Player Matchup

Bellona
Bellona
Akkewi
Bellona
Level 130
God Stats
3W - 2L
1,735 SR
Queue Stats
45W - 56L
1,460 Elo+
Party 2
Vulcan
Vulcan
Sensei Jmo
Vulcan
Level 85
God Stats
1W - 0L
1,300 SR
Queue Stats
41W - 52L
1,460 Elo+
Party 2
Ravana
Ravana
SomeTipsyGuy
Ravana
Level 107
God Stats
1W - 0L
1,566 SR
Queue Stats
21W - 24L
1,469 Elo+
Party 2
Izanami
Izanami
maintore273
Izanami
Level 68
God Stats
4W - 2L
1,744 SR
Queue Stats
20W - 26L
1,445 Elo+
Party 2
Team Averages
Level 98
1,586 SR
1,458 Elo+

VS

Team Averages
Level 61
1,534 SR
1,577 Elo+
Sol
Sol
BonfireBadger
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
Star-Gazer967
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,604 Elo+
Party 1
Cerberus
Cerberus
TheEmissaryMojo
Cerberus
Level 22
God Stats
0W - 2L
1,475 SR
Queue Stats
2W - 5L
1,403 Elo+
Party 1
Da Ji
Da Ji
purplepaladin
Da Ji
Level 31
God Stats
3W - 1L
1,661 SR
Queue Stats
47W - 25L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akkewi
Bellona
19
12 / 4 / 8
12,957
997
19,176
16,644
14,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Sensei Jmo
Vulcan
15
0 / 6 / 5
9,924
763
4,715
6,808
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
19
8 / 4 / 8
12,030
925
16,104
12,866
10,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
maintore273
Izanami
17
3 / 3 / 9
11,185
860
12,032
7,977
2,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 2
9,754
750
7,388
12,729
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
16
4 / 6 / 11
9,997
769
12,140
19,235
21,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
15
1 / 4 / 4
9,481
729
5,815
18,770
18,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 7 / 2
10,315
793
8,164
15,019
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
23
Kills
17
17
Deaths
23
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Akkewi
Bellona
12
4
8
4
L
5
6
2
1
W
Vulcan
Sensei Jmo
Vulcan
0
6
5
0.42
W
Ravana
8
4
8
3
L
Guan Yu
4
6
11
1.58
L
Cerberus
1
4
4
0.75
W
Izanami
maintore273
Izanami
3
3
9
2.5
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,027
Damage
33,507
44,295
Taken
65,753
30,540
Mitigated
48,694
8,490
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Akkewi
Bellona
19,176
9,212
325
3,850
16,644
14,570
562
5,296
10,969
0
42,560
L
7,388
2,439
0
2,556
12,729
3,182
1,212
1,124
11,295
34,923
0
W
Vulcan
Sensei Jmo
Vulcan
4,715
1,972
0
0
6,808
2,237
832
1,358
5,132
29,279
0
W
Ravana
16,104
5,367
0
2,384
12,866
10,888
701
4,490
7,957
0
40,422
L
Guan Yu
12,140
1,441
1,948
6,370
19,235
21,436
215
2,475
15,944
75
27,132
L
Cerberus
5,815
488
356
3,052
18,770
18,570
319
428
18,150
24,270
0
W
Izanami
maintore273
Izanami
12,032
9,128
0
1,931
7,977
2,845
5,289
2,451
5,390
0
53,128
L
8,164
2,288
0
1,072
15,019
5,506
901
1,011
13,836
0
26,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,096
Gold Earned
39,547
253
Minions Killed
197
14
Camps Cleared
8
973,196
Distance Traveled
838,273
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,957
997
55
4
4
263,925
0
L
Sol
9,754
750
69
5
4
191,884
2
W
Vulcan
9,924
763
60
5
3
233,163
0
W
Ravana
12,030
925
45
3
4
251,043
1
L
Guan Yu
9,997
769
24
2
1
231,020
0
L
Cerberus
9,481
729
61
5
1
212,074
0
W
Izanami
11,185
860
93
7
3
225,065
1
L
Da Ji
10,315
793
43
3
2
203,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role