Player Matchup

He Bo
He Bo
ALEALEALE3
He Bo
Level 103
God Stats
0W - 1L
1,357 SR
Queue Stats
2W - 5L
1,350 Elo+
Solo
Ne Zha
Ne Zha
Geo-Key
Ne Zha
Level 32
God Stats
0W - 2L
1,382 SR
Queue Stats
2W - 6L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
ShroudyRowdyy
Cthulhu
Level 8
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 2
Team Averages
Level 48
1,496 SR
1,380 Elo+

VS

Team Averages
Level 64
1,531 SR
1,513 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Diego101
Bastet
Level 101
God Stats
10W - 8L
1,594 SR
Queue Stats
293W - 304L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
2 / 6 / 3
7,433
676
7,646
7,101
2,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Geo-Key
Ne Zha
8
1 / 8 / 2
6,544
595
4,256
9,263
2,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
10
1 / 4 / 3
6,879
625
6,225
10,605
5,593
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
6 / 2 / 11
8,570
779
7,045
9,965
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
13
6 / 2 / 9
8,548
777
7,110
8,489
2,952
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
Diego101
Bastet
11
6 / 1 / 7
8,095
736
9,513
7,746
2,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
18
18
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
11
5.75
W
Sol
 
Sol
6
2
9
5.25
L
He Bo
2
6
3
0.58
W
Bastet
Diego101
Bastet
6
1
7
9.5
L
Ne Zha
Geo-Key
Ne Zha
1
8
2
0.25
L
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,127
Damage
23,668
26,969
Taken
26,200
10,629
Mitigated
14,593
1,591
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,045
1,520
464
2,690
9,965
8,823
68
6,325
3,640
0
21,355
W
Sol
 
Sol
7,110
3,277
0
2,203
8,489
2,952
84
4,075
4,414
25,191
0
L
He Bo
7,646
478
0
797
7,101
2,188
0
2,627
4,210
29,047
0
W
Bastet
Diego101
Bastet
9,513
2,221
0
1,052
7,746
2,818
14
3,846
3,900
0
20,314
L
Ne Zha
Geo-Key
Ne Zha
4,256
1,291
0
449
9,263
2,848
0
2,508
6,637
0
10,242
L
Cthulhu
6,225
839
0
345
10,605
5,593
0
2,296
7,906
16,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,856
Gold Earned
25,213
102
Minions Killed
114
4
Camps Cleared
6
493,258
Distance Traveled
611,597
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,570
779
39
4
3
236,368
2
W
Sol
8,548
777
46
4
2
173,951
1
L
He Bo
7,433
676
63
6
4
150,720
4
W
Bastet
8,095
736
29
3
1
201,278
1
L
Ne Zha
6,544
595
15
1
0
157,746
0
L
Cthulhu
6,879
625
24
2
0
184,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role