Player Matchup

Vamana
Vamana
Maruko_Fsk
Vamana
Level 20
God Stats
1W - 2L
1,587 SR
Queue Stats
1W - 8L
1,169 Elo+
Party 2
Fenrir
Fenrir
SATORU_LB2i
Fenrir
Level 13
God Stats
0W - 8L
1,173 SR
Queue Stats
0W - 8L
1,040 Elo+
Party 2
Achilles
Achilles
W4RU_AkaShyy
Achilles
Level 39
God Stats
1W - 5L
1,448 SR
Queue Stats
1W - 12L
1,089 Elo+
Party 2
Susano
Susano
W4RU_KaZuKi
Susano
Level 29
God Stats
1W - 1L
1,474 SR
Queue Stats
2W - 13L
1,123 Elo+
Party 2
Olorun
Olorun
clesueur12
Olorun
Level 18
God Stats
0W - 5L
1,139 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 2
Team Averages
Level 24
1,364 SR
1,111 Elo+

VS

Team Averages
Level 49
1,416 SR
1,295 Elo+
Bakasura
Bakasura
HsD_Phenix
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,276 Elo+
Party 1
Anubis
Anubis
Mohd-Al-Baqir650
Anubis
Level 45
God Stats
6W - 6L
1,465 SR
Queue Stats
77W - 103L
1,364 Elo+
Solo
Neith
Neith
Raverz Eu
Neith
Level 68
God Stats
12W - 12L
1,463 SR
Queue Stats
119W - 138L
1,358 Elo+
Solo
Bacchus
Bacchus
iSmockle__
Bacchus
Level 28
God Stats
18W - 17L
1,430 SR
Queue Stats
68W - 89L
1,304 Elo+
Party 1
Izanami
Izanami
oversnow08
Izanami
Level 16
God Stats
3W - 1L
1,221 SR
Queue Stats
14W - 25L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Maruko_Fsk
Vamana
13
2 / 8 / 3
8,069
403
7,166
18,374
16,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
0 / 4 / 0
8,182
409
1,983
11,006
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
W4RU_AkaShyy
Achilles
16
7 / 2 / 1
10,091
505
16,184
15,663
11,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
15
1 / 7 / 2
8,666
433
9,419
16,303
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
clesueur12
Olorun
14
0 / 5 / 3
8,868
443
6,857
12,124
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HsD_Phenix
Bakasura
18
7 / 3 / 3
10,958
548
12,145
17,595
10,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 4
9,696
485
10,237
14,821
7,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Raverz Eu
Neith
19
6 / 0 / 4
11,418
571
15,070
10,420
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
iSmockle__
Bacchus
15
4 / 3 / 9
10,333
517
9,382
16,980
24,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
oversnow08
Izanami
18
6 / 0 / 4
11,227
561
9,552
9,532
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
26
26
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
HsD_Phenix
Bakasura
7
3
3
2.83
L
Vamana
Maruko_Fsk
Vamana
2
8
3
0.44
W
3
4
4
1.25
W
Neith
Raverz Eu
Neith
6
0
4
8
L
Fenrir
0
4
0
0
L
Achilles
W4RU_AkaShyy
Achilles
7
2
1
3.75
L
Susano
1
7
2
0.29
L
Olorun
clesueur12
Olorun
0
5
3
0.3
W
Bacchus
iSmockle__
Bacchus
4
3
9
2.83
W
Izanami
oversnow08
Izanami
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,609
Damage
56,386
73,470
Taken
69,348
42,594
Mitigated
50,232
15,526
Healing
29,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
HsD_Phenix
Bakasura
12,145
8,890
0
6,622
17,595
10,234
105
1,823
15,071
0
70,306
L
Vamana
Maruko_Fsk
Vamana
7,166
4,211
0
4,818
18,374
16,646
358
6,695
11,421
0
37,354
W
10,237
224
800
6,377
14,821
7,214
1,354
2,477
11,640
52,898
0
W
Neith
Raverz Eu
Neith
15,070
5,767
688
5,140
10,420
4,174
1,472
1,832
8,087
0
78,934
L
Fenrir
1,983
243
0
1,060
11,006
4,180
884
905
10,101
0
32,413
L
Achilles
W4RU_AkaShyy
Achilles
16,184
4,644
0
3,894
15,663
11,760
409
4,845
10,313
0
55,108
L
Susano
9,419
577
0
2,262
16,303
6,403
0
4,713
11,520
0
43,641
L
Olorun
clesueur12
Olorun
6,857
3,696
0
3,492
12,124
3,605
0
2,461
9,453
59,024
0
W
Bacchus
iSmockle__
Bacchus
9,382
526
0
4,465
16,980
24,741
1,015
725
15,814
35,619
0
W
Izanami
oversnow08
Izanami
9,552
7,036
0
5,029
9,532
3,869
2,584
174
9,204
0
91,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,876
Gold Earned
53,632
382
Minions Killed
570
0
Camps Cleared
0
1,852,069
Distance Traveled
1,912,318
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,958
548
142
7
0
474,727
0
L
Vamana
8,069
403
59
3
0
414,768
4
W
Anubis
9,696
485
93
5
0
342,816
0
W
Neith
11,418
571
137
7
0
351,179
8
L
Fenrir
8,182
409
68
3
0
342,471
0
L
Achilles
10,091
505
75
4
0
413,056
1
L
Susano
8,666
433
62
3
0
356,858
0
L
Olorun
8,868
443
118
6
0
324,916
0
W
Bacchus
10,333
517
45
2
0
374,904
6
W
Izanami
11,227
561
153
8
0
368,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role