Player Matchup

Xing Tian
Xing Tian
ATORlAS
Xing Tian
Level 38
God Stats
4W - 3L
1,627 SR
Queue Stats
5W - 5L
1,357 Elo+
Party 1
Agni
Agni
CrimsonAblaze
Agni
Level 27
God Stats
3W - 0L
1,609 SR
Queue Stats
6W - 6L
1,338 Elo+
Party 1
Kali
Kali
LazySmeargle
Kali
Level 129
God Stats
3W - 1L
1,256 SR
Queue Stats
272W - 257L
1,534 Elo+
Party 1
Tyr
Tyr
ShatterdWishes
Tyr
Level 69
God Stats
1W - 1L
1,257 SR
Queue Stats
9W - 15L
1,303 Elo+
Party 1
Hades
Hades
Sono_Raiju
Hades
Level 138
God Stats
9W - 1L
1,681 SR
Queue Stats
296W - 291L
1,469 Elo+
Party 1
Team Averages
Level 80
1,486 SR
1,400 Elo+

VS

Team Averages
Level 28
1,567 SR
1,371 Elo+
Ymir
Ymir
Basilisk416
Ymir
Level 43
God Stats
2W - 3L
1,703 SR
Queue Stats
120W - 118L
1,450 Elo+
Solo
Neith
Neith
CAPTAIN MAL989
Neith
Level 5
God Stats
1W - 2L
1,733 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 2
Jing Wei
Jing Wei
Dongus212
Jing Wei
Level 27
God Stats
1W - 4L
1,401 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 2
Cerberus
Cerberus
MattyB Landine
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 2
Pele
Pele
TYCHACK
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ATORlAS
Xing Tian
13
4 / 3 / 12
8,835
520
7,576
11,184
8,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 5
7,617
448
7,247
8,179
2,343
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 1 / 4
10,342
608
13,221
14,739
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 5 / 10
8,947
526
8,595
9,121
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
15
9 / 5 / 3
9,867
580
8,284
13,160
8,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,791
458
8,254
14,936
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 4
7,101
418
2,541
7,423
2,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Dongus212
Jing Wei
13
3 / 7 / 3
8,201
482
6,408
13,783
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
11
3 / 3 / 5
7,798
459
4,727
11,024
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
TYCHACK
Pele
16
8 / 7 / 3
9,874
581
10,961
17,686
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
29
Kills
18
18
Deaths
29
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ATORlAS
Xing Tian
4
3
12
3.33
L
2
6
4
0.67
L
2
6
4
0.67
W
0
4
5
0.63
L
Jing Wei
Dongus212
Jing Wei
3
7
3
0.64
W
9
1
4
11
L
Cerberus
3
3
5
1.83
W
7
5
10
2.4
W
Hades
9
5
3
2.1
L
Pele
TYCHACK
Pele
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
32,891
56,383
Taken
64,852
34,002
Mitigated
26,139
12,675
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ATORlAS
Xing Tian
7,576
1,020
0
173
11,184
8,181
3
4,178
6,770
17,720
0
L
8,254
1,474
0
3,196
14,936
6,499
0
4,561
10,341
41,089
0
L
2,541
987
0
282
7,423
2,089
0
3,874
3,492
0
24,249
W
7,247
484
0
71
8,179
2,343
1,773
1,289
6,811
34,768
0
L
Jing Wei
Dongus212
Jing Wei
6,408
5,278
0
3,644
13,783
4,300
832
5,349
8,180
0
42,378
W
13,221
6,929
0
6,875
14,739
6,055
3,188
3,526
11,001
0
65,378
L
Cerberus
4,727
691
0
2,698
11,024
7,662
0
3,743
7,103
26,408
0
W
8,595
1,149
0
1,953
9,121
9,214
240
795
8,287
35
21,138
W
Hades
8,284
915
255
3,348
13,160
8,209
1,309
2,591
10,533
51,889
0
L
Pele
TYCHACK
Pele
10,961
3,812
0
3,672
17,686
5,589
0
5,615
11,872
0
62,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
40,765
316
Minions Killed
372
0
Camps Cleared
0
1,618,366
Distance Traveled
1,614,614
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,835
520
20
1
0
301,959
0
L
Ymir
7,791
458
78
5
0
293,602
2
L
Neith
7,101
418
49
3
0
306,422
0
W
Agni
7,617
448
74
4
0
292,745
0
L
Jing Wei
8,201
482
90
5
0
314,926
0
W
Kali
10,342
608
99
6
0
356,581
2
L
Cerberus
7,798
459
46
3
0
353,546
0
W
Tyr
8,947
526
23
1
0
354,326
1
W
Hades
9,867
580
100
6
0
312,755
1
L
Pele
9,874
581
109
6
0
346,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role