Player Matchup

Zhong Kui
Zhong Kui
Johhkr
Zhong Kui
Level 47
God Stats
4W - 2L
1,623 SR
Queue Stats
51W - 82L
1,214 Elo+
Party 2
Fenrir
Fenrir
MarshmelIlo
Fenrir
Level 51
God Stats
1W - 3L
1,276 SR
Queue Stats
37W - 71L
1,211 Elo+
Party 2
Bellona
Bellona
RarinKibbles
Bellona
Level 4
God Stats
7W - 12L
1,147 SR
Queue Stats
7W - 27L
1,054 Elo+
Party 2
Team Averages
Level 34
1,349 SR
1,160 Elo+

VS

Team Averages
Level 84
1,374 SR
1,243 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Disney_Queen0624
Ne Zha
Level 74
God Stats
1W - 7L
1,123 SR
Queue Stats
271W - 415L
1,136 Elo+
Party 1
Sylvanus
Sylvanus
Noyetbuda
Sylvanus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 35L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Johhkr
Zhong Kui
17
7 / 4 / 4
12,144
714
22,391
16,530
9,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
5 / 2 / 4
11,068
651
11,402
15,564
6,578
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RarinKibbles
Bellona
14
0 / 0 / 8
10,068
592
3,118
15,251
14,311
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 7 / 3
10,727
631
12,442
13,944
6,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 3 / 3
10,326
607
12,499
13,613
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Noyetbuda
Sylvanus
14
1 / 2 / 5
9,963
586
8,082
15,406
15,170
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
6
6
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
3
0.64
L
2
3
3
1.17
W
Zhong Kui
Johhkr
Zhong Kui
7
4
4
2.25
W
Fenrir
5
2
4
3.5
L
Sylvanus
Noyetbuda
Sylvanus
1
2
5
1.75
W
Bellona
RarinKibbles
Bellona
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
33,023
47,345
Taken
42,963
30,881
Mitigated
28,590
7,927
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,442
1,176
2,050
1,896
13,944
6,439
554
6,479
7,465
51,366
0
L
12,499
1,737
506
1,152
13,613
6,981
0
7,306
6,307
0
24,144
W
Zhong Kui
Johhkr
Zhong Kui
22,391
4,710
0
7,568
16,530
9,992
2,794
7,809
8,428
67,174
0
W
Fenrir
11,402
1,462
0
359
15,564
6,578
0
5,584
9,593
0
23,317
L
Sylvanus
Noyetbuda
Sylvanus
8,082
2,167
3,852
5,058
15,406
15,170
327
8,896
6,510
20,009
0
W
Bellona
RarinKibbles
Bellona
3,118
138
0
0
15,251
14,311
0
7,590
7,395
0
20,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
31,016
161
Minions Killed
139
6
Camps Cleared
6
965,606
Distance Traveled
795,665
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,727
631
101
6
5
248,451
0
L
Ne Zha
10,326
607
17
1
0
290,141
0
W
Zhong Kui
12,144
714
99
6
4
269,086
3
W
Fenrir
11,068
651
39
2
2
333,087
5
L
Sylvanus
9,963
586
21
1
1
257,073
6
W
Bellona
10,068
592
23
1
0
363,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role