Player Matchup

Guan Yu
Guan Yu
Crabwithashotgun
Guan Yu
Level 65
God Stats
13W - 11L
1,664 SR
Queue Stats
282W - 197L
1,635 Elo+
Party 2
Atlas
Atlas
IDONTGOPOSITIVE
Atlas
Level 125
God Stats
12W - 8L
1,690 SR
Queue Stats
165W - 139L
1,544 Elo+
Party 3
Gilgamesh
Gilgamesh
NutSpread
Gilgamesh
Level 38
God Stats
2W - 2L
1,600 SR
Queue Stats
120W - 79L
1,653 Elo+
Party 2
Ullr
Ullr
kamaro50
Ullr
Level 44
God Stats
39W - 37L
1,642 SR
Queue Stats
180W - 142L
1,621 Elo+
Party 2
Olorun
Olorun
monke2
Olorun
Level 29
God Stats
1W - 2L
1,597 SR
Queue Stats
128W - 97L
1,592 Elo+
Party 3
Team Averages
Level 60
1,639 SR
1,609 Elo+

VS

Team Averages
Level 67
1,580 SR
1,647 Elo+
Guan Yu
Guan Yu
BAYC
Guan Yu
Level 29
God Stats
4W - 3L
1,648 SR
Queue Stats
107W - 64L
1,717 Elo+
Party 1
Achilles
Achilles
GoldTerlets
Achilles
Level 105
God Stats
2W - 2L
1,412 SR
Queue Stats
189W - 137L
1,618 Elo+
Party 1
Olorun
Olorun
RoyBatty22
Olorun
Level 40
God Stats
7W - 2L
1,597 SR
Queue Stats
63W - 55L
1,597 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
abc440
Ah Muzen Cab
Level 64
God Stats
3W - 3L
1,518 SR
Queue Stats
62W - 39L
1,651 Elo+
Party 1
Hercules
Hercules
jumjum321
Hercules
Level 99
God Stats
12W - 6L
1,723 SR
Queue Stats
98W - 65L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
4,945
495
3,959
7,764
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 2 / 4
5,153
515
2,308
7,401
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
NutSpread
Gilgamesh
12
4 / 1 / 4
6,544
654
5,406
7,846
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
8
2 / 1 / 0
5,132
513
2,619
4,766
1,189
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
monke2
Olorun
4
0 / 10 / 1
3,946
395
2,397
10,468
1,925
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BAYC
Guan Yu
11
3 / 1 / 4
6,599
660
6,857
7,168
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
GoldTerlets
Achilles
9
2 / 2 / 3
5,111
511
3,814
7,670
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
RoyBatty22
Olorun
9
4 / 2 / 2
5,762
576
5,597
5,152
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
abc440
Ah Muzen Cab
10
2 / 2 / 1
6,037
604
3,572
5,955
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
jumjum321
Hercules
10
5 / 3 / 3
6,005
601
4,131
5,321
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
16
17
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BAYC
Guan Yu
3
1
4
5
L
1
3
2
0.67
W
Achilles
GoldTerlets
Achilles
2
2
3
1.75
L
2
2
4
2
L
Gilgamesh
NutSpread
Gilgamesh
4
1
4
6
W
Olorun
RoyBatty22
Olorun
4
2
2
2.5
W
Ah Muzen Cab
abc440
Ah Muzen Cab
2
2
1
1.25
W
Hercules
jumjum321
Hercules
5
3
3
2.17
L
Ullr
2
1
0
2
L
Olorun
monke2
Olorun
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
23,971
38,245
Taken
31,266
11,626
Mitigated
14,429
9,901
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BAYC
Guan Yu
6,857
1,778
508
3,750
7,168
4,356
0
468
6,480
0
41,776
L
3,959
1,045
404
2,862
7,764
3,305
0
555
6,779
0
19,084
W
Achilles
GoldTerlets
Achilles
3,814
806
0
1,424
7,670
4,030
0
1,861
5,737
0
17,944
L
2,308
878
70
1,912
7,401
2,912
93
276
6,899
9,227
0
L
Gilgamesh
NutSpread
Gilgamesh
5,406
1,990
0
3,699
7,846
2,295
0
885
6,861
0
35,359
W
Olorun
RoyBatty22
Olorun
5,597
2,982
0
2,099
5,152
1,926
986
702
4,414
24,084
3,885
W
Ah Muzen Cab
abc440
Ah Muzen Cab
3,572
2,009
0
2,764
5,955
1,965
1,631
1,141
4,814
0
41,688
W
Hercules
jumjum321
Hercules
4,131
1,622
0
1,518
5,321
2,152
0
593
4,694
0
25,876
L
Ullr
2,619
735
0
8
4,766
1,189
227
764
3,813
0
21,933
L
Olorun
monke2
Olorun
2,397
739
0
946
10,468
1,925
0
2,317
7,729
11,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
29,514
200
Minions Killed
295
0
Camps Cleared
0
980,928
Distance Traveled
995,493
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,599
660
89
9
0
227,058
3
L
Guan Yu
4,945
495
50
5
0
191,882
2
W
Achilles
5,111
511
32
3
0
217,478
1
L
Atlas
5,153
515
16
2
0
183,540
0
L
Gilgamesh
6,544
654
71
7
0
222,509
3
W
Olorun
5,762
576
50
5
0
160,198
3
W
Ah Muzen Cab
6,037
604
74
7
0
166,697
0
W
Hercules
6,005
601
50
5
0
224,062
0
L
Ullr
5,132
513
46
5
0
183,318
0
L
Olorun
3,946
395
17
2
0
199,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role