Player Matchup

Discordia
Discordia
GrimDisaster
Discordia
Level 42
God Stats
6W - 1L
1,775 SR
Queue Stats
21W - 13L
1,617 Elo+
Party 1
Awilix
Awilix
TheGesseMan
Awilix
Level 68
God Stats
6W - 7L
1,518 SR
Queue Stats
131W - 130L
1,528 Elo+
Party 1
Ymir
Ymir
edanbeast
Ymir
Level 47
God Stats
8W - 11L
1,440 SR
Queue Stats
18W - 18L
1,536 Elo+
Party 1
Bacchus
Bacchus
lovanh
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,418 Elo+
Party 1
Skadi
Skadi
mufinodeath
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 1
Team Averages
Level 45
1,547 SR
1,460 Elo+

VS

Team Averages
Level 64
1,363 SR
1,404 Elo+
Neith
Neith
Giancapr
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 3
Thor
Thor
JDoTTDE
Thor
Level 155
God Stats
2W - 3L
1,351 SR
Queue Stats
61W - 91L
1,436 Elo+
Party 2
Thanatos
Thanatos
meatboy3
Thanatos
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 3
Athena
Athena
thiefin
Athena
Level 47
God Stats
6W - 12L
1,398 SR
Queue Stats
64W - 77L
1,418 Elo+
Party 2
Hel
Hel
Öpéth
Hel
Level 36
God Stats
3W - 7L
1,271 SR
Queue Stats
26W - 45L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GrimDisaster
Discordia
18
6 / 1 / 12
11,297
1,027
25,156
2,736
987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
17
10 / 2 / 5
12,121
1,102
14,166
10,262
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
17
2 / 0 / 16
10,671
970
9,768
10,902
15,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
lovanh
Bacchus
17
3 / 0 / 14
11,373
1,034
11,797
15,271
26,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 1 / 11
10,323
938
10,201
6,779
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

294

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Giancapr
Neith
16
1 / 2 / 2
9,850
895
10,960
10,053
3,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
JDoTTDE
Thor
16
2 / 5 / 2
10,489
954
12,790
13,846
5,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
meatboy3
Thanatos
16
1 / 10 / 0
9,433
858
7,727
15,472
5,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
thiefin
Athena
16
0 / 2 / 2
9,451
859
7,068
21,841
23,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
16
0 / 3 / 3
9,616
874
3,619
14,141
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
22
Kills
4
4
Deaths
22
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Giancapr
Neith
1
2
2
1
W
Discordia
GrimDisaster
Discordia
6
1
12
12
L
Thor
JDoTTDE
Thor
2
5
2
0.6
W
Awilix
10
2
5
6.25
W
Ymir
2
0
16
10
W
Bacchus
lovanh
Bacchus
3
0
14
10
L
Thanatos
meatboy3
Thanatos
1
10
0
0.1
W
1
1
11
6.5
L
Athena
thiefin
Athena
0
2
2
0.5
L
Hel
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,088
Damage
42,164
45,950
Taken
75,353
50,530
Mitigated
43,779
11,706
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Giancapr
Neith
10,960
3,402
0
1,922
10,053
3,511
0
7,638
2,415
0
30,445
W
Discordia
GrimDisaster
Discordia
25,156
1,227
0
702
2,736
987
0
158
2,578
48,642
0
L
Thor
JDoTTDE
Thor
12,790
1,069
0
0
13,846
5,437
0
9,218
4,628
0
21,157
W
Awilix
14,166
5,257
0
0
10,262
5,389
0
1,715
8,547
0
37,873
W
Ymir
9,768
876
0
2,249
10,902
15,439
0
3,158
7,744
17,300
0
W
Bacchus
lovanh
Bacchus
11,797
2,016
2,771
5,347
15,271
26,018
0
3,971
11,300
18,106
0
L
Thanatos
meatboy3
Thanatos
7,727
1,565
0
3,362
15,472
5,363
0
9,325
6,147
0
17,637
W
10,201
4,971
0
637
6,779
2,697
0
1,685
5,094
0
32,362
L
Athena
thiefin
Athena
7,068
834
0
0
21,841
23,622
0
10,299
11,542
21,208
0
L
Hel
3,619
193
6,592
5,044
14,141
5,846
0
10,241
3,900
25,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,785
Gold Earned
48,839
187
Minions Killed
168
7
Camps Cleared
10
1,053,944
Distance Traveled
1,055,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,850
895
51
5
2
205,158
0
W
Discordia
11,297
1,027
52
5
1
221,255
0
L
Thor
10,489
954
24
2
1
197,069
0
W
Awilix
12,121
1,102
63
6
3
218,246
0
W
Ymir
10,671
970
9
1
0
187,106
0
W
Bacchus
11,373
1,034
9
1
0
220,485
1
L
Thanatos
9,433
858
13
1
7
209,661
0
W
Skadi
10,323
938
54
5
3
206,852
0
L
Athena
9,451
859
26
2
0
223,718
0
L
Hel
9,616
874
54
5
0
220,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role