Player Matchup

Achilles
Achilles
Verrvain
Achilles
Level 113
God Stats
5W - 3L
1,652 SR
Queue Stats
46W - 22L
1,762 Elo+
Party 1
Fenrir
Fenrir
Wumbo57
Fenrir
Level 154
God Stats
0W - 2L
1,583 SR
Queue Stats
79W - 43L
1,811 Elo+
Party 1
Olorun
Olorun
demise14
Olorun
Level 160
God Stats
0W - 1L
1,670 SR
Queue Stats
30W - 11L
1,825 Elo+
Party 1
Artio
Artio
xbambees
Artio
Level 109
God Stats
0W - 1L
1,922 SR
Queue Stats
8W - 2L
1,916 Elo+
Party 1
Team Averages
Level 134
1,707 SR
1,829 Elo+

VS

Team Averages
Level 141
1,609 SR
1,674 Elo+
Nu Wa
Nu Wa
AKA Mr Hitmark
Nu Wa
Level 127
God Stats
2W - 1L
1,302 SR
Queue Stats
68W - 43L
1,703 Elo+
Party 2
Bastet
Bastet
Doug Jonez
Bastet
Level 143
God Stats
5W - 1L
1,823 SR
Queue Stats
39W - 31L
1,627 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fackelbob1
Ah Muzen Cab
Level 134
God Stats
2W - 1L
1,708 SR
Queue Stats
100W - 76L
1,696 Elo+
Party 2
Fafnir
Fafnir
godofodyssey
Fafnir
Level 159
God Stats
4W - 2L
1,604 SR
Queue Stats
106W - 90L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Verrvain
Achilles
15
4 / 3 / 5
9,334
718
9,995
14,773
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Wumbo57
Fenrir
15
4 / 4 / 3
9,258
712
9,237
14,294
7,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
demise14
Olorun
15
1 / 4 / 2
9,388
722
12,300
13,998
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
xbambees
Artio
13
0 / 4 / 5
8,540
657
2,005
17,006
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
10,261
789
10,599
6,596
2,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Doug Jonez
Bastet
16
4 / 3 / 5
10,594
815
11,863
13,881
5,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Fackelbob1
Ah Muzen Cab
16
7 / 2 / 6
11,067
851
18,925
9,664
3,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
16
1 / 2 / 14
10,614
816
10,157
13,707
16,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
9
Kills
15
15
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Bastet
Doug Jonez
Bastet
4
3
5
2.17
W
Ah Muzen Cab
Fackelbob1
Ah Muzen Cab
7
2
6
5
L
Achilles
Verrvain
Achilles
4
3
5
2.17
L
Fenrir
Wumbo57
Fenrir
4
4
3
1.38
L
Olorun
demise14
Olorun
1
4
2
0.5
W
Fafnir
1
2
14
4
L
Artio
xbambees
Artio
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
51,544
60,071
Taken
43,848
44,637
Mitigated
29,445
13,132
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,599
2,790
48
2,136
6,596
2,970
1,025
1,337
5,181
34,775
0
W
Bastet
Doug Jonez
Bastet
11,863
2,970
0
1,925
13,881
5,807
1,472
7,938
5,874
0
30,900
W
Ah Muzen Cab
Fackelbob1
Ah Muzen Cab
18,925
8,798
0
4,384
9,664
3,994
2,819
1,154
8,049
0
47,715
L
Achilles
Verrvain
Achilles
9,995
1,920
597
3,174
14,773
14,680
384
4,328
10,326
761
29,774
L
Fenrir
Wumbo57
Fenrir
9,237
2,910
0
1,388
14,294
7,139
509
5,568
8,643
0
21,856
L
Olorun
demise14
Olorun
12,300
7,483
495
3,866
13,998
4,959
1,760
5,011
8,942
52,592
0
W
Fafnir
10,157
2,158
0
2,109
13,707
16,674
1,057
5,014
8,354
29,544
0
L
Artio
xbambees
Artio
2,005
258
1,108
2,504
17,006
17,859
0
5,560
10,984
10,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
42,536
220
Minions Killed
192
9
Camps Cleared
9
906,300
Distance Traveled
1,028,190
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,261
789
56
4
2
231,260
2
W
Bastet
10,594
815
41
3
4
297,219
4
W
Ah Muzen Cab
11,067
851
67
5
2
235,666
1
L
Achilles
9,334
718
50
4
2
251,447
2
L
Fenrir
9,258
712
40
3
0
242,924
3
L
Olorun
9,388
722
111
9
6
205,329
1
W
Fafnir
10,614
816
28
2
1
264,045
3
L
Artio
8,540
657
19
1
1
206,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role