Player Matchup

Ymir
Ymir
Akobogda2
Ymir
Level 18
God Stats
3W - 2L
1,666 SR
Queue Stats
18W - 26L
1,372 Elo+
Party 3
Poseidon
Poseidon
HASlNA
Poseidon
Level 66
God Stats
6W - 1L
1,871 SR
Queue Stats
185W - 228L
1,409 Elo+
Party 1
Thanatos
Thanatos
LonelyMaui
Thanatos
Level 87
God Stats
12W - 9L
1,506 SR
Queue Stats
213W - 266L
1,404 Elo+
Party 1
Chaac
Chaac
Petrofff
Chaac
Level 75
God Stats
4W - 5L
1,393 SR
Queue Stats
44W - 68L
1,375 Elo+
Party 3
Neith
Neith
PlsDieThxBye26
Neith
Level 102
God Stats
5W - 15L
1,228 SR
Queue Stats
326W - 344L
1,430 Elo+
Party 3
Team Averages
Level 70
1,533 SR
1,398 Elo+

VS

Team Averages
Level 44
1,416 SR
1,371 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Lordlxl
Geb
Level 23
God Stats
23W - 39L
1,378 SR
Queue Stats
24W - 51L
1,303 Elo+
Party 2
Neith
Neith
gg Do better
Neith
Level 99
God Stats
3W - 4L
1,397 SR
Queue Stats
143W - 138L
1,428 Elo+
Solo
Hachiman
Hachiman
lsad1
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 52L
1,291 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vampsako
Tsukuyomi
Level 47
God Stats
0W - 1L
1,307 SR
Queue Stats
44W - 72L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 2 / 10
8,464
529
3,918
8,451
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
HASlNA
Poseidon
14
3 / 3 / 6
9,223
576
4,175
7,442
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LonelyMaui
Thanatos
17
17 / 2 / 5
10,859
679
17,322
12,723
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Petrofff
Chaac
15
7 / 2 / 3
9,365
585
6,434
8,479
6,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 2 / 7
9,677
605
16,477
10,605
3,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 8 / 2
6,807
425
4,900
10,059
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
11
2 / 7 / 0
7,067
442
3,052
14,330
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 8 / 0
6,900
431
3,233
9,796
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
lsad1
Hachiman
11
1 / 9 / 3
7,042
440
4,922
11,453
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
vampsako
Tsukuyomi
14
5 / 7 / 2
8,569
536
5,119
13,927
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
39
Kills
11
11
Deaths
39
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
8
2
0.25
W
Ymir
3
2
10
4
W
Poseidon
HASlNA
Poseidon
3
3
6
2
W
Thanatos
LonelyMaui
Thanatos
17
2
5
9.75
L
Geb
2
7
0
0.29
W
Chaac
Petrofff
Chaac
7
2
3
4.25
W
9
2
7
6.25
L
2
8
0
0.25
L
Hachiman
lsad1
Hachiman
1
9
3
0.28
L
Tsukuyomi
vampsako
Tsukuyomi
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,326
Damage
21,226
47,700
Taken
59,565
25,950
Mitigated
22,416
24,290
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,900
1,039
0
1,653
10,059
2,027
1,052
2,015
7,874
27,108
2,877
W
Ymir
3,918
492
0
1,033
8,451
7,396
0
1,088
7,363
21,602
0
W
Poseidon
HASlNA
Poseidon
4,175
806
0
1,636
7,442
2,264
240
2,044
5,398
51,483
0
W
Thanatos
LonelyMaui
Thanatos
17,322
4,958
0
14,225
12,723
6,094
0
1,790
10,933
0
75,192
L
Geb
3,052
207
0
962
14,330
9,858
0
1,958
12,372
17,851
0
W
Chaac
Petrofff
Chaac
6,434
1,687
0
2,543
8,479
6,665
0
722
7,757
0
48,420
W
16,477
9,392
0
4,853
10,605
3,531
468
2,117
8,488
0
75,426
L
3,233
1,370
0
1,460
9,796
4,370
0
76
9,720
0
20,222
L
Hachiman
lsad1
Hachiman
4,922
3,554
0
1,731
11,453
2,859
0
2,827
8,564
0
30,802
L
Tsukuyomi
vampsako
Tsukuyomi
5,119
2,098
0
2,659
13,927
3,302
30
885
12,942
0
40,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,588
Gold Earned
36,385
457
Minions Killed
263
0
Camps Cleared
0
1,535,908
Distance Traveled
1,298,097
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,807
425
60
4
0
255,915
1
W
Ymir
8,464
529
40
3
0
314,799
5
W
Poseidon
9,223
576
111
7
0
286,839
3
W
Thanatos
10,859
679
101
6
0
365,351
3
L
Geb
7,067
442
24
2
0
301,523
1
W
Chaac
9,365
585
102
6
0
317,488
2
W
Neith
9,677
605
103
6
0
251,431
5
L
Neith
6,900
431
47
3
0
201,797
1
L
Hachiman
7,042
440
55
3
0
261,363
2
L
Tsukuyomi
8,569
536
77
5
0
277,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role