Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
EJF28
Camazotz
Level 122
God Stats
5W - 4L
1,636 SR
Queue Stats
108W - 94L
1,563 Elo+
Solo
Ymir
Ymir
GotTheMonglizzy
Ymir
Level 127
God Stats
7W - 4L
1,636 SR
Queue Stats
445W - 430L
1,579 Elo+
Solo
King Arthur
King Arthur
Orangefacepotus1
King Arthur
Level 157
God Stats
1W - 2L
1,446 SR
Queue Stats
530W - 479L
1,603 Elo+
Party 1
Anubis
Anubis
UC_Sim
Anubis
Level 160
God Stats
8W - 7L
1,645 SR
Queue Stats
1,017W - 980L
1,584 Elo+
Solo
Team Averages
Level 144
1,573 SR
1,566 Elo+

VS

Team Averages
Level 113
1,557 SR
1,575 Elo+
Jormungandr
Jormungandr
Mugsby Wugsby
Jormungandr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 81L
1,579 Elo+
Party 3
Cupid
Cupid
TheHappyApe
Cupid
Level 105
God Stats
20W - 17L
1,598 SR
Queue Stats
187W - 181L
1,563 Elo+
Party 2
Anhur
Anhur
TheHappyFry
Anhur
Level 124
God Stats
7W - 7L
1,510 SR
Queue Stats
425W - 387L
1,572 Elo+
Party 2
Ymir
Ymir
shooter8989
Ymir
Level 109
God Stats
4W - 1L
1,787 SR
Queue Stats
71W - 54L
1,581 Elo+
Party 3
Anubis
Anubis
thehappyRoma
Anubis
Level 108
God Stats
3W - 4L
1,392 SR
Queue Stats
203W - 189L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 2
7,901
527
6,593
8,728
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
EJF28
Camazotz
13
3 / 4 / 2
7,648
510
8,981
13,913
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 1
7,191
479
4,214
11,775
8,548
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
Orangefacepotus1
King Arthur
11
3 / 6 / 2
7,555
504
5,135
15,753
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
UC_Sim
Anubis
13
2 / 4 / 3
7,478
499
4,685
8,584
2,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mugsby Wugsby
Jormungandr
15
2 / 1 / 5
8,797
586
7,163
10,115
7,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
5 / 2 / 2
8,251
550
11,056
8,204
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 3 / 5
8,614
574
11,858
11,423
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 4
7,361
491
2,360
10,419
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
3 / 3 / 1
7,905
527
4,427
7,862
3,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
17
18
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
2
2
L
Camazotz
EJF28
Camazotz
3
4
2
1
L
0
2
1
0.25
W
Jormungandr
Mugsby Wugsby
Jormungandr
2
1
5
4.5
L
King Arthur
Orangefacepotus1
King Arthur
3
6
2
0.67
W
5
2
2
3
W
5
3
5
2.5
L
Anubis
UC_Sim
Anubis
2
4
3
0.88
W
2
2
4
2
W
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
36,864
58,753
Taken
48,023
25,291
Mitigated
23,584
22,771
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,593
2,004
0
5,412
8,728
1,385
912
482
8,246
48,437
0
L
Camazotz
EJF28
Camazotz
8,981
2,661
0
6,747
13,913
2,867
0
3,370
10,543
0
46,981
L
4,214
1,700
0
4,557
11,775
8,548
0
4,997
6,778
46,108
0
W
Jormungandr
Mugsby Wugsby
Jormungandr
7,163
2,686
0
3,010
10,115
7,804
18
4,279
5,836
52,784
0
L
King Arthur
Orangefacepotus1
King Arthur
5,135
1,129
218
3,184
15,753
9,652
0
1,669
14,084
0
22,787
W
11,056
6,559
38
2,826
8,204
2,528
480
4,404
3,800
0
48,405
W
11,858
4,965
0
3,957
11,423
3,479
444
2,005
9,418
0
56,216
L
Anubis
UC_Sim
Anubis
4,685
250
0
2,653
8,584
2,839
0
3,432
5,152
43,007
0
W
2,360
591
400
2,605
10,419
6,623
0
3,204
7,215
21,317
0
W
Anubis
4,427
133
0
3,335
7,862
3,150
48
1,600
6,262
51,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
40,928
415
Minions Killed
440
0
Camps Cleared
0
1,314,639
Distance Traveled
1,328,639
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,901
527
108
7
0
264,830
1
L
Camazotz
7,648
510
82
5
0
298,019
2
L
Ymir
7,191
479
105
7
0
231,463
5
W
Jormungandr
8,797
586
109
7
0
251,011
4
L
King Arthur
7,555
504
31
2
0
259,277
0
W
Cupid
8,251
550
100
7
0
271,111
3
W
Anhur
8,614
574
93
6
0
265,273
3
L
Anubis
7,478
499
89
6
0
261,050
2
W
Ymir
7,361
491
27
2
0
283,818
6
W
Anubis
7,905
527
111
7
0
257,426
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role