Player Matchup

Cabrakan
Cabrakan
CN1VA
Cabrakan
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
269W - 328L
1,329 Elo+
Party 1
Hercules
Hercules
SPAWN OF REAPER
Hercules
Level 139
God Stats
10W - 20L
1,318 SR
Queue Stats
1,222W - 1,618L
1,369 Elo+
Solo
Chronos
Chronos
Striker696f
Chronos
Level 89
God Stats
4W - 1L
1,515 SR
Queue Stats
123W - 135L
1,385 Elo+
Solo
Neith
Neith
eLLutionZ
Neith
Level 80
God Stats
19W - 22L
1,470 SR
Queue Stats
366W - 437L
1,341 Elo+
Party 1
Loki
Loki
tenpants3
Loki
Level 64
God Stats
5W - 11L
1,020 SR
Queue Stats
89W - 85L
1,342 Elo+
Solo
Team Averages
Level 88
1,365 SR
1,353 Elo+

VS

Team Averages
Level 75
1,457 SR
1,394 Elo+
Medusa
Medusa
 
Medusa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mr Queezal
Baron Samedi
Level 105
God Stats
4W - 5L
1,607 SR
Queue Stats
279W - 304L
1,371 Elo+
Solo
Atlas
Atlas
NEY HEISENBERG
Atlas
Level 127
God Stats
2W - 3L
1,374 SR
Queue Stats
249W - 286L
1,400 Elo+
Solo
Arachne
Arachne
PauloETsammet
Arachne
Level 17
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 2
Izanami
Izanami
osvaldorod96
Izanami
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CN1VA
Cabrakan
12
2 / 3 / 5
7,452
532
3,473
10,619
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
15
5 / 0 / 4
8,643
617
5,886
6,288
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Striker696f
Chronos
14
1 / 1 / 2
8,285
592
3,553
7,501
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
eLLutionZ
Neith
13
5 / 2 / 6
7,550
539
11,270
6,050
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
9 / 1 / 4
8,401
600
6,308
6,889
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 7 / 0
6,646
475
5,237
10,471
2,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mr Queezal
Baron Samedi
13
1 / 2 / 0
7,041
503
6,347
6,238
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 3
6,106
436
4,478
13,011
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
10
1 / 6 / 0
6,076
434
3,745
10,414
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
osvaldorod96
Izanami
11
0 / 4 / 1
6,401
457
1,525
6,649
1,817
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
6
7
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
7
0
0.57
W
Cabrakan
CN1VA
Cabrakan
2
3
5
1.5
L
Baron Samedi
Mr Queezal
Baron Samedi
1
2
0
0.5
L
0
3
3
0.5
L
Arachne
1
6
0
0.17
W
Hercules
5
0
4
7
W
Chronos
Striker696f
Chronos
1
1
2
2
W
Neith
eLLutionZ
Neith
5
2
6
4
L
Izanami
osvaldorod96
Izanami
0
4
1
0.13
W
Loki
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
21,332
37,347
Taken
46,783
22,970
Mitigated
15,664
12,698
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,237
2,772
0
1,477
10,471
2,155
0
966
9,083
0
35,719
W
Cabrakan
CN1VA
Cabrakan
3,473
374
100
1,822
10,619
9,519
355
1,706
8,913
25,382
0
L
Baron Samedi
Mr Queezal
Baron Samedi
6,347
64
291
2,279
6,238
2,426
492
2,677
3,423
38,546
0
L
4,478
1,790
0
2,450
13,011
6,452
0
1,985
10,393
23,194
0
L
Arachne
3,745
2,496
0
2,754
10,414
2,814
334
1,035
9,161
0
24,841
W
Hercules
5,886
1,868
0
3,471
6,288
5,909
428
405
5,883
0
47,150
W
Chronos
Striker696f
Chronos
3,553
585
0
1,624
7,501
2,592
0
4,910
1,985
54,485
0
W
Neith
eLLutionZ
Neith
11,270
5,581
0
2,864
6,050
2,862
455
1,893
4,157
0
43,958
L
Izanami
osvaldorod96
Izanami
1,525
1,070
0
1,253
6,649
1,817
616
342
6,089
0
35,109
W
Loki
6,308
1,322
482
2,335
6,889
2,088
0
1,179
5,584
0
34,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
32,270
405
Minions Killed
290
0
Camps Cleared
0
1,375,105
Distance Traveled
1,308,514
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,646
475
69
5
0
238,526
0
W
Cabrakan
7,452
532
44
3
0
245,512
1
L
Baron Samedi
7,041
503
74
5
0
282,026
2
L
Atlas
6,106
436
28
2
0
246,645
0
L
Arachne
6,076
434
47
3
0
293,749
2
W
Hercules
8,643
617
109
8
0
295,132
3
W
Chronos
8,285
592
121
9
0
267,085
0
W
Neith
7,550
539
74
5
0
243,766
3
L
Izanami
6,401
457
72
5
0
247,568
1
W
Loki
8,401
600
57
4
0
323,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role