Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BoredKobold
Ganesha
Level 106
God Stats
7W - 10L
1,475 SR
Queue Stats
196W - 195L
1,488 Elo+
Party 3
Skadi
Skadi
Rustofski
Skadi
Level 108
God Stats
8W - 4L
1,675 SR
Queue Stats
231W - 222L
1,517 Elo+
Party 3
Persephone
Persephone
StepCthulhu
Persephone
Level 107
God Stats
11W - 9L
1,569 SR
Queue Stats
142W - 145L
1,562 Elo+
Party 3
Amaterasu
Amaterasu
TeaMoney4Life
Amaterasu
Level 122
God Stats
3W - 1L
1,933 SR
Queue Stats
198W - 188L
1,555 Elo+
Party 3
Team Averages
Level 109
1,630 SR
1,524 Elo+

VS

Team Averages
Level 111
1,525 SR
1,563 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
LordGFY
Geb
Level 110
God Stats
1W - 2L
1,669 SR
Queue Stats
122W - 115L
1,623 Elo+
Party 2
Zeus
Zeus
SkuIIyKid
Zeus
Level 108
God Stats
14W - 15L
1,545 SR
Queue Stats
189W - 155L
1,572 Elo+
Party 1
Chiron
Chiron
T Ruhh Bangs
Chiron
Level 144
God Stats
4W - 3L
1,489 SR
Queue Stats
76W - 80L
1,559 Elo+
Party 2
Awilix
Awilix
Timesweeper565
Awilix
Level 85
God Stats
7W - 8L
1,423 SR
Queue Stats
99W - 69L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 3 / 0
7,633
509
3,827
8,988
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
BoredKobold
Ganesha
11
0 / 4 / 0
6,677
445
1,994
13,049
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Rustofski
Skadi
12
0 / 4 / 1
7,051
470
4,975
7,828
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
StepCthulhu
Persephone
12
0 / 2 / 1
7,807
520
3,731
7,293
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TeaMoney4Life
Amaterasu
14
3 / 1 / 0
8,739
583
7,671
8,771
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 1 / 1
8,198
547
3,828
11,142
6,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
13
1 / 0 / 9
7,610
507
5,656
8,972
6,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
14
4 / 0 / 3
8,468
565
9,259
4,018
1,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
16
5 / 0 / 4
9,080
605
5,802
6,076
1,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 3 / 1
8,868
591
5,599
10,456
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
14
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
Ganesha
BoredKobold
Ganesha
0
4
0
0
W
Geb
1
0
9
5.5
L
Skadi
Rustofski
Skadi
0
4
1
0.13
W
Zeus
4
0
3
5.5
L
Persephone
StepCthulhu
Persephone
0
2
1
0.25
W
Chiron
5
0
4
7
L
Amaterasu
TeaMoney4Life
Amaterasu
3
1
0
3
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
30,144
45,929
Taken
40,664
26,601
Mitigated
19,862
9,411
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,827
966
0
590
8,988
3,043
0
4,012
4,976
0
58,567
W
Sun Wukong
 
Sun Wukong
3,828
590
0
3,553
11,142
6,903
644
462
10,101
7,317
44,826
L
Ganesha
BoredKobold
Ganesha
1,994
245
0
2,107
13,049
10,064
0
5,265
7,784
15,433
0
W
Geb
5,656
569
130
980
8,972
6,420
0
1,641
7,176
24,730
0
L
Skadi
Rustofski
Skadi
4,975
2,465
0
1,842
7,828
1,898
50
1,470
6,358
0
47,114
W
Zeus
9,259
339
79
2,490
4,018
1,239
744
1,158
2,724
54,636
0
L
Persephone
StepCthulhu
Persephone
3,731
131
0
2,310
7,293
2,520
0
4,455
2,836
45,881
0
W
Chiron
5,802
1,745
665
3,017
6,076
1,740
2,484
1,287
4,773
0
68,471
L
Amaterasu
TeaMoney4Life
Amaterasu
7,671
2,155
0
2,562
8,771
9,076
772
760
8,011
4,649
53,836
W
5,599
1,888
0
3,695
10,456
3,560
0
1,593
8,599
0
54,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
42,224
490
Minions Killed
493
0
Camps Cleared
0
1,533,161
Distance Traveled
1,508,563
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,633
509
106
7
0
352,510
3
W
Sun Wukong
8,198
547
123
8
0
281,676
6
L
Ganesha
6,677
445
3
0
0
287,668
1
W
Geb
7,610
507
36
2
0
329,577
9
L
Skadi
7,051
470
124
8
0
279,726
7
W
Zeus
8,468
565
111
7
0
298,040
5
L
Persephone
7,807
520
122
8
0
294,488
5
W
Chiron
9,080
605
131
9
0
275,736
1
L
Amaterasu
8,739
583
135
9
0
318,769
4
W
Awilix
8,868
591
92
6
0
323,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role