Player Matchup

Ymir
Ymir
AustiXnx
Ymir
Level 64
God Stats
7W - 3L
1,652 SR
Queue Stats
213W - 254L
1,388 Elo+
Solo
Chaac
Chaac
Leakedgantz91
Chaac
Level 73
God Stats
12W - 26L
1,353 SR
Queue Stats
300W - 329L
1,313 Elo+
Solo
Zeus
Zeus
Mav561
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 171L
1,276 Elo+
Solo
Arachne
Arachne
i12bnu2
Arachne
Level 66
God Stats
8W - 5L
1,640 SR
Queue Stats
143W - 158L
1,311 Elo+
Solo
Neith
Neith
zZeuSs99
Neith
Level 48
God Stats
3W - 10L
1,268 SR
Queue Stats
150W - 187L
1,273 Elo+
Solo
Team Averages
Level 59
1,483 SR
1,312 Elo+

VS

Team Averages
Level 92
1,526 SR
1,331 Elo+
Heimdallr
Heimdallr
ChromaticCicada
Heimdallr
Level 98
God Stats
5W - 6L
1,467 SR
Queue Stats
33W - 39L
1,270 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlamboyantSeal
Morgan Le Fay
Level 136
God Stats
8W - 9L
1,554 SR
Queue Stats
34W - 42L
1,297 Elo+
Party 1
Bastet
Bastet
Luis3215
Bastet
Level 78
God Stats
4W - 1L
1,397 SR
Queue Stats
12W - 12L
1,295 Elo+
Party 1
Chaac
Chaac
Pilbie
Chaac
Level 65
God Stats
4W - 2L
1,533 SR
Queue Stats
133W - 161L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
mfcowboyshark
Kumbhakarna
Level 85
God Stats
6W - 2L
1,676 SR
Queue Stats
8W - 5L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 1 / 2
6,434
460
3,993
12,485
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 6 / 1
6,454
461
5,230
11,879
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Mav561
Zeus
11
1 / 5 / 2
6,731
481
6,912
8,762
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
i12bnu2
Arachne
10
1 / 5 / 2
6,177
441
4,446
11,858
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
zZeuSs99
Neith
10
2 / 1 / 1
6,466
462
5,699
6,405
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChromaticCicada
Heimdallr
10
3 / 1 / 0
6,624
473
7,365
6,113
1,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
FlamboyantSeal
Morgan Le Fay
12
4 / 1 / 3
7,246
518
10,380
8,484
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Luis3215
Bastet
10
4 / 2 / 2
6,943
496
5,676
10,591
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Pilbie
Chaac
15
6 / 0 / 4
8,818
630
10,273
10,498
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
mfcowboyshark
Kumbhakarna
9
1 / 1 / 4
6,575
470
1,799
9,086
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
18
18
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
1
2
2
W
Heimdallr
ChromaticCicada
Heimdallr
3
1
0
3
W
Morgan Le Fay
FlamboyantSeal
Morgan Le Fay
4
1
3
5.5
L
0
6
1
0.08
W
Bastet
Luis3215
Bastet
4
2
2
2.5
L
Zeus
Mav561
Zeus
1
5
2
0.4
W
Chaac
Pilbie
Chaac
6
0
4
8
L
Arachne
i12bnu2
Arachne
1
5
2
0.4
W
Kumbhakarna
mfcowboyshark
Kumbhakarna
1
1
4
3
L
Neith
zZeuSs99
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,280
Damage
35,493
51,389
Taken
44,772
20,094
Mitigated
19,909
12,279
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,993
1,035
0
1,522
12,485
6,518
0
2,578
9,742
24,313
0
W
Heimdallr
ChromaticCicada
Heimdallr
7,365
3,572
0
1,787
6,113
1,852
361
938
5,135
0
38,189
W
Morgan Le Fay
FlamboyantSeal
Morgan Le Fay
10,380
988
155
2,900
8,484
2,522
301
3,669
4,555
34,802
0
L
5,230
1,271
0
3,019
11,879
5,004
477
0
11,231
0
37,933
W
Bastet
Luis3215
Bastet
5,676
2,004
0
4,318
10,591
3,117
0
1,201
9,324
0
31,970
L
Zeus
Mav561
Zeus
6,912
1,553
0
2,103
8,762
2,687
442
5,109
3,007
37,043
0
W
Chaac
Pilbie
Chaac
10,273
1,583
0
5,635
10,498
8,408
46
2,019
8,313
0
53,283
L
Arachne
i12bnu2
Arachne
4,446
3,095
0
3,846
11,858
3,568
0
3,077
8,465
0
26,812
W
Kumbhakarna
mfcowboyshark
Kumbhakarna
1,799
91
0
3,327
9,086
4,010
0
2,832
6,166
6,640
0
L
Neith
zZeuSs99
Neith
5,699
2,190
0
1,789
6,405
2,317
25
506
5,899
0
40,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
36,206
320
Minions Killed
307
0
Camps Cleared
0
1,388,156
Distance Traveled
1,421,680
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,434
460
38
3
0
288,732
0
W
Heimdallr
6,624
473
71
5
0
286,892
3
W
Morgan Le Fay
7,246
518
60
4
0
282,101
5
L
Chaac
6,454
461
76
5
0
248,646
0
W
Bastet
6,943
496
58
4
0
292,616
0
L
Zeus
6,731
481
75
5
0
247,370
0
W
Chaac
8,818
630
105
8
0
296,678
3
L
Arachne
6,177
441
58
4
0
312,788
1
W
Kumbhakarna
6,575
470
13
1
0
263,393
6
L
Neith
6,466
462
73
5
0
290,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role