Player Matchup

Thanatos
Thanatos
Faket996
Thanatos
Level 132
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 4L
1,239 Elo+
Party 2
Geb
Geb
LunarVacay3904
Geb
Level 18
God Stats
9W - 5L
1,531 SR
Queue Stats
24W - 28L
1,357 Elo+
Party 1
Cu Chulainn
Cu Chulainn
QuinnTuplet
Cu Chulainn
Level 13
God Stats
1W - 1L
1,358 SR
Queue Stats
2W - 4L
1,239 Elo+
Party 2
Neith
Neith
jtvjet
Neith
Level 89
God Stats
23W - 44L
1,405 SR
Queue Stats
153W - 273L
1,363 Elo+
Party 1
Thoth
Thoth
lunababoona
Thoth
Level 86
God Stats
4W - 2L
1,594 SR
Queue Stats
145W - 200L
1,412 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,322 Elo+

VS

Team Averages
Level 49
1,496 SR
1,275 Elo+
Fenrir
Fenrir
DavisGod69
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,152 Elo+
Party 3
Hou Yi
Hou Yi
MA93
Hou Yi
Level 37
God Stats
1W - 1L
1,706 SR
Queue Stats
24W - 22L
1,386 Elo+
Party 3
Nox
Nox
NXLSXN
Nox
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 311L
1,370 Elo+
Solo
Cupid
Cupid
NoxAeternis
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,236 Elo+
Party 3
Eset
Eset
UraniumPoi
Eset
Level 88
God Stats
8W - 17L
1,271 SR
Queue Stats
27W - 35L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Faket996
Thanatos
20
13 / 1 / 3
13,569
617
15,186
15,557
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 6
10,216
464
5,387
16,623
19,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
QuinnTuplet
Cu Chulainn
16
4 / 3 / 9
10,898
495
7,686
16,890
14,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
jtvjet
Neith
15
0 / 4 / 9
9,343
425
5,210
8,431
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 5 / 8
12,497
568
21,758
14,651
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DavisGod69
Fenrir
16
5 / 7 / 6
11,030
501
14,349
20,158
10,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
MA93
Hou Yi
15
7 / 4 / 2
10,500
477
13,719
12,434
3,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
NXLSXN
Nox
16
1 / 6 / 5
10,355
471
7,738
12,777
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 9 / 0
9,880
449
4,213
12,256
3,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 8
10,032
456
8,958
15,473
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
31
Kills
15
15
Deaths
31
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DavisGod69
Fenrir
5
7
6
1.14
W
Thanatos
Faket996
Thanatos
13
1
3
14.5
W
0
2
6
1.5
L
Hou Yi
MA93
Hou Yi
7
4
2
2
L
Nox
NXLSXN
Nox
1
6
5
0.58
L
1
9
0
0.11
W
Cu Chulainn
QuinnTuplet
Cu Chulainn
4
3
9
2.83
L
1
5
8
1
W
Neith
jtvjet
Neith
0
4
9
1.13
W
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,227
Damage
48,977
72,152
Taken
73,098
49,409
Mitigated
27,433
29,960
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DavisGod69
Fenrir
14,349
3,681
0
6,523
20,158
10,636
60
7,660
12,498
361
57,171
W
Thanatos
Faket996
Thanatos
15,186
4,270
0
20,131
15,557
6,827
2,696
2,134
13,423
0
102,203
W
5,387
249
634
3,246
16,623
19,895
408
4,404
12,219
35,615
0
L
Hou Yi
MA93
Hou Yi
13,719
8,088
0
3,167
12,434
3,836
385
5,309
7,125
0
40,755
L
Nox
NXLSXN
Nox
7,738
971
0
2,248
12,777
3,762
319
3,329
9,448
48,630
0
L
4,213
2,046
0
1,192
12,256
3,541
3,901
6,569
5,687
0
43,971
W
Cu Chulainn
QuinnTuplet
Cu Chulainn
7,686
1,354
0
2,214
16,890
14,617
2,222
5,101
11,789
6,656
45,928
L
8,958
760
1,319
4,101
15,473
5,658
369
5,857
9,616
57,190
4,848
W
Neith
jtvjet
Neith
5,210
1,542
0
944
8,431
3,689
1,776
3,755
4,676
0
39,515
W
21,758
605
324
2,467
14,651
4,381
4,434
1,441
13,210
70,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,523
Gold Earned
51,797
482
Minions Killed
477
0
Camps Cleared
0
2,179,970
Distance Traveled
1,869,176
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,030
501
83
4
0
406,481
0
W
Thanatos
13,569
617
163
7
0
500,195
0
W
Geb
10,216
464
42
2
0
444,797
9
L
Hou Yi
10,500
477
72
3
0
383,292
4
L
Nox
10,355
471
114
5
0
349,666
5
L
Cupid
9,880
449
101
5
0
344,029
0
W
Cu Chulainn
10,898
495
85
4
0
388,408
0
L
Eset
10,032
456
107
5
0
385,708
14
W
Neith
9,343
425
102
5
0
386,032
2
W
Thoth
12,497
568
90
4
0
460,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role