Player Matchup

Zeus
Zeus
GH05TxLimp
Zeus
Level 49
God Stats
4W - 5L
1,597 SR
Queue Stats
155W - 168L
1,567 Elo+
Party 2
Achilles
Achilles
Morg or Less
Achilles
Level 22
God Stats
0W - 2L
1,565 SR
Queue Stats
10W - 13L
1,558 Elo+
Party 3
Guan Yu
Guan Yu
OdinMaster69
Guan Yu
Level 126
God Stats
9W - 2L
1,747 SR
Queue Stats
206W - 160L
1,638 Elo+
Party 3
Rama
Rama
ShotzDeMo
Rama
Level 120
God Stats
12W - 7L
1,848 SR
Queue Stats
208W - 211L
1,606 Elo+
Party 2
The Morrigan
The Morrigan
Stickninja22
The Morrigan
Level 120
God Stats
0W - 2L
1,668 SR
Queue Stats
139W - 127L
1,646 Elo+
Party 3
Team Averages
Level 87
1,685 SR
1,603 Elo+

VS

Team Averages
Level 62
1,667 SR
1,610 Elo+
Sobek
Sobek
 
Sobek
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
JP2III
Mulan
Level 76
God Stats
4W - 1L
1,559 SR
Queue Stats
58W - 45L
1,616 Elo+
Party 1
Izanami
Izanami
MNUGZ
Izanami
Level 29
God Stats
3W - 1L
1,526 SR
Queue Stats
32W - 41L
1,451 Elo+
Party 4
Vulcan
Vulcan
nyjetsfan
Vulcan
Level 40
God Stats
3W - 0L
1,859 SR
Queue Stats
39W - 26L
1,708 Elo+
Party 1
Bastet
Bastet
smurfumPK
Bastet
Level 27
God Stats
5W - 0L
1,888 SR
Queue Stats
15W - 3L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
6,333
396
7,113
9,810
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Morg or Less
Achilles
14
1 / 3 / 0
7,535
471
3,118
9,655
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
OdinMaster69
Guan Yu
10
3 / 7 / 3
7,300
456
6,520
18,325
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
11
3 / 7 / 1
7,312
457
5,236
11,973
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Stickninja22
The Morrigan
13
1 / 7 / 3
7,561
473
6,596
10,234
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 1 / 9
8,311
519
4,954
10,455
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
JP2III
Mulan
16
4 / 1 / 3
10,087
630
6,222
11,671
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
MNUGZ
Izanami
14
3 / 4 / 3
8,862
554
5,172
7,240
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
nyjetsfan
Vulcan
16
6 / 2 / 5
9,862
616
10,140
6,803
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
smurfumPK
Bastet
19
19 / 1 / 5
11,796
737
19,435
12,418
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
34
34
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
9
6.5
L
1
10
1
0.15
W
Mulan
JP2III
Mulan
4
1
3
5.5
W
Izanami
MNUGZ
Izanami
3
4
3
1.13
L
Achilles
Morg or Less
Achilles
1
3
0
0.33
L
Guan Yu
OdinMaster69
Guan Yu
3
7
3
0.64
L
Rama
3
7
1
0.5
L
The Morrigan
Stickninja22
The Morrigan
1
7
3
0.36
W
Vulcan
nyjetsfan
Vulcan
6
2
5
4.25
W
Bastet
smurfumPK
Bastet
19
1
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
45,923
59,997
Taken
48,587
30,224
Mitigated
25,789
11,126
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,954
380
0
4,459
10,455
8,175
0
1,545
8,752
19,327
0
L
7,113
706
0
337
9,810
2,190
0
6,259
3,551
25,974
0
W
Mulan
JP2III
Mulan
6,222
586
0
6,594
11,671
9,145
426
1,802
9,348
12,068
61,504
W
Izanami
MNUGZ
Izanami
5,172
3,732
0
0
7,240
2,321
430
646
6,554
0
63,708
L
Achilles
Morg or Less
Achilles
3,118
411
0
1,356
9,655
7,806
0
700
8,493
9,446
26,681
L
Guan Yu
OdinMaster69
Guan Yu
6,520
738
484
4,211
18,325
14,308
0
5,177
13,060
0
25,030
L
Rama
5,236
3,991
0
2,439
11,973
3,177
25
2,702
9,271
0
46,228
L
The Morrigan
Stickninja22
The Morrigan
6,596
1,120
0
2,299
10,234
2,743
0
1,594
8,613
45,515
4,177
W
Vulcan
nyjetsfan
Vulcan
10,140
2,406
0
1,251
6,803
2,237
0
2,885
3,532
78,384
0
W
Bastet
smurfumPK
Bastet
19,435
5,668
0
5,634
12,418
3,911
0
4,943
7,287
0
88,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
48,918
349
Minions Killed
572
0
Camps Cleared
0
1,335,093
Distance Traveled
1,680,809
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,311
519
25
2
0
341,351
9
L
Zeus
6,333
396
53
3
0
257,719
1
W
Mulan
10,087
630
157
10
0
313,336
4
W
Izanami
8,862
554
114
7
0
307,775
5
L
Achilles
7,535
471
75
5
0
222,525
2
L
Guan Yu
7,300
456
36
2
0
312,764
2
L
Rama
7,312
457
87
5
0
256,291
5
L
The Morrigan
7,561
473
98
6
0
285,794
1
W
Vulcan
9,862
616
127
8
0
345,041
3
W
Bastet
11,796
737
149
9
0
373,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role