Player Matchup

Chaac
Chaac
ChrisBadley
Chaac
Level 41
God Stats
18W - 12L
1,739 SR
Queue Stats
103W - 91L
1,551 Elo+
Party 1
Artio
Artio
Rammzx
Artio
Level 68
God Stats
79W - 74L
1,528 SR
Queue Stats
132W - 155L
1,482 Elo+
Party 1
Neith
Neith
Thismfwon
Neith
Level 121
God Stats
3W - 0L
1,576 SR
Queue Stats
64W - 44L
1,582 Elo+
Party 1
Team Averages
Level 77
1,614 SR
1,538 Elo+

VS

Team Averages
Level 78
1,460 SR
1,379 Elo+
Chiron
Chiron
Schtyx
Chiron
Level 69
God Stats
6W - 5L
1,508 SR
Queue Stats
16W - 12L
1,420 Elo+
Party 2
Zeus
Zeus
SplorgusChung
Zeus
Level 62
God Stats
4W - 2L
1,426 SR
Queue Stats
11W - 13L
1,323 Elo+
Party 2
Fenrir
Fenrir
Tiaaamat
Fenrir
Level 104
God Stats
3W - 3L
1,446 SR
Queue Stats
23W - 24L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
8,277
828
9,637
12,717
7,244
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Rammzx
Artio
12
2 / 3 / 15
7,954
795
6,832
11,902
11,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Thismfwon
Neith
14
13 / 1 / 5
9,529
953
21,028
11,142
4,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Schtyx
Chiron
10
0 / 7 / 4
6,494
649
6,811
14,167
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 2
7,381
738
7,970
8,997
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tiaaamat
Fenrir
10
4 / 6 / 2
8,240
824
5,179
20,390
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
6
6
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Artio
Rammzx
Artio
2
3
15
3.17
L
Chiron
Schtyx
Chiron
0
7
4
0.29
L
2
7
2
0.43
W
Neith
Thismfwon
Neith
13
1
5
15.5
L
Fenrir
Tiaaamat
Fenrir
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,497
Damage
19,960
35,761
Taken
43,554
23,201
Mitigated
14,734
14,145
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,637
2,214
935
4,696
12,717
7,244
228
2,038
10,679
0
26,339
W
Artio
Rammzx
Artio
6,832
523
1,567
3,063
11,902
11,654
486
3,356
8,546
17,054
0
L
Chiron
Schtyx
Chiron
6,811
3,269
773
2,437
14,167
3,534
0
1,252
12,585
0
22,644
L
7,970
1,648
46
549
8,997
1,980
0
759
8,004
22,339
0
W
Neith
Thismfwon
Neith
21,028
7,891
0
3,884
11,142
4,303
1,675
2,963
8,179
0
43,979
L
Fenrir
Tiaaamat
Fenrir
5,179
1,735
0
4,305
20,390
9,220
0
5,019
15,064
0
9,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
22,115
101
Minions Killed
79
6
Camps Cleared
3
584,256
Distance Traveled
487,427
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,277
828
42
4
2
187,407
3
W
Artio
7,954
795
16
2
1
207,573
1
L
Chiron
6,494
649
34
3
0
166,750
4
L
Zeus
7,381
738
27
3
3
143,319
0
W
Neith
9,529
953
43
4
3
189,276
1
L
Fenrir
8,240
824
18
2
0
177,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role