Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ban356
Danzaburou
Level 159
God Stats
3W - 3L
1,633 SR
Queue Stats
120W - 94L
1,622 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Demian1D
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,660 Elo+
Party 3
Cernunnos
Cernunnos
KEPAQUETE
Cernunnos
Level 144
God Stats
1W - 1L
1,712 SR
Queue Stats
93W - 76L
1,636 Elo+
Party 3
Team Averages
Level 116
1,569 SR
1,584 Elo+

VS

Team Averages
Level 105
1,505 SR
1,463 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DuhKilluminati
Xing Tian
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,441 Elo+
Party 1
Pele
Pele
Junior1610
Pele
Level 81
God Stats
2W - 4L
1,424 SR
Queue Stats
170W - 167L
1,438 Elo+
Solo
Bacchus
Bacchus
MilIer
Bacchus
Level 105
God Stats
2W - 3L
1,467 SR
Queue Stats
82W - 99L
1,450 Elo+
Party 1
Tiamat
Tiamat
blueridelskull
Tiamat
Level 94
God Stats
4W - 4L
1,636 SR
Queue Stats
109W - 117L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 1 / 19
11,828
789
20,714
22,465
21,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Geb
 
Geb
15
1 / 2 / 18
10,313
688
10,842
24,910
22,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Ban356
Danzaburou
18
12 / 3 / 14
12,332
822
26,614
17,882
8,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
Demian1D
Ah Muzen Cab
17
4 / 3 / 15
10,743
716
13,906
12,469
5,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
KEPAQUETE
Cernunnos
20
9 / 2 / 16
12,026
802
24,912
16,256
7,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
4 / 3 / 7
10,661
711
18,815
17,525
26,601
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
DuhKilluminati
Xing Tian
17
3 / 6 / 7
9,960
664
11,604
24,930
31,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 9 / 8
8,535
569
13,633
18,157
7,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MilIer
Bacchus
16
1 / 7 / 9
9,189
613
10,132
24,696
31,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 8 / 2
9,505
634
10,523
16,499
8,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
44
33
Kills
11
11
Deaths
33
82
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
19
16.5
W
Geb
 
Geb
1
2
18
5
L
Kuzenbo
 
Kuzenbo
4
3
7
2.5
W
Danzaburou
Ban356
Danzaburou
12
3
14
6.33
W
Ah Muzen Cab
Demian1D
Ah Muzen Cab
4
3
15
3.83
L
Xing Tian
DuhKilluminati
Xing Tian
3
6
7
1.08
L
0
9
8
0.44
W
Cernunnos
KEPAQUETE
Cernunnos
9
2
16
8.5
L
Bacchus
MilIer
Bacchus
1
7
9
0.79
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,988
Damage
64,707
93,982
Taken
101,807
65,192
Mitigated
105,213
54,708
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
20,714
993
2,587
9,917
22,465
21,137
184
13,195
9,270
33,908
0
W
Geb
 
Geb
10,842
1,126
1,999
11,413
24,910
22,873
477
10,894
14,016
20,925
0
L
Kuzenbo
 
Kuzenbo
18,815
5,253
736
2,139
17,525
26,601
30
6,286
10,839
28,685
0
W
Danzaburou
Ban356
Danzaburou
26,614
10,296
2,125
7,300
17,882
8,696
1,181
8,632
9,250
0
47,763
W
Ah Muzen Cab
Demian1D
Ah Muzen Cab
13,906
5,703
2,381
5,040
12,469
5,352
1,027
8,566
3,903
0
31,011
L
Xing Tian
DuhKilluminati
Xing Tian
11,604
677
1,157
1,599
24,930
31,446
0
6,700
17,842
20,627
0
L
13,633
2,662
536
3,375
18,157
7,344
0
4,946
12,906
0
24,136
W
Cernunnos
KEPAQUETE
Cernunnos
24,912
11,014
4,396
7,550
16,256
7,134
2,737
9,787
6,469
0
39,669
L
Bacchus
MilIer
Bacchus
10,132
905
1,344
4,201
24,696
31,154
0
7,456
16,763
16,490
0
L
10,523
274
835
2,625
16,499
8,668
0
4,422
11,901
27,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,242
Gold Earned
47,850
157
Minions Killed
144
0
Camps Cleared
0
1,448,714
Distance Traveled
1,233,836
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,828
789
36
2
0
325,355
0
W
Geb
10,313
688
14
1
0
273,193
0
L
Kuzenbo
10,661
711
34
2
0
286,315
5
W
Danzaburou
12,332
822
40
3
0
295,144
0
W
Ah Muzen Cab
10,743
716
35
2
0
279,644
0
L
Xing Tian
9,960
664
21
1
0
244,145
0
L
Pele
8,535
569
23
2
0
228,589
0
W
Cernunnos
12,026
802
32
2
0
275,378
4
L
Bacchus
9,189
613
30
2
0
252,473
0
L
Tiamat
9,505
634
36
2
0
222,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role