Player Matchup

Hel
Hel
Africantilope
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 4
Hun Batz
Hun Batz
JohnnyCashMoney
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,610 Elo+
Solo
Anubis
Anubis
Nyarlahotep
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 4
Gilgamesh
Gilgamesh
RiceGod777
Gilgamesh
Level 61
God Stats
0W - 1L
1,220 SR
Queue Stats
18W - 25L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheSixthCircle
Ah Muzen Cab
Level 125
God Stats
1W - 6L
1,594 SR
Queue Stats
289W - 268L
1,541 Elo+
Party 2
Team Averages
Level 71
1,463 SR
1,497 Elo+

VS

Team Averages
Level 38
1,600 SR
1,558 Elo+
Vulcan
Vulcan
OdinCallsMeDaddy
Vulcan
Level 28
God Stats
2W - 0L
1,705 SR
Queue Stats
70W - 26L
1,708 Elo+
Party 1
Hel
Hel
PowerSmoke
Hel
Level 47
God Stats
2W - 0L
1,758 SR
Queue Stats
85W - 37L
1,681 Elo+
Party 1
Hades
Hades
SasyPants414
Hades
Level 24
God Stats
2W - 0L
1,702 SR
Queue Stats
12W - 23L
1,346 Elo+
Party 3
Medusa
Medusa
Volz
Medusa
Level 27
God Stats
1W - 0L
1,264 SR
Queue Stats
14W - 23L
1,354 Elo+
Party 3
Skadi
Skadi
iGankMom
Skadi
Level 66
God Stats
3W - 1L
1,571 SR
Queue Stats
302W - 164L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 12
9,854
821
11,560
17,832
6,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
16
5 / 8 / 4
10,366
864
11,243
14,450
4,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
3 / 7 / 4
9,045
754
6,894
13,783
6,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
RiceGod777
Gilgamesh
15
2 / 6 / 10
8,755
730
9,193
21,523
25,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
TheSixthCircle
Ah Muzen Cab
17
4 / 4 / 8
9,965
830
18,516
15,397
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 19
11,700
975
20,145
8,420
3,873
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 23
10,088
841
9,566
12,964
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 5 / 14
9,008
751
6,733
14,625
6,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Volz
Medusa
16
4 / 5 / 13
9,784
815
16,481
11,556
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
iGankMom
Skadi
19
12 / 4 / 13
12,135
1,011
23,796
16,306
5,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
113
17
Kills
31
31
Deaths
17
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
6
12
1.5
L
Hun Batz
5
8
4
0.88
L
Anubis
3
7
4
0.71
W
10
1
19
19.5
W
3
2
23
7.25
L
Gilgamesh
RiceGod777
Gilgamesh
2
6
10
1.17
W
2
5
14
1.8
L
Ah Muzen Cab
TheSixthCircle
Ah Muzen Cab
4
4
8
2
W
Medusa
Volz
Medusa
4
5
13
2.1
W
Skadi
iGankMom
Skadi
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,406
Damage
76,721
82,985
Taken
63,871
48,013
Mitigated
28,094
32,481
Healing
33,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,560
519
9,663
7,901
17,832
6,172
568
7,111
10,469
24,893
0
L
Hun Batz
11,243
559
370
1,685
14,450
4,606
225
7,743
6,489
0
19,069
L
Anubis
6,894
52
0
2,282
13,783
6,921
0
6,951
6,516
15,332
0
W
20,145
7,621
184
855
8,420
3,873
591
2,732
5,646
31,124
0
W
9,566
915
14,560
8,186
12,964
7,602
394
2,141
10,746
16,851
0
L
Gilgamesh
RiceGod777
Gilgamesh
9,193
1,414
529
1,683
21,523
25,347
0
9,733
11,271
0
14,969
W
6,733
1,977
648
4,327
14,625
6,552
267
5,419
8,965
11,456
0
L
Ah Muzen Cab
TheSixthCircle
Ah Muzen Cab
18,516
5,952
2,239
6,129
15,397
4,967
1,930
3,433
11,796
0
45,952
W
Medusa
Volz
Medusa
16,481
5,545
1,207
1,085
11,556
4,368
1,302
3,839
7,547
0
26,420
W
Skadi
iGankMom
Skadi
23,796
10,219
896
1,919
16,306
5,699
3,227
4,323
11,903
0
49,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
52,715
137
Minions Killed
167
0
Camps Cleared
0
1,117,094
Distance Traveled
1,129,102
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,854
821
32
3
0
235,552
0
L
Hun Batz
10,366
864
14
1
0
196,047
2
L
Anubis
9,045
754
18
2
0
197,728
0
W
Vulcan
11,700
975
34
3
0
261,292
1
W
Hel
10,088
841
20
2
0
246,900
0
L
Gilgamesh
8,755
730
13
1
0
235,056
0
W
Hades
9,008
751
13
1
0
166,280
0
L
Ah Muzen Cab
9,965
830
60
5
0
252,711
1
W
Medusa
9,784
815
31
3
0
249,186
0
W
Skadi
12,135
1,011
69
6
0
205,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role