Player Matchup

Set
Set
CaptainCookie71
Set
Level 99
God Stats
2W - 1L
1,512 SR
Queue Stats
96W - 64L
1,582 Elo+
Party 1
Olorun
Olorun
DOPExCLIQUE
Olorun
Level 28
God Stats
3W - 2L
1,520 SR
Queue Stats
68W - 56L
1,495 Elo+
Party 1
Achilles
Achilles
WiserCylinder232
Achilles
Level 66
God Stats
6W - 4L
1,473 SR
Queue Stats
228W - 206L
1,523 Elo+
Party 1
Team Averages
Level 64
1,502 SR
1,533 Elo+

VS

Team Averages
Level 69
1,362 SR
1,286 Elo+
Cupid
Cupid
Makwa-clan
Cupid
Level 33
God Stats
0W - 1L
1,305 SR
Queue Stats
5W - 8L
1,299 Elo+
Party 2
Atlas
Atlas
SLMScorpion
Atlas
Level 152
God Stats
4W - 1L
1,450 SR
Queue Stats
26W - 41L
1,349 Elo+
Party 2
Mercury
Mercury
SLMTruDini
Mercury
Level 22
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 4L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
9,011
751
10,134
6,472
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
13
4 / 1 / 9
9,032
753
9,631
5,328
2,010
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
6 / 1 / 6
9,168
764
12,097
12,204
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 6 / 1
7,307
609
2,162
10,230
3,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 2
6,754
563
6,072
15,051
12,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SLMTruDini
Mercury
10
1 / 8 / 1
7,405
617
2,516
12,331
3,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
2
2
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Olorun
4
1
9
8.5
L
Cupid
1
6
1
0.25
L
0
1
2
1
L
Mercury
SLMTruDini
Mercury
1
8
1
0.19
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,862
Damage
10,750
24,004
Taken
37,612
19,251
Mitigated
20,128
10,354
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,134
2,829
0
2,860
6,472
2,904
367
2,409
4,063
0
39,318
W
Olorun
9,631
4,515
935
1,624
5,328
2,010
1,251
1,521
3,807
31,589
0
L
Cupid
2,162
823
362
912
10,230
3,554
0
3,768
6,228
0
17,501
L
6,072
2,711
0
640
15,051
12,797
0
5,170
9,479
17,190
0
L
Mercury
SLMTruDini
Mercury
2,516
612
0
0
12,331
3,777
0
1,089
10,813
0
5,453
W
12,097
4,689
517
4,418
12,204
14,337
355
2,880
9,324
0
29,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
21,466
155
Minions Killed
60
10
Camps Cleared
1
686,894
Distance Traveled
604,542
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,011
751
59
5
5
248,942
3
W
Olorun
9,032
753
56
5
2
223,281
5
L
Cupid
7,307
609
34
3
0
188,136
3
L
Atlas
6,754
563
13
1
1
208,442
3
L
Mercury
7,405
617
13
1
0
207,964
4
W
Achilles
9,168
764
40
3
3
214,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role