Player Matchup

Khepri
Khepri
AsrolSphinx
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,490 Elo+
Party 1
Loki
Loki
BabyRailRoadttv
Loki
Level 11
God Stats
2W - 2L
1,538 SR
Queue Stats
6W - 4L
1,700 Elo+
Party 1
Sun Wukong
Sun Wukong
IAnoidI
Sun Wukong
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 17L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
Jaymo17
Hou Yi
Level 56
God Stats
0W - 3L
1,262 SR
Queue Stats
36W - 59L
1,385 Elo+
Party 1
Zeus
Zeus
OhMyJosho
Zeus
Level 103
God Stats
9W - 8L
1,706 SR
Queue Stats
75W - 98L
1,488 Elo+
Party 1
Team Averages
Level 55
1,501 SR
1,510 Elo+

VS

Team Averages
Level 52
1,618 SR
1,563 Elo+
Izanami
Izanami
AsianEatsRice
Izanami
Level 67
God Stats
53W - 24L
1,713 SR
Queue Stats
356W - 312L
1,580 Elo+
Party 2
Camazotz
Camazotz
DesmondThePlayer
Camazotz
Level 47
God Stats
4W - 1L
1,630 SR
Queue Stats
92W - 88L
1,496 Elo+
Solo
Hades
Hades
austinator39
Hades
Level 78
God Stats
2W - 1L
1,542 SR
Queue Stats
417W - 419L
1,564 Elo+
Party 2
Khepri
Khepri
olNodelo
Khepri
Level 29
God Stats
16W - 14L
1,593 SR
Queue Stats
120W - 86L
1,620 Elo+
Party 2
Anhur
Anhur
rl93
Anhur
Level 38
God Stats
4W - 2L
1,611 SR
Queue Stats
17W - 15L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 5 / 2
6,636
442
3,937
14,792
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 2
8,131
542
4,744
8,494
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
IAnoidI
Sun Wukong
11
0 / 4 / 0
6,470
431
3,077
10,846
4,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Jaymo17
Hou Yi
13
2 / 4 / 3
7,354
490
8,303
11,188
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
14
2 / 5 / 3
8,231
549
13,410
7,179
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
6 / 4 / 1
9,185
612
11,768
12,788
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 4
9,513
634
7,215
10,101
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 0 / 4
9,158
611
11,626
7,819
5,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
olNodelo
Khepri
12
1 / 1 / 10
7,972
531
3,956
12,365
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
rl93
Anhur
14
2 / 2 / 7
8,367
558
5,071
9,574
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
19
19
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
4
1
1.63
L
Khepri
1
5
2
0.4
L
3
1
2
4
W
6
1
4
8
L
Sun Wukong
IAnoidI
Sun Wukong
0
4
0
0
L
Hou Yi
Jaymo17
Hou Yi
2
4
3
0.88
L
Zeus
2
5
3
0.7
W
4
0
4
6
W
Khepri
olNodelo
Khepri
1
1
10
6
W
Anhur
rl93
Anhur
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,471
Damage
39,636
52,499
Taken
52,647
22,233
Mitigated
28,503
14,235
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,768
8,713
0
4,078
12,788
3,970
887
4,652
8,136
0
72,576
L
Khepri
3,937
651
0
2,204
14,792
10,392
200
3,119
11,673
15,610
0
L
4,744
678
596
4,038
8,494
2,629
0
2,050
6,444
0
46,023
W
7,215
1,796
0
7,639
10,101
3,795
385
1,507
8,594
0
63,970
L
Sun Wukong
IAnoidI
Sun Wukong
3,077
388
0
3,154
10,846
4,380
0
7,976
2,870
0
29,717
L
Hou Yi
Jaymo17
Hou Yi
8,303
4,601
0
3,785
11,188
2,933
644
1,086
10,102
0
46,767
L
Zeus
13,410
2,009
0
458
7,179
1,899
0
1,351
5,828
63,567
0
W
11,626
1,927
49
5,424
7,819
5,369
1,510
1,185
6,634
56,778
0
W
Khepri
olNodelo
Khepri
3,956
765
505
4,481
12,365
11,583
61
5,555
6,810
13,371
0
W
Anhur
rl93
Anhur
5,071
1,564
0
3,370
9,574
3,786
865
4,519
5,055
0
47,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
44,195
376
Minions Killed
475
0
Camps Cleared
0
1,484,143
Distance Traveled
1,466,434
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,185
612
130
9
0
257,927
0
L
Khepri
6,636
442
22
1
0
299,862
1
L
Loki
8,131
542
101
7
0
343,387
1
W
Camazotz
9,513
634
110
7
0
372,133
4
L
Sun Wukong
6,470
431
60
4
0
288,954
6
L
Hou Yi
7,354
490
80
5
0
273,621
5
L
Zeus
8,231
549
113
8
0
278,319
6
W
Hades
9,158
611
116
8
0
240,905
4
W
Khepri
7,972
531
6
0
0
312,270
3
W
Anhur
8,367
558
113
8
0
283,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role