Player Matchup

Bacchus
Bacchus
ASAPronny
Bacchus
Level 17
God Stats
0W - 2L
1,438 SR
Queue Stats
5W - 11L
1,299 Elo+
Party 1
Janus
Janus
BreakerJD
Janus
Level 74
God Stats
0W - 1L
1,240 SR
Queue Stats
15W - 26L
1,369 Elo+
Party 1
Cupid
Cupid
Dvxnx
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,268 Elo+
Party 1
Nemesis
Nemesis
SirGabagool
Nemesis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,413 Elo+
Party 1
Vamana
Vamana
crisspii
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,502 Elo+
Solo
Team Averages
Level 52
1,436 SR
1,370 Elo+

VS

Team Averages
Level 58
1,518 SR
1,519 Elo+
Mercury
Mercury
Clacxz
Mercury
Level 28
God Stats
7W - 8L
1,514 SR
Queue Stats
58W - 60L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
MrAmericano
Sylvanus
Level 48
God Stats
9W - 7L
1,477 SR
Queue Stats
168W - 147L
1,495 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SCORCH DO
Ah Muzen Cab
Level 125
God Stats
27W - 9L
1,730 SR
Queue Stats
195W - 156L
1,515 Elo+
Party 3
Bastet
Bastet
ToePicsPls
Bastet
Level 43
God Stats
7W - 6L
1,342 SR
Queue Stats
116W - 112L
1,525 Elo+
Party 2
Discordia
Discordia
Vesund
Discordia
Level 47
God Stats
4W - 3L
1,529 SR
Queue Stats
182W - 164L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASAPronny
Bacchus
9
1 / 9 / 0
6,009
429
3,194
15,185
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
BreakerJD
Janus
11
2 / 4 / 1
6,605
472
3,798
7,559
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Dvxnx
Cupid
9
0 / 9 / 2
5,650
404
2,070
10,094
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SirGabagool
Nemesis
11
1 / 2 / 1
6,512
465
6,198
11,085
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
crisspii
Vamana
10
0 / 1 / 0
6,149
439
1,132
5,194
4,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clacxz
Mercury
12
2 / 2 / 4
7,928
566
5,104
8,442
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MrAmericano
Sylvanus
13
3 / 1 / 12
8,482
606
4,548
7,857
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SCORCH DO
Ah Muzen Cab
15
17 / 1 / 4
10,190
728
16,531
7,259
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
ToePicsPls
Bastet
15
2 / 0 / 1
9,274
662
5,433
8,156
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Vesund
Discordia
15
1 / 0 / 2
9,324
666
5,385
3,611
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
25
25
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ASAPronny
Bacchus
1
9
0
0.11
L
Janus
BreakerJD
Janus
2
4
1
0.63
W
Mercury
Clacxz
Mercury
2
2
4
2
L
Cupid
Dvxnx
Cupid
0
9
2
0.11
W
Sylvanus
MrAmericano
Sylvanus
3
1
12
9
W
Ah Muzen Cab
SCORCH DO
Ah Muzen Cab
17
1
4
19
L
Nemesis
SirGabagool
Nemesis
1
2
1
0.75
W
Bastet
ToePicsPls
Bastet
2
0
1
2.5
W
Discordia
Vesund
Discordia
1
0
2
2
L
Vamana
crisspii
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,392
Damage
37,001
49,117
Taken
35,325
18,830
Mitigated
13,621
6,626
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ASAPronny
Bacchus
3,194
207
0
1,028
15,185
7,664
0
2,473
12,712
8,267
0
L
Janus
BreakerJD
Janus
3,798
724
0
592
7,559
1,645
0
2,328
5,185
33,532
0
W
Mercury
Clacxz
Mercury
5,104
1,511
0
1,922
8,442
2,320
0
1,069
7,373
0
40,665
L
Cupid
Dvxnx
Cupid
2,070
1,131
110
949
10,094
1,675
0
2,005
8,089
0
24,785
W
Sylvanus
MrAmericano
Sylvanus
4,548
2,211
940
3,574
7,857
3,686
1,735
3,141
4,716
25,103
8,737
W
Ah Muzen Cab
SCORCH DO
Ah Muzen Cab
16,531
8,786
0
2,284
7,259
2,719
3,974
2,258
5,001
0
71,621
L
Nemesis
SirGabagool
Nemesis
6,198
2,071
0
2,181
11,085
3,414
0
2,414
8,555
0
36,798
W
Bastet
ToePicsPls
Bastet
5,433
1,115
0
4,382
8,156
3,868
2,899
0
8,156
0
51,117
W
Discordia
Vesund
Discordia
5,385
465
0
1,144
3,611
1,028
1,423
524
3,087
57,987
0
L
Vamana
crisspii
Vamana
1,132
165
0
1,766
5,194
4,432
0
0
4,772
0
25,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
45,198
278
Minions Killed
473
0
Camps Cleared
0
1,266,989
Distance Traveled
1,379,039
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,009
429
11
1
0
221,440
2
L
Janus
6,605
472
77
6
0
277,822
2
W
Mercury
7,928
566
56
4
0
328,187
0
L
Cupid
5,650
404
60
4
0
220,248
1
W
Sylvanus
8,482
606
62
4
0
232,934
1
W
Ah Muzen Cab
10,190
728
127
9
0
261,197
4
L
Nemesis
6,512
465
62
4
0
313,701
1
W
Bastet
9,274
662
106
8
0
290,131
3
W
Discordia
9,324
666
122
9
0
266,590
0
L
Vamana
6,149
439
68
5
0
233,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role