Player Matchup

Gilgamesh
Gilgamesh
Nu3ked_OuTAnT_
Gilgamesh
Level 65
God Stats
11W - 14L
1,389 SR
Queue Stats
151W - 175L
1,342 Elo+
Party 1
Pele
Pele
Serperian
Pele
Level 67
God Stats
1W - 2L
1,587 SR
Queue Stats
193W - 223L
1,468 Elo+
Party 2
Sol
Sol
Sh1fty__YT
Sol
Level 61
God Stats
9W - 6L
1,484 SR
Queue Stats
134W - 153L
1,354 Elo+
Party 1
Atlas
Atlas
SheAWulf
Atlas
Level 47
God Stats
4W - 13L
1,092 SR
Queue Stats
169W - 187L
1,360 Elo+
Solo
Artemis
Artemis
todopoderosobob
Artemis
Level 58
God Stats
54W - 54L
1,473 SR
Queue Stats
133W - 164L
1,373 Elo+
Party 2
Team Averages
Level 60
1,405 SR
1,379 Elo+

VS

Team Averages
Level 82
1,481 SR
1,359 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HJVS_ViequesPR77
Olorun
Level 107
God Stats
12W - 11L
1,500 SR
Queue Stats
626W - 668L
1,372 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nick_B_Chill
Ah Muzen Cab
Level 67
God Stats
10W - 6L
1,503 SR
Queue Stats
25W - 40L
1,290 Elo+
Party 4
Nemesis
Nemesis
ShortJitAdel
Nemesis
Level 12
God Stats
6W - 3L
1,543 SR
Queue Stats
23W - 19L
1,323 Elo+
Party 3
Atlas
Atlas
the_clappers_
Atlas
Level 62
God Stats
12W - 19L
1,359 SR
Queue Stats
38W - 53L
1,310 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nu3ked_OuTAnT_
Gilgamesh
6
0 / 3 / 0
6,006
316
1,617
5,568
2,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
16
5 / 8 / 1
9,708
511
14,865
18,926
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
6,721
354
1,744
5,712
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
SheAWulf
Atlas
15
2 / 4 / 4
9,361
493
6,713
19,410
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 9 / 3
7,435
391
9,289
11,566
3,269
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
8 / 1 / 3
11,200
589
12,169
14,670
9,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 3
10,008
527
3,798
7,956
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Nick_B_Chill
Ah Muzen Cab
15
2 / 4 / 6
9,917
522
9,226
14,873
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
ShortJitAdel
Nemesis
18
11 / 0 / 4
12,147
639
13,824
13,728
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 2 / 9
10,721
564
5,896
17,788
20,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
27
27
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
1
3
9.5
W
2
1
3
3.5
W
Ah Muzen Cab
Nick_B_Chill
Ah Muzen Cab
2
4
6
1.25
L
Gilgamesh
Nu3ked_OuTAnT_
Gilgamesh
0
3
0
0
L
Pele
5
8
1
0.69
L
0
3
0
0
L
Atlas
SheAWulf
Atlas
2
4
4
1
W
Nemesis
ShortJitAdel
Nemesis
11
0
4
13
W
4
2
9
4.25
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,228
Damage
44,913
61,182
Taken
69,015
32,123
Mitigated
46,822
11,732
Healing
33,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,169
1,041
2,221
8,128
14,670
9,543
2,428
2,154
12,516
53,116
0
W
3,798
2,019
733
3,461
7,956
3,666
4,160
437
7,354
43,340
0
W
Ah Muzen Cab
Nick_B_Chill
Ah Muzen Cab
9,226
4,240
891
7,739
14,873
5,670
1,380
1,805
13,068
0
73,440
L
Gilgamesh
Nu3ked_OuTAnT_
Gilgamesh
1,617
366
46
928
5,568
2,500
0
2,031
3,537
0
13,909
L
Pele
14,865
3,888
0
5,193
18,926
5,427
217
5,166
13,760
0
79,520
L
1,744
892
0
1,371
5,712
1,746
0
2,560
3,152
19,774
4,145
L
Atlas
SheAWulf
Atlas
6,713
2,555
165
3,433
19,410
19,181
98
6,857
12,553
39,233
0
W
Nemesis
ShortJitAdel
Nemesis
13,824
6,126
0
3,939
13,728
7,321
6,803
2,010
11,631
0
91,097
W
5,896
2,011
890
5,168
17,788
20,622
1,755
1,795
15,993
27,439
0
L
9,289
5,131
0
596
11,566
3,269
494
5,249
6,317
0
33,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
53,993
337
Minions Killed
447
0
Camps Cleared
0
1,291,403
Distance Traveled
1,740,404
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,200
589
103
5
0
343,942
2
W
Olorun
10,008
527
80
4
0
309,950
1
W
Ah Muzen Cab
9,917
522
96
5
0
326,219
0
L
Gilgamesh
6,006
316
27
1
0
154,341
3
L
Pele
9,708
511
137
7
0
354,050
1
L
Sol
6,721
354
55
3
0
149,910
2
L
Atlas
9,361
493
52
3
0
323,273
6
W
Nemesis
12,147
639
130
7
0
408,149
1
W
Atlas
10,721
564
38
2
0
352,144
0
L
Artemis
7,435
391
66
3
0
309,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role