Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Clymene
Poseidon
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Honeybadgermo
Kukulkan
Level 29
God Stats
14W - 10L
1,684 SR
Queue Stats
20W - 24L
1,685 Elo+
Party 3
Thor
Thor
Kroneum
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Awilix
Awilix
Taggit
Awilix
Level 113
God Stats
1W - 3L
1,271 SR
Queue Stats
45W - 44L
1,479 Elo+
Party 3
Team Averages
Level 46
1,491 SR
1,533 Elo+

VS

Team Averages
Level 66
1,566 SR
1,511 Elo+
Danzaburou
Danzaburou
Kimical
Danzaburou
Level 67
God Stats
176W - 198L
1,508 SR
Queue Stats
386W - 525L
1,417 Elo+
Solo
Achilles
Achilles
ObamaGaming420
Achilles
Level 68
God Stats
7W - 2L
1,731 SR
Queue Stats
131W - 91L
1,559 Elo+
Party 1
Hera
Hera
OneWholeNewWorld
Hera
Level 121
God Stats
2W - 1L
1,466 SR
Queue Stats
76W - 77L
1,500 Elo+
Party 2
Chang'e
Chang'e
aceyspacey
Chang'e
Level 27
God Stats
12W - 10L
1,553 SR
Queue Stats
75W - 84L
1,492 Elo+
Party 2
Pele
Pele
reesedabeast
Pele
Level 49
God Stats
7W - 4L
1,571 SR
Queue Stats
70W - 43L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 6 / 3
9,426
943
7,015
15,951
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Clymene
Poseidon
15
2 / 7 / 3
9,913
991
16,475
16,678
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Honeybadgermo
Kukulkan
15
0 / 5 / 1
8,882
888
7,074
7,628
2,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
Kroneum
Thor
15
1 / 14 / 0
9,301
930
6,429
20,941
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Taggit
Awilix
15
2 / 10 / 2
9,561
956
15,804
23,855
8,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

77

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kimical
Danzaburou
18
1 / 2 / 27
10,611
1,061
10,118
11,506
4,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
19
12 / 1 / 23
12,660
1,266
16,500
17,615
24,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 1 / 21
12,237
1,224
25,039
8,888
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
aceyspacey
Chang'e
18
7 / 1 / 16
10,784
1,078
8,376
7,179
2,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 1 / 16
11,921
1,192
19,535
11,991
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
145
6
Kills
42
42
Deaths
6
9
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
3
0.42
L
Poseidon
Clymene
Poseidon
2
7
3
0.5
L
Kukulkan
Honeybadgermo
Kukulkan
0
5
1
0.1
W
Danzaburou
Kimical
Danzaburou
1
2
27
7.25
L
Thor
Kroneum
Thor
1
14
0
0.07
W
Achilles
12
1
23
23.5
W
10
1
21
20.5
L
Awilix
Taggit
Awilix
2
10
2
0.3
W
Chang'e
aceyspacey
Chang'e
7
1
16
15
W
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,797
Damage
79,568
85,053
Taken
57,179
29,786
Mitigated
38,680
4,107
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,015
3,183
0
1,985
15,951
4,877
0
6,779
9,056
131
32,115
L
Poseidon
Clymene
Poseidon
16,475
2,192
0
1,062
16,678
5,124
0
6,072
10,424
54,585
0
L
Kukulkan
Honeybadgermo
Kukulkan
7,074
207
287
560
7,628
2,494
0
2,953
4,547
28,085
0
W
Danzaburou
Kimical
Danzaburou
10,118
3,638
31
3,808
11,506
4,105
0
4,061
7,445
0
24,288
L
Thor
Kroneum
Thor
6,429
1,728
0
77
20,941
8,936
0
7,646
12,981
0
19,485
W
Achilles
16,500
3,517
0
2,585
17,615
24,549
0
7,644
9,971
0
18,726
W
25,039
6,483
0
530
8,888
2,754
0
3,172
5,716
60,979
0
L
Awilix
Taggit
Awilix
15,804
4,782
0
136
23,855
8,355
0
9,965
13,421
0
28,076
W
Chang'e
aceyspacey
Chang'e
8,376
1,009
4,779
1,833
7,179
2,915
0
2,381
4,798
17,032
0
W
19,535
3,206
0
433
11,991
4,357
0
6,386
5,605
0
31,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,083
Gold Earned
58,213
191
Minions Killed
191
10
Camps Cleared
5
893,477
Distance Traveled
1,037,795
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,426
943
45
5
3
175,738
1
L
Poseidon
9,913
991
57
6
1
191,004
0
L
Kukulkan
8,882
888
47
5
2
160,278
0
W
Danzaburou
10,611
1,061
40
4
0
189,340
0
L
Thor
9,301
930
16
2
2
153,517
0
W
Achilles
12,660
1,266
7
1
0
222,703
1
W
Hera
12,237
1,224
94
9
2
208,910
1
L
Awilix
9,561
956
26
3
2
212,940
1
W
Chang'e
10,784
1,078
24
2
1
191,346
0
W
Pele
11,921
1,192
26
3
2
225,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role