Player Matchup

Zeus
Zeus
Empiffrer
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,651 Elo+
Party 2
Ares
Ares
LaveVaissel
Ares
Level 146
God Stats
6W - 0L
2,017 SR
Queue Stats
62W - 43L
1,682 Elo+
Party 2
Thanatos
Thanatos
LiquidSnakeVX
Thanatos
Level 160
God Stats
5W - 6L
1,708 SR
Queue Stats
290W - 220L
1,702 Elo+
Party 2
Sylvanus
Sylvanus
MTBresil
Sylvanus
Level 160
God Stats
1W - 0L
1,824 SR
Queue Stats
101W - 58L
1,766 Elo+
Party 2
Charybdis
Charybdis
bigweinerkuzenbo
Charybdis
Level 156
God Stats
2W - 2L
1,359 SR
Queue Stats
323W - 271L
1,657 Elo+
Solo
Team Averages
Level 154
1,681 SR
1,691 Elo+

VS

Team Averages
Level 153
1,542 SR
1,596 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Shenpai218
Gilgamesh
Level 149
God Stats
8W - 7L
1,699 SR
Queue Stats
378W - 324L
1,627 Elo+
Party 3
King Arthur
King Arthur
TsubasaAlter
King Arthur
Level 144
God Stats
3W - 9L
1,398 SR
Queue Stats
348W - 303L
1,615 Elo+
Party 3
Hachiman
Hachiman
ViiibeNation
Hachiman
Level 156
God Stats
3W - 5L
1,436 SR
Queue Stats
349W - 400L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
YeetDabMcFatDab
Cthulhu
Level 156
God Stats
25W - 17L
1,677 SR
Queue Stats
294W - 256L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 6 / 5
9,702
511
11,211
11,196
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 9
8,951
471
10,140
14,718
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
LiquidSnakeVX
Thanatos
17
9 / 8 / 8
10,489
552
14,125
20,084
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
MTBresil
Sylvanus
17
3 / 4 / 3
10,380
546
8,402
15,269
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
18
5 / 2 / 3
11,189
589
12,468
15,364
6,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 6 / 2
9,663
509
6,346
12,436
3,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Shenpai218
Gilgamesh
16
8 / 5 / 5
10,634
560
14,632
14,971
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
TsubasaAlter
King Arthur
16
2 / 6 / 3
10,405
548
12,106
17,919
12,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ViiibeNation
Hachiman
17
6 / 3 / 6
10,607
558
11,181
12,786
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 12
9,900
521
11,126
17,919
17,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
23
Kills
23
23
Deaths
23
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
6
2
1
W
Zeus
5
6
5
1.25
W
1
3
9
1.83
W
Thanatos
LiquidSnakeVX
Thanatos
9
8
8
1.63
W
Sylvanus
MTBresil
Sylvanus
3
4
3
1.13
L
Gilgamesh
Shenpai218
Gilgamesh
8
5
5
2.1
L
King Arthur
TsubasaAlter
King Arthur
2
6
3
0.58
L
Hachiman
ViiibeNation
Hachiman
6
3
6
3
L
2
3
12
2.67
W
Charybdis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,346
Damage
55,391
76,631
Taken
76,031
38,200
Mitigated
45,016
29,159
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,346
1,981
0
3,185
12,436
3,342
0
4,463
7,973
0
66,019
W
Zeus
11,211
2,458
0
1,660
11,196
4,280
0
2,466
8,389
60,993
3,394
W
10,140
423
616
3,360
14,718
13,358
0
2,628
11,726
27,112
0
W
Thanatos
LiquidSnakeVX
Thanatos
14,125
5,339
0
13,342
20,084
7,273
0
2,436
17,401
0
72,265
W
Sylvanus
MTBresil
Sylvanus
8,402
3,364
261
5,343
15,269
6,507
0
1,901
13,167
80,228
0
L
Gilgamesh
Shenpai218
Gilgamesh
14,632
4,876
0
3,906
14,971
7,129
0
5,474
9,497
0
64,408
L
King Arthur
TsubasaAlter
King Arthur
12,106
2,357
0
2,910
17,919
12,740
0
1,588
16,331
4,233
57,570
L
Hachiman
ViiibeNation
Hachiman
11,181
4,883
0
6,413
12,786
4,047
334
7,405
5,381
0
67,121
L
11,126
882
619
2,192
17,919
17,758
0
11,450
6,469
48,083
0
W
Charybdis
12,468
5,950
388
4,189
15,364
6,782
0
1,179
14,185
2,633
74,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,711
Gold Earned
51,209
588
Minions Killed
497
0
Camps Cleared
0
1,719,827
Distance Traveled
1,879,391
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,663
509
91
5
0
383,822
6
W
Zeus
9,702
511
136
7
0
329,295
2
W
Ares
8,951
471
29
2
0
374,157
6
W
Thanatos
10,489
552
103
5
0
368,559
0
W
Sylvanus
10,380
546
152
8
0
318,453
2
L
Gilgamesh
10,634
560
95
5
0
371,990
2
L
King Arthur
10,405
548
127
7
0
356,335
3
L
Hachiman
10,607
558
108
6
0
369,762
7
L
Cthulhu
9,900
521
76
4
0
397,482
3
W
Charybdis
11,189
589
168
9
0
329,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role