Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Magatayo
Ah Muzen Cab
Silver II
Level 128
God Stats
11W - 11L
1,551 SR
Queue Stats
488W - 504L
999 MMR
Party 2
Zeus
Zeus
Silver III
Trash SL1ME
Zeus
Silver III
Level 81
God Stats
0W - 1L
1,412 SR
Queue Stats
30W - 37L
1,042 MMR
Solo
Kali
Kali
Silver III
VintageGarments
Kali
Silver III
Level 123
God Stats
23W - 14L
1,702 SR
Queue Stats
488W - 504L
953 MMR
Party 2
Geb
Geb
Silver III
Voicesofme
Geb
Silver III
Level 63
God Stats
3W - 2L
1,583 SR
Queue Stats
109W - 117L
1,020 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,550 SR
1,103 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,531 SR
1,105 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver II
MikDrellz
Camazotz
Silver II
Level 127
God Stats
25W - 24L
1,569 SR
Queue Stats
309W - 307L
1,027 MMR
Solo
Chaac
Chaac
Silver II
NightCrawler608
Chaac
Silver II
Level 121
God Stats
2W - 3L
1,467 SR
Queue Stats
265W - 275L
975 MMR
Solo
Cthulhu
Cthulhu
Gold V
NoDdizzy
Cthulhu
Gold V
Level 129
God Stats
3W - 4L
1,418 SR
Queue Stats
339W - 351L
1,038 MMR
Party 1
Olorun
Olorun
Silver II
RAWdawgMutt
Olorun
Silver II
Level 122
God Stats
4W - 1L
1,702 SR
Queue Stats
343W - 349L
984 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 0
3,288
658
828
3,488
1,345
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Magatayo
Ah Muzen Cab
5
0 / 1 / 0
3,060
612
1,937
2,507
588
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,090
618
454
2,159
318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,113
623
964
2,581
848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 1 / 0
2,788
558
163
1,560
491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BastetMulanHadesSol

VS

Bans
RaAo KuangGilgameshBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 0 / 1
3,912
782
1,516
1,872
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
MikDrellz
Camazotz
5
0 / 0 / 0
3,179
636
559
1,980
382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
4,003
801
2,257
2,789
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
NoDdizzy
Cthulhu
6
1 / 0 / 2
3,899
780
839
2,692
879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
6
2 / 0 / 0
3,879
776
2,342
1,285
422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Izanami
 
Izanami
1
0
1
1.5
L
Ah Muzen Cab
Magatayo
Ah Muzen Cab
0
1
0
0
W
Camazotz
MikDrellz
Camazotz
0
0
0
0
W
1
0
0
1
W
Cthulhu
NoDdizzy
Cthulhu
1
0
2
2
W
Olorun
2
0
0
2
L
0
2
0
0
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,346
Damage
7,513
12,295
Taken
10,618
3,590
Mitigated
3,414
3,825
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
828
140
0
1,816
3,488
1,345
0
0
3,488
11,223
0
W
Izanami
 
Izanami
1,516
652
0
437
1,872
627
732
454
1,418
0
20,153
L
Ah Muzen Cab
Magatayo
Ah Muzen Cab
1,937
422
0
616
2,507
588
0
1,377
1,130
0
12,345
W
Camazotz
MikDrellz
Camazotz
559
150
0
1,565
1,980
382
0
56
1,924
0
9,540
W
2,257
436
0
1,210
2,789
1,104
0
772
2,017
0
20,319
W
Cthulhu
NoDdizzy
Cthulhu
839
160
65
1,376
2,692
879
0
108
2,584
9,328
0
W
Olorun
2,342
1,143
117
516
1,285
422
43
55
1,230
13,747
2,836
L
454
121
0
235
2,159
318
0
91
2,068
12,933
0
L
964
534
0
776
2,581
848
0
224
2,357
0
8,056
L
163
0
0
382
1,560
491
0
1,063
497
1,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,339
Gold Earned
18,872
103
Minions Killed
182
0
Camps Cleared
0
418,780
Distance Traveled
512,983
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,288
658
25
5
0
96,117
0
W
Izanami
3,912
782
44
9
0
95,413
3
L
Ah Muzen Cab
3,060
612
18
4
0
96,854
1
W
Camazotz
3,179
636
33
7
0
114,068
2
W
Chaac
4,003
801
50
10
0
106,163
0
W
Cthulhu
3,899
780
11
2
0
106,247
1
W
Olorun
3,879
776
44
9
0
91,092
1
L
Zeus
3,090
618
29
6
0
77,755
1
L
Kali
3,113
623
25
5
0
115,783
2
L
Geb
2,788
558
6
1
0
32,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role