Player Matchup

Ares
Ares
Silver III
Chris3262
Ares
Silver III
Level 106
God Stats
12W - 10L
1,599 SR
Queue Stats
291W - 308L
885 MMR
Solo
Eset
Eset
Silver III
HighKingBubbles
Eset
Silver III
Level 135
God Stats
47W - 57L
1,501 SR
Queue Stats
674W - 698L
849 MMR
Solo
Chaac
Chaac
Silver IV
IIJLOII
Chaac
Silver IV
Level 84
God Stats
13W - 8L
1,611 SR
Queue Stats
216W - 228L
825 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
OG Agent Free
Ah Muzen Cab
Silver IV
Level 146
God Stats
3W - 4L
1,412 SR
Queue Stats
22W - 22L
834 MMR
Solo
Set
Set
Silver V
ThaMachineQc
Set
Silver V
Level 105
God Stats
2W - 9L
1,339 SR
Queue Stats
23W - 40L
820 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,492 SR
843 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,525 SR
1,131 MMR
Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
DRaMa_C-PReSSuRe
Loki
Silver III
Level 122
God Stats
48W - 46L
1,493 SR
Queue Stats
452W - 471L
811 MMR
Solo
Chang'e
Chang'e
Silver II
MonGoLoko312
Chang'e
Silver II
Level 66
God Stats
2W - 1L
1,669 SR
Queue Stats
88W - 105L
1,048 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
PaganDaze
Kumbhakarna
Silver IV
Level 82
God Stats
3W - 5L
1,466 SR
Queue Stats
218W - 241L
796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 4 / 1
8,071
425
3,483
14,713
11,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 6 / 1
8,340
439
6,791
9,066
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
IIJLOII
Chaac
16
0 / 2 / 1
9,427
496
10,386
17,661
16,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
15
1 / 2 / 1
8,930
470
3,811
7,118
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 1
7,609
400
5,998
14,870
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliAthenaArtioBastet

VS

Bans
ThanatosDanzaburouCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
0 / 0 / 4
10,334
544
10,786
16,160
17,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
 
Hachiman
15
1 / 2 / 5
9,451
497
6,793
11,582
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 0 / 2
12,087
636
13,085
11,048
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MonGoLoko312
Chang'e
17
5 / 0 / 3
10,629
559
7,972
8,936
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
PaganDaze
Kumbhakarna
14
1 / 2 / 5
8,876
467
6,070
9,071
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
20
20
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
4
2
W
Hachiman
 
Hachiman
1
2
5
1.75
L
Ares
3
4
1
0.88
W
13
0
2
14
L
0
6
1
0.08
L
Chaac
IIJLOII
Chaac
0
2
1
0.25
W
Chang'e
MonGoLoko312
Chang'e
5
0
3
6.5
L
Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
1
2
1
0.75
W
Kumbhakarna
PaganDaze
Kumbhakarna
1
2
5
1.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,469
Damage
44,706
63,428
Taken
56,797
39,009
Mitigated
31,134
21,770
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,786
3,445
0
6,472
16,160
17,824
664
440
14,424
11,267
63,181
W
Hachiman
 
Hachiman
6,793
3,740
0
4,948
11,582
3,373
2,294
2,368
9,119
0
61,206
L
Ares
3,483
216
1,621
3,372
14,713
11,329
69
4,609
9,780
18,998
0
W
13,085
3,102
0
5,965
11,048
3,987
0
2,400
8,603
0
98,409
L
6,791
384
114
500
9,066
2,448
0
2,579
6,461
58,615
0
L
Chaac
IIJLOII
Chaac
10,386
2,539
0
9,595
17,661
16,965
0
2,830
14,791
0
78,035
W
Chang'e
MonGoLoko312
Chang'e
7,972
130
2,212
4,839
8,936
2,717
292
3,506
5,430
82,320
0
L
Ah Muzen Cab
OG Agent Free
Ah Muzen Cab
3,811
1,537
0
2,308
7,118
2,951
0
915
6,113
0
61,917
W
Kumbhakarna
PaganDaze
Kumbhakarna
6,070
702
0
625
9,071
3,233
0
1,560
7,511
48,736
0
L
5,998
1,687
0
4,260
14,870
5,316
0
4,831
9,915
0
44,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
51,377
506
Minions Killed
654
0
Camps Cleared
0
1,664,233
Distance Traveled
1,954,382
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,334
544
147
8
0
383,236
1
W
Hachiman
9,451
497
109
6
0
336,795
3
L
Ares
8,071
425
26
1
0
292,433
3
W
Loki
12,087
636
136
7
0
452,377
1
L
Eset
8,340
439
118
6
0
338,364
1
L
Chaac
9,427
496
152
8
0
373,335
6
W
Chang'e
10,629
559
154
8
0
391,486
3
L
Ah Muzen Cab
8,930
470
123
6
0
313,966
3
W
Kumbhakarna
8,876
467
108
6
0
390,488
6
L
Set
7,609
400
87
5
0
346,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role