Player Matchup

Tiamat
Tiamat
Cochiloko
Tiamat
Level 158
God Stats
0W - 4L
1,167 SR
Queue Stats
119W - 131L
1,528 Elo+
Solo
Jing Wei
Jing Wei
JackiChanOSRS
Jing Wei
Level 143
God Stats
2W - 2L
1,504 SR
Queue Stats
233W - 231L
1,574 Elo+
Solo
Thoth
Thoth
The_Bananator
Thoth
Level 160
God Stats
0W - 1L
1,424 SR
Queue Stats
104W - 111L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
iPro x Snake69
Cu Chulainn
Level 98
God Stats
1W - 1L
1,493 SR
Queue Stats
132W - 119L
1,543 Elo+
Solo
Rama
Rama
unknownairman15
Rama
Level 109
God Stats
2W - 3L
1,557 SR
Queue Stats
79W - 94L
1,524 Elo+
Solo
Team Averages
Level 134
1,429 SR
1,549 Elo+

VS

Team Averages
Level 135
1,538 SR
1,527 Elo+
Erlang Shen
Erlang Shen
DwarfKing187
Erlang Shen
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 112L
1,475 Elo+
Party 1
Janus
Janus
KapnSlappy
Janus
Level 71
God Stats
5W - 2L
1,696 SR
Queue Stats
300W - 292L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
Lodsin
Danzaburou
Level 141
God Stats
9W - 12L
1,437 SR
Queue Stats
888W - 879L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
XeniaElric
Amaterasu
Level 147
God Stats
2W - 1L
1,557 SR
Queue Stats
246W - 229L
1,582 Elo+
Party 2
Hades
Hades
panchoxp
Hades
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cochiloko
Tiamat
17
2 / 4 / 11
9,552
735
16,064
10,885
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
JackiChanOSRS
Jing Wei
13
2 / 10 / 6
8,467
651
11,267
15,168
4,677
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 7
8,122
625
11,720
5,786
1,893
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
iPro x Snake69
Cu Chulainn
18
7 / 6 / 11
10,697
823
14,762
17,566
17,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 4 / 9
10,595
815
19,064
12,912
5,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DwarfKing187
Erlang Shen
18
5 / 2 / 16
11,286
868
10,039
24,052
23,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
15
4 / 5 / 9
10,129
779
8,146
11,033
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lodsin
Danzaburou
18
5 / 4 / 15
10,853
835
16,853
15,279
7,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
XeniaElric
Amaterasu
19
10 / 2 / 12
12,576
967
13,461
22,393
22,379
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
panchoxp
Hades
16
3 / 5 / 10
9,687
745
8,788
16,375
10,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
89
18
Kills
27
27
Deaths
18
44
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cochiloko
Tiamat
2
4
11
1.88
W
Erlang Shen
DwarfKing187
Erlang Shen
5
2
16
6.5
L
Jing Wei
JackiChanOSRS
Jing Wei
2
10
6
0.5
W
Janus
4
5
9
1.7
W
Danzaburou
Lodsin
Danzaburou
5
4
15
3.13
L
0
3
7
1.17
W
Amaterasu
XeniaElric
Amaterasu
10
2
12
8
L
Cu Chulainn
iPro x Snake69
Cu Chulainn
7
6
11
2.08
W
Hades
panchoxp
Hades
3
5
10
1.6
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,877
Damage
57,287
62,317
Taken
89,132
35,967
Mitigated
67,345
16,139
Healing
41,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cochiloko
Tiamat
16,064
1,547
1,921
3,988
10,885
6,053
381
2,881
8,004
34,390
0
W
Erlang Shen
DwarfKing187
Erlang Shen
10,039
2,792
2,222
11,748
24,052
23,254
295
7,467
16,585
0
17,159
L
Jing Wei
JackiChanOSRS
Jing Wei
11,267
9,123
820
1,145
15,168
4,677
640
4,255
10,913
0
15,913
W
Janus
8,146
1,106
548
1,515
11,033
4,179
0
3,613
7,420
16,801
0
W
Danzaburou
Lodsin
Danzaburou
16,853
3,497
1,329
3,661
15,279
7,164
3,950
6,177
9,102
0
44,458
L
11,720
537
1,069
532
5,786
1,893
32
918
4,868
19,756
0
W
Amaterasu
XeniaElric
Amaterasu
13,461
4,279
4,502
9,980
22,393
22,379
878
7,854
14,539
0
24,232
L
Cu Chulainn
iPro x Snake69
Cu Chulainn
14,762
1,579
435
1,936
17,566
17,589
0
5,587
11,979
1,851
20,299
W
Hades
panchoxp
Hades
8,788
699
2,217
4,025
16,375
10,369
1,056
3,549
12,826
24,510
0
L
19,064
8,331
1,081
3,212
12,912
5,755
835
3,293
9,619
0
35,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
54,531
138
Minions Killed
169
0
Camps Cleared
0
1,037,518
Distance Traveled
1,203,301
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,552
735
32
2
0
218,091
3
W
Erlang Shen
11,286
868
13
1
0
269,842
0
L
Jing Wei
8,467
651
15
1
0
213,083
2
W
Janus
10,129
779
22
2
0
215,418
0
W
Danzaburou
10,853
835
47
4
0
239,564
0
L
Thoth
8,122
625
28
2
0
195,208
1
W
Amaterasu
12,576
967
28
2
0
256,092
0
L
Cu Chulainn
10,697
823
18
1
0
218,310
2
W
Hades
9,687
745
59
5
0
222,385
2
L
Rama
10,595
815
45
3
0
192,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role