Player Matchup

Cthulhu
Cthulhu
Bautrix666
Cthulhu
Level 24
God Stats
0W - 2L
1,421 SR
Queue Stats
27W - 18L
1,493 Elo+
Party 3
Cupid
Cupid
CHIDMA
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,148 Elo+
Party 2
Ra
Ra
aaron220700
Ra
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 43L
1,561 Elo+
Party 3
Amaterasu
Amaterasu
haladines
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,447 Elo+
Solo
Thor
Thor
sebitabnshoro
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 2
Team Averages
Level 52
1,484 SR
1,383 Elo+

VS

Team Averages
Level 81
1,504 SR
1,460 Elo+
Pele
Pele
Henrique Pietro
Pele
Level 121
God Stats
7W - 6L
1,519 SR
Queue Stats
121W - 121L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
KiralysBR
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
SopaDeCaqui
Hou Yi
Level 76
God Stats
3W - 2L
1,581 SR
Queue Stats
123W - 117L
1,482 Elo+
Party 1
Mulan
Mulan
TheAlli
Mulan
Level 44
God Stats
3W - 2L
1,380 SR
Queue Stats
124W - 112L
1,487 Elo+
Solo
Persephone
Persephone
ToddyNeblina
Persephone
Level 145
God Stats
17W - 9L
1,541 SR
Queue Stats
374W - 356L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bautrix666
Cthulhu
12
1 / 3 / 5
7,864
463
4,144
13,964
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
CHIDMA
Cupid
11
0 / 7 / 1
6,704
394
2,277
9,597
1,713
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 2
9,034
531
8,615
9,168
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
haladines
Amaterasu
15
3 / 4 / 1
8,641
508
6,315
16,477
14,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 3 / 3
8,984
528
6,502
11,238
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
9,645
567
7,402
11,425
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
KiralysBR
Cthulhu
13
1 / 0 / 9
8,553
503
3,474
8,699
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
15
6 / 1 / 4
9,733
573
8,559
11,670
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
TheAlli
Mulan
16
6 / 3 / 2
10,091
594
11,333
10,908
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
ToddyNeblina
Persephone
16
6 / 5 / 5
10,516
619
10,242
10,304
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
22
22
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bautrix666
Cthulhu
1
3
5
1.17
L
Cupid
CHIDMA
Cupid
0
7
1
0.07
W
3
1
6
6
W
Cthulhu
KiralysBR
Cthulhu
1
0
9
5.5
W
Hou Yi
6
1
4
8
W
Mulan
TheAlli
Mulan
6
3
2
2.33
W
Persephone
ToddyNeblina
Persephone
6
5
5
1.7
L
3
5
2
0.8
L
Amaterasu
haladines
Amaterasu
3
4
1
0.88
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
41,010
60,444
Taken
53,006
34,941
Mitigated
30,389
11,568
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bautrix666
Cthulhu
4,144
290
124
3,691
13,964
12,052
0
3,787
9,736
19,813
0
L
Cupid
CHIDMA
Cupid
2,277
1,119
89
916
9,597
1,713
0
1,731
7,836
0
26,219
W
7,402
705
0
5,366
11,425
4,066
114
2,677
8,706
0
61,842
W
Cthulhu
KiralysBR
Cthulhu
3,474
262
0
2,238
8,699
8,877
178
1,773
6,926
20,949
0
W
Hou Yi
8,559
3,803
0
5,199
11,670
4,478
126
1,793
9,877
0
81,548
W
Mulan
TheAlli
Mulan
11,333
2,292
0
2,427
10,908
9,102
342
2,487
7,851
10,603
40,789
W
Persephone
ToddyNeblina
Persephone
10,242
490
0
2,056
10,304
3,866
0
4,201
6,056
72,553
0
L
8,615
326
598
2,172
9,168
3,062
0
3,728
5,103
55,249
0
L
Amaterasu
haladines
Amaterasu
6,315
2,578
0
3,478
16,477
14,140
0
2,884
13,046
0
48,820
L
6,502
558
0
500
11,238
3,974
0
2,837
8,183
0
62,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
48,538
409
Minions Killed
524
0
Camps Cleared
0
1,668,274
Distance Traveled
1,686,090
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,864
463
50
3
0
319,515
2
L
Cupid
6,704
394
54
3
0
334,765
0
W
Pele
9,645
567
111
7
0
380,909
6
W
Cthulhu
8,553
503
39
2
0
347,274
5
W
Hou Yi
9,733
573
129
8
0
296,231
2
W
Mulan
10,091
594
104
6
0
328,412
2
W
Persephone
10,516
619
141
8
0
333,264
4
L
Ra
9,034
531
100
6
0
337,772
5
L
Amaterasu
8,641
508
104
6
0
321,508
0
L
Thor
8,984
528
101
6
0
354,714
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role