Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
DustyHorr0r
Danzaburou
Bronze III
Level 109
God Stats
0W - 2L
1,395 SR
Queue Stats
1W - 9L
1,179 MMR
Party 2
Fenrir
Fenrir
Silver III
GODLYkreATIoN
Fenrir
Silver III
Level 158
God Stats
2W - 5L
1,353 SR
Queue Stats
301W - 317L
1,006 MMR
Solo
Guan Yu
Guan Yu
Silver II
GikaVirusTtv
Guan Yu
Silver II
Level 126
God Stats
17W - 12L
1,581 SR
Queue Stats
635W - 631L
1,019 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,466 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,474 SR
1,107 MMR
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
SlenderwinMA
Merlin
Silver I
Level 100
God Stats
1W - 0L
1,153 SR
Queue Stats
22W - 28L
1,252 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
Voicesofme
Zhong Kui
Silver III
Level 63
God Stats
5W - 2L
1,567 SR
Queue Stats
109W - 117L
975 MMR
Solo
Ymir
Ymir
Silver V
xEinarMA
Ymir
Silver V
Level 86
God Stats
3W - 5L
1,587 SR
Queue Stats
18W - 34L
807 MMR
Party 1
Apollo
Apollo
Silver I
xJoKrRx
Apollo
Silver I
Level 148
God Stats
4W - 7L
1,563 SR
Queue Stats
74W - 82L
1,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 4 / 3
10,584
529
9,689
10,001
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
 
Bastet
16
5 / 6 / 3
10,251
513
14,353
18,690
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DustyHorr0r
Danzaburou
15
1 / 4 / 2
9,379
469
7,942
11,208
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 2
9,087
454
4,828
15,246
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
GikaVirusTtv
Guan Yu
16
0 / 2 / 4
9,211
461
6,606
19,878
16,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesGilgameshOdinSkadi

VS

Bans
AthenaGebChaacHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 5 / 2
11,504
575
16,148
23,629
16,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
16
1 / 1 / 6
9,874
494
7,281
8,495
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Voicesofme
Zhong Kui
18
4 / 0 / 3
11,527
576
15,247
12,627
9,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
15
2 / 1 / 11
10,048
502
4,785
12,105
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
xJoKrRx
Apollo
18
5 / 2 / 9
11,368
568
11,248
13,863
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
23
23
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
3
0.63
L
Bastet
 
Bastet
5
6
3
1.08
W
Thanatos
 
Thanatos
11
5
2
2.4
L
Danzaburou
DustyHorr0r
Danzaburou
1
4
2
0.5
L
2
7
2
0.43
L
Guan Yu
GikaVirusTtv
Guan Yu
0
2
4
1
W
Merlin
1
1
6
4
W
Zhong Kui
Voicesofme
Zhong Kui
4
0
3
5.5
W
Ymir
2
1
11
7.5
W
Apollo
xJoKrRx
Apollo
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,418
Damage
54,709
75,023
Taken
70,719
38,918
Mitigated
46,527
22,175
Healing
40,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,689
1,059
384
3,591
10,001
3,919
866
3,821
6,180
84,046
0
L
Bastet
 
Bastet
14,353
3,640
0
4,644
18,690
6,372
0
5,582
13,108
0
63,524
W
Thanatos
 
Thanatos
16,148
4,512
0
18,942
23,629
16,072
77
2,644
20,734
0
82,287
L
Danzaburou
DustyHorr0r
Danzaburou
7,942
2,987
0
2,804
11,208
2,685
948
1,165
10,043
0
55,871
L
4,828
935
654
2,855
15,246
9,225
0
3,826
11,420
318
31,479
L
Guan Yu
GikaVirusTtv
Guan Yu
6,606
751
118
7,125
19,878
16,717
0
12,919
6,959
0
53,325
W
Merlin
7,281
646
0
2,048
8,495
3,151
311
2,955
5,214
72,946
0
W
Zhong Kui
Voicesofme
Zhong Kui
15,247
2,342
203
9,435
12,627
9,863
1,792
513
11,354
77,349
0
W
Ymir
4,785
631
376
3,245
12,105
12,556
0
1,274
10,758
27,917
0
W
Apollo
xJoKrRx
Apollo
11,248
8,473
0
5,794
13,863
4,885
1,241
2,295
11,458
0
99,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,512
Gold Earned
54,321
526
Minions Killed
595
0
Camps Cleared
0
1,926,441
Distance Traveled
1,906,664
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,584
529
173
9
0
385,688
6
L
Bastet
10,251
513
84
4
0
423,450
4
W
Thanatos
11,504
575
107
5
0
374,992
11
L
Danzaburou
9,379
469
109
5
0
361,065
9
L
Fenrir
9,087
454
51
3
0
380,119
2
L
Guan Yu
9,211
461
109
5
0
376,119
4
W
Merlin
9,874
494
133
7
0
401,827
6
W
Zhong Kui
11,527
576
153
8
0
373,341
3
W
Ymir
10,048
502
49
2
0
366,621
3
W
Apollo
11,368
568
153
8
0
389,883
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role