Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CavernaGamer
Zeus
Level 128
God Stats
4W - 2L
1,674 SR
Queue Stats
233W - 240L
1,503 Elo+
Solo
Ravana
Ravana
Dashirus
Ravana
Level 118
God Stats
1W - 1L
1,234 SR
Queue Stats
323W - 330L
1,481 Elo+
Solo
Nemesis
Nemesis
FlameSoda44
Nemesis
Level 125
God Stats
7W - 4L
1,634 SR
Queue Stats
368W - 372L
1,554 Elo+
Party 2
Cupid
Cupid
fannezinha
Cupid
Level 68
God Stats
170W - 157L
1,487 SR
Queue Stats
340W - 387L
1,427 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,493 Elo+

VS

Team Averages
Level 117
1,481 SR
1,523 Elo+
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
JluanPR
Vamana
Level 109
God Stats
1W - 3L
1,415 SR
Queue Stats
607W - 693L
1,420 Elo+
Party 1
Neith
Neith
OfelipePR
Neith
Level 148
God Stats
22W - 15L
1,589 SR
Queue Stats
929W - 988L
1,487 Elo+
Party 1
Serqet
Serqet
Sebalo15
Serqet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,749 Elo+
Solo
Janus
Janus
coelhohenz
Janus
Level 106
God Stats
19W - 28L
1,400 SR
Queue Stats
363W - 380L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
3 / 1 / 0
4,085
681
1,415
5,306
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 0 / 0
4,110
685
732
774
185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Dashirus
Ravana
7
1 / 0 / 1
3,989
665
1,051
2,040
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
FlameSoda44
Nemesis
6
0 / 1 / 0
3,780
630
1,609
4,371
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
6
0 / 1 / 5
3,837
640
2,890
2,976
408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 0 / 0
4,298
716
2,956
3,498
1,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
JluanPR
Vamana
5
0 / 3 / 2
3,525
588
1,405
4,462
1,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
OfelipePR
Neith
6
2 / 3 / 0
4,031
672
5,139
3,685
756
Serqet
Sebalo15
Serqet
1
0 / 0 / 0
2,652
442
0
0
0
Janus
8
0 / 0 / 0
4,086
681
119
1,378
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
0
3
L
Achilles
 
Achilles
1
0
0
1
W
1
0
0
1
W
Ravana
Dashirus
Ravana
1
0
1
1.5
W
Nemesis
FlameSoda44
Nemesis
0
1
0
0
L
Vamana
JluanPR
Vamana
0
3
2
0.33
L
Neith
OfelipePR
Neith
2
3
0
0.67
L
Serqet
Sebalo15
Serqet
0
0
0
0
L
Janus
0
0
0
0
W
Cupid
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,697
Damage
9,619
15,467
Taken
13,023
6,579
Mitigated
4,218
7,306
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,415
462
95
1,958
5,306
3,652
0
0
5,098
11,070
0
L
Achilles
 
Achilles
2,956
804
0
1,970
3,498
1,487
282
0
3,498
0
19,166
W
732
64
0
156
774
185
0
113
655
17,888
0
W
Ravana
Dashirus
Ravana
1,051
382
0
1,657
2,040
460
0
0
2,009
0
17,125
W
Nemesis
FlameSoda44
Nemesis
1,609
334
0
1,890
4,371
1,874
0
0
4,076
0
15,715
L
Vamana
JluanPR
Vamana
1,405
368
0
1,474
4,462
1,708
0
627
3,835
0
8,871
L
Neith
OfelipePR
Neith
5,139
2,757
0
689
3,685
756
0
1,265
2,370
0
16,725
L
Serqet
Sebalo15
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Janus
119
0
0
436
1,378
267
0
141
1,173
21,217
0
W
Cupid
2,890
1,693
0
1,550
2,976
408
0
0
2,912
0
13,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,801
Gold Earned
18,592
184
Minions Killed
141
0
Camps Cleared
0
616,728
Distance Traveled
482,931
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,085
681
18
3
0
119,580
2
L
Achilles
4,298
716
45
8
0
131,246
3
W
Zeus
4,110
685
52
9
0
117,331
1
W
Ravana
3,989
665
43
7
0
137,744
2
W
Nemesis
3,780
630
43
7
0
119,131
1
L
Vamana
3,525
588
12
2
0
121,417
0
L
Neith
4,031
672
35
6
0
108,496
1
L
Serqet
2,652
442
0
0
0
0
0
L
Janus
4,086
681
49
8
0
121,772
3
W
Cupid
3,837
640
28
5
0
122,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role