Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KingxSlayer1223
Sylvanus
Level 46
God Stats
2W - 1L
1,510 SR
Queue Stats
106W - 97L
1,542 Elo+
Party 3
Rama
Rama
PotatoFarmer593
Rama
Level 123
God Stats
2W - 0L
1,883 SR
Queue Stats
568W - 505L
1,590 Elo+
Party 3
Hun Batz
Hun Batz
XmaraimaKiller
Hun Batz
Level 83
God Stats
4W - 4L
1,488 SR
Queue Stats
98W - 91L
1,553 Elo+
Party 2
Hercules
Hercules
llMetropolimanll
Hercules
Level 17
God Stats
1W - 0L
1,320 SR
Queue Stats
15W - 9L
1,761 Elo+
Party 2
Team Averages
Level 77
1,540 SR
1,589 Elo+

VS

Team Averages
Level 95
1,480 SR
1,528 Elo+
Poseidon
Poseidon
Bamma HotPocket
Poseidon
Level 156
God Stats
2W - 1L
1,785 SR
Queue Stats
163W - 166L
1,525 Elo+
Party 1
Achilles
Achilles
Godlyfather
Achilles
Level 39
God Stats
2W - 3L
1,622 SR
Queue Stats
95W - 122L
1,479 Elo+
Solo
Jing Wei
Jing Wei
JackedRx
Jing Wei
Level 125
God Stats
0W - 1L
1,277 SR
Queue Stats
74W - 61L
1,580 Elo+
Party 1
Ares
Ares
TheGonzz
Ares
Level 29
God Stats
0W - 2L
1,208 SR
Queue Stats
91W - 72L
1,539 Elo+
Party 1
Ravana
Ravana
ToxicMetabolite
Ravana
Level 125
God Stats
3W - 7L
1,508 SR
Queue Stats
60W - 62L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
7 / 0 / 0
8,148
679
5,191
2,936
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
11
3 / 1 / 5
6,721
560
6,996
9,959
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 5
7,070
589
6,549
7,436
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
13
3 / 3 / 1
7,144
595
2,727
8,539
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 4
8,062
672
8,063
11,557
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 3 / 1
6,807
567
3,941
5,098
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Godlyfather
Achilles
11
0 / 4 / 0
5,983
499
6,044
9,992
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
JackedRx
Jing Wei
10
0 / 4 / 1
5,953
496
4,320
9,751
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 5 / 1
5,979
498
6,135
9,769
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
4 / 3 / 0
7,122
594
6,064
7,117
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
5
5
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
0
7
L
Poseidon
0
3
1
0.17
L
Achilles
Godlyfather
Achilles
0
4
0
0
L
Jing Wei
JackedRx
Jing Wei
0
4
1
0.13
W
Sylvanus
3
1
5
5.5
W
3
1
5
5.5
L
Ares
1
5
1
0.3
L
4
3
0
1.33
W
Hun Batz
3
3
1
1.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
26,504
40,427
Taken
41,727
18,411
Mitigated
17,691
18,523
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,191
646
0
857
2,936
708
0
362
2,574
51,920
0
L
Poseidon
3,941
218
0
420
5,098
1,558
0
1,252
3,846
52,560
0
L
Achilles
Godlyfather
Achilles
6,044
1,564
0
3,529
9,992
4,771
0
1,905
7,533
0
32,999
L
Jing Wei
JackedRx
Jing Wei
4,320
3,076
0
2,625
9,751
2,404
0
2,649
7,102
0
41,513
W
Sylvanus
6,996
2,614
1,425
6,052
9,959
4,306
407
4,622
5,337
25,606
7,115
W
6,549
5,945
0
2,416
7,436
1,920
180
1,759
5,677
0
41,262
L
Ares
6,135
186
0
1,376
9,769
6,267
0
4,422
5,347
19,940
0
L
6,064
1,502
0
2,694
7,117
2,691
0
2,223
4,777
0
40,020
W
Hun Batz
2,727
937
0
2,489
8,539
2,755
0
2,407
6,132
0
42,022
W
8,063
2,446
0
5,284
11,557
8,722
225
984
9,768
6,353
40,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
31,844
435
Minions Killed
380
0
Camps Cleared
0
1,223,789
Distance Traveled
1,210,880
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,148
679
102
9
0
276,042
7
L
Poseidon
6,807
567
106
9
0
255,156
5
L
Achilles
5,983
499
59
5
0
228,306
5
L
Jing Wei
5,953
496
94
8
0
227,402
6
W
Sylvanus
6,721
560
66
6
0
217,607
0
W
Rama
7,070
589
80
7
0
217,145
6
L
Ares
5,979
498
28
2
0
234,928
3
L
Ravana
7,122
594
93
8
0
265,088
0
W
Hun Batz
7,144
595
82
7
0
244,585
2
W
Hercules
8,062
672
105
9
0
268,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role