Player Matchup

Scylla
Scylla
 
Scylla
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AfroStyleJutsu
Camazotz
Level 76
God Stats
9W - 7L
1,639 SR
Queue Stats
336W - 400L
1,456 Elo+
Solo
Neith
Neith
BeastlyTheGreat
Neith
Level 16
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 4L
1,220 Elo+
Solo
Fenrir
Fenrir
Trugg
Fenrir
Level 63
God Stats
0W - 1L
1,917 SR
Queue Stats
10W - 11L
1,450 Elo+
Solo
Ares
Ares
lacer187
Ares
Level 149
God Stats
3W - 5L
1,460 SR
Queue Stats
114W - 121L
1,423 Elo+
Solo
Team Averages
Level 68
1,564 SR
1,410 Elo+

VS

Team Averages
Level 75
1,619 SR
1,503 Elo+
Achilles
Achilles
JimBrosBurritos
Achilles
Level 49
God Stats
10W - 1L
1,731 SR
Queue Stats
29W - 12L
1,668 Elo+
Party 1
Chang'e
Chang'e
UltraWeebMaster
Chang'e
Level 31
God Stats
2W - 0L
1,565 SR
Queue Stats
13W - 4L
1,539 Elo+
Party 1
Izanami
Izanami
V1p3r O9
Izanami
Level 126
God Stats
73W - 85L
1,479 SR
Queue Stats
146W - 157L
1,448 Elo+
Solo
Sol
Sol
lilcrispyman
Sol
Level 71
God Stats
3W - 0L
1,818 SR
Queue Stats
6W - 0L
1,770 Elo+
Party 1
Bastet
Bastet
twin-solo_2
Bastet
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 1 / 3
7,073
707
6,504
4,385
1,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
11
0 / 4 / 4
5,936
594
2,992
9,623
2,821
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 2
6,135
614
2,288
4,486
1,294
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Trugg
Fenrir
13
3 / 3 / 2
7,422
742
6,881
9,099
6,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
13
2 / 0 / 2
7,176
718
4,700
9,624
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 0 / 2
7,774
777
7,740
6,553
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 3
7,514
751
3,025
5,094
3,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
V1p3r O9
Izanami
15
3 / 2 / 3
8,481
848
8,224
7,223
2,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 4
7,397
740
6,576
7,372
2,894
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
13
0 / 2 / 4
6,925
693
5,074
4,715
1,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
6
Kills
9
9
Deaths
6
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
3
2.5
L
Camazotz
0
4
4
0.5
L
0
1
2
1
W
Achilles
3
0
2
4
L
Fenrir
Trugg
Fenrir
3
3
2
1.33
W
1
1
3
2.5
W
Izanami
V1p3r O9
Izanami
3
2
3
2.25
L
Ares
2
0
2
3
W
2
1
4
4
W
Bastet
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
30,639
37,217
Taken
30,957
19,104
Mitigated
16,041
9,908
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,504
869
0
398
4,385
1,992
0
1,068
3,171
34,232
0
L
Camazotz
2,992
297
0
3,923
9,623
2,821
0
1,678
7,659
0
10,564
L
2,288
716
146
1,134
4,486
1,294
0
1,224
3,225
0
17,193
W
Achilles
7,740
1,764
0
1,150
6,553
4,728
325
2,280
4,273
770
17,867
L
Fenrir
Trugg
Fenrir
6,881
1,908
0
738
9,099
6,308
0
3,911
5,074
0
18,786
W
3,025
396
2,366
1,230
5,094
3,966
172
2,115
2,979
10,072
0
W
Izanami
V1p3r O9
Izanami
8,224
5,150
0
1,437
7,223
2,612
1,134
2,926
4,297
0
39,674
L
Ares
4,700
103
0
3,569
9,624
6,689
0
2,255
7,187
14,315
0
W
6,576
3,064
0
741
7,372
2,894
625
2,621
4,751
19,760
0
W
Bastet
5,074
964
0
654
4,715
1,841
102
1,262
3,453
0
24,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
38,091
193
Minions Killed
223
6
Camps Cleared
7
875,685
Distance Traveled
1,001,878
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,073
707
84
8
3
178,784
2
L
Camazotz
5,936
594
20
2
0
190,661
1
L
Neith
6,135
614
34
3
0
121,518
0
W
Achilles
7,774
777
30
3
1
226,805
3
L
Fenrir
7,422
742
33
3
3
181,550
3
W
Chang'e
7,514
751
13
1
0
195,829
0
W
Izanami
8,481
848
94
9
1
172,269
3
L
Ares
7,176
718
22
2
0
203,172
6
W
Sol
7,397
740
36
4
4
188,810
2
W
Bastet
6,925
693
50
5
1
218,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role