Player Matchup

Ra
Ra
He Frosty
Ra
Level 32
God Stats
0W - 1L
1,344 SR
Queue Stats
18W - 20L
1,443 Elo+
Party 1
He Bo
He Bo
NickGuers
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 65L
1,476 Elo+
Party 1
Tiamat
Tiamat
Sncklfritz80
Tiamat
Level 149
God Stats
36W - 24L
1,556 SR
Queue Stats
888W - 946L
1,531 Elo+
Party 1
Ymir
Ymir
ZacsterB
Ymir
Level 129
God Stats
7W - 11L
1,504 SR
Queue Stats
449W - 511L
1,450 Elo+
Party 1
Awilix
Awilix
xGrimaldusx
Awilix
Level 145
God Stats
0W - 1L
1,096 SR
Queue Stats
37W - 27L
1,540 Elo+
Party 1
Team Averages
Level 103
1,400 SR
1,488 Elo+

VS

Team Averages
Level 95
1,555 SR
1,487 Elo+
Hades
Hades
BeeRabbit22
Hades
Level 113
God Stats
5W - 0L
1,911 SR
Queue Stats
153W - 150L
1,475 Elo+
Solo
Terra
Terra
Crookshelf17
Terra
Level 149
God Stats
16W - 5L
1,671 SR
Queue Stats
1,061W - 1,071L
1,450 Elo+
Solo
Mercury
Mercury
FilthyCatfish
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,770 Elo+
Solo
Skadi
Skadi
PapasmurfQQ
Skadi
Level 83
God Stats
1W - 1L
1,195 SR
Queue Stats
37W - 32L
1,523 Elo+
Party 2
Thor
Thor
yuenglingpro
Thor
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
6,573
939
2,960
6,507
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
NickGuers
He Bo
12
6 / 5 / 7
7,095
1,014
10,445
7,496
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
2 / 3 / 6
6,816
974
7,154
7,732
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
5
1 / 1 / 2
5,244
749
213
2,626
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
13
4 / 1 / 7
6,790
970
6,033
6,583
3,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 7
7,514
1,073
8,428
9,544
4,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 6
7,442
1,063
1,349
9,218
7,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
12
2 / 3 / 6
6,733
962
4,578
5,761
2,643
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 8
7,549
1,078
9,306
7,036
3,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 9
6,759
966
5,281
6,074
2,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
14
Kills
15
15
Deaths
14
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
2
2
6
2.5
W
Mercury
2
3
6
1.67
L
1
5
7
0.9
L
He Bo
NickGuers
He Bo
6
5
7
1.9
W
4
2
8
4
L
Tiamat
2
3
6
1.67
L
Ymir
1
1
2
2
L
Awilix
4
1
7
7.5
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
28,942
30,944
Taken
37,633
14,152
Mitigated
20,919
11,555
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,428
198
164
2,507
9,544
4,979
49
4,502
4,893
15,029
0
W
1,349
277
4,502
4,123
9,218
7,407
384
3,494
5,603
4,267
0
W
Mercury
4,578
1,706
554
215
5,761
2,643
797
3,833
1,817
0
7,988
L
2,960
135
2,722
1,187
6,507
2,126
0
2,623
3,884
9,942
0
L
He Bo
NickGuers
He Bo
10,445
455
52
1,063
7,496
2,259
0
1,661
5,835
13,364
0
W
9,306
3,231
485
659
7,036
3,135
934
5,153
1,883
0
21,506
L
Tiamat
7,154
715
906
1,762
7,732
5,145
0
3,211
4,521
21,210
0
L
Ymir
213
72
266
676
2,626
1,467
0
548
2,078
213
0
L
Awilix
6,033
1,466
777
2,144
6,583
3,155
0
1,734
4,849
0
7,623
W
5,281
796
316
537
6,074
2,755
249
3,790
2,196
0
10,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
35,997
64
Minions Killed
63
0
Camps Cleared
0
618,281
Distance Traveled
752,385
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,514
1,073
10
1
0
135,499
2
W
Terra
7,442
1,063
6
1
0
140,909
0
W
Mercury
6,733
962
6
1
0
164,251
0
L
Ra
6,573
939
19
3
0
147,261
0
L
He Bo
7,095
1,014
10
1
0
132,868
3
W
Skadi
7,549
1,078
28
4
0
150,207
0
L
Tiamat
6,816
974
31
4
0
139,194
0
L
Ymir
5,244
749
0
0
0
33,260
0
L
Awilix
6,790
970
4
1
0
165,698
0
W
Thor
6,759
966
13
2
0
161,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role