Player Matchup

Kukulkan
Kukulkan
BriitnyFoxx
Kukulkan
Level 139
God Stats
0W - 1L
1,664 SR
Queue Stats
176W - 154L
1,672 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Roddy_Pablo
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,779 SR
Queue Stats
3W - 3L
1,718 Elo+
Party 2
Cthulhu
Cthulhu
spacedemonyu
Cthulhu
Level 156
God Stats
0W - 2L
1,709 SR
Queue Stats
406W - 378L
1,703 Elo+
Party 2
Team Averages
Level 118
1,717 SR
1,698 Elo+

VS

Team Averages
Level 133
1,501 SR
1,610 Elo+
Cu Chulainn
Cu Chulainn
REMINGTON_00
Cu Chulainn
Level 128
God Stats
3W - 3L
1,343 SR
Queue Stats
119W - 119L
1,510 Elo+
Party 1
Vulcan
Vulcan
Skittles7620
Vulcan
Level 144
God Stats
8W - 0L
1,784 SR
Queue Stats
137W - 93L
1,733 Elo+
Party 1
Hun Batz
Hun Batz
theB1eedb1ue69
Hun Batz
Level 127
God Stats
1W - 2L
1,377 SR
Queue Stats
150W - 152L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BriitnyFoxx
Kukulkan
18
6 / 4 / 5
13,828
658
16,050
14,685
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Roddy_Pablo
Ah Muzen Cab
14
2 / 8 / 6
11,952
569
5,670
19,633
7,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
spacedemonyu
Cthulhu
16
3 / 4 / 6
12,583
599
14,385
28,308
31,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
REMINGTON_00
Cu Chulainn
17
8 / 5 / 7
13,695
652
18,252
21,148
13,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
20
6 / 1 / 8
14,215
677
30,967
11,276
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
17
2 / 5 / 5
12,591
600
10,336
16,609
7,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
11
Kills
16
16
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BriitnyFoxx
Kukulkan
6
4
5
2.13
W
Cu Chulainn
REMINGTON_00
Cu Chulainn
8
5
7
2.3
L
Ah Muzen Cab
Roddy_Pablo
Ah Muzen Cab
2
8
6
0.63
W
Vulcan
6
1
8
10
L
Cthulhu
spacedemonyu
Cthulhu
3
4
6
1.5
W
Hun Batz
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
59,555
62,626
Taken
49,033
45,019
Mitigated
26,128
8,973
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BriitnyFoxx
Kukulkan
16,050
1,522
0
1,124
14,685
5,673
1,077
8,578
6,107
77,083
0
W
Cu Chulainn
REMINGTON_00
Cu Chulainn
18,252
7,092
874
3,918
21,148
13,770
185
11,685
8,303
18
46,412
L
Ah Muzen Cab
Roddy_Pablo
Ah Muzen Cab
5,670
2,519
0
3,686
19,633
7,481
0
8,636
10,997
0
25,879
W
Vulcan
30,967
11,351
53
4,122
11,276
4,385
738
6,740
4,058
101,205
0
L
Cthulhu
spacedemonyu
Cthulhu
14,385
673
99
4,064
28,308
31,865
350
14,156
14,152
41,091
0
W
Hun Batz
10,336
638
680
2,532
16,609
7,973
1,196
10,577
5,616
0
47,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
40,501
252
Minions Killed
311
4
Camps Cleared
14
1,102,888
Distance Traveled
1,208,458
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,828
658
146
7
3
382,034
5
W
Cu Chulainn
13,695
652
69
3
2
356,477
2
L
Ah Muzen Cab
11,952
569
53
3
1
354,212
5
W
Vulcan
14,215
677
175
8
3
440,622
3
L
Cthulhu
12,583
599
53
3
0
366,642
5
W
Hun Batz
12,591
600
67
3
9
411,359
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role