Player Matchup

Vulcan
Vulcan
BeachSheriff
Vulcan
Level 69
God Stats
1W - 0L
1,327 SR
Queue Stats
2W - 1L
1,184 Elo+
Party 1
Eset
Eset
CullenTheCancer
Eset
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,232 Elo+
Party 2
Cthulhu
Cthulhu
Scyloth
Cthulhu
Level 69
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 1L
1,345 Elo+
Party 1
Medusa
Medusa
trent98
Medusa
Level 58
God Stats
3W - 5L
1,421 SR
Queue Stats
5W - 9L
1,239 Elo+
Party 2
Bellona
Bellona
xXdl0olbXx
Bellona
Level 154
God Stats
17W - 15L
1,450 SR
Queue Stats
109W - 105L
1,345 Elo+
Solo
Team Averages
Level 86
1,398 SR
1,269 Elo+

VS

Team Averages
Level 72
1,478 SR
1,286 Elo+
Camazotz
Camazotz
Big Al9088
Camazotz
Level 107
God Stats
3W - 2L
1,366 SR
Queue Stats
37W - 35L
1,380 Elo+
Solo
Da Ji
Da Ji
Stravith
Da Ji
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 54L
1,242 Elo+
Party 3
Sobek
Sobek
Thoalis
Sobek
Level 87
God Stats
0W - 1L
1,593 SR
Queue Stats
1W - 6L
1,183 Elo+
Solo
Hades
Hades
babyglou
Hades
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
25W - 39L
1,324 Elo+
Party 3
Danzaburou
Danzaburou
bigdaddy5646
Danzaburou
Level 26
God Stats
15W - 24L
1,432 SR
Queue Stats
19W - 28L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
8 / 5 / 7
12,519
894
11,763
11,050
3,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 3 / 17
12,723
909
20,715
11,664
5,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Scyloth
Cthulhu
15
1 / 9 / 14
9,807
701
10,501
25,113
20,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
trent98
Medusa
18
8 / 5 / 11
12,913
922
16,187
16,983
6,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
xXdl0olbXx
Bellona
17
5 / 4 / 11
11,782
842
11,557
16,986
17,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Big Al9088
Camazotz
17
6 / 9 / 12
11,416
815
12,440
20,947
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Stravith
Da Ji
18
10 / 5 / 4
12,294
878
16,317
11,916
5,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Thoalis
Sobek
17
6 / 4 / 14
11,783
842
11,418
23,606
32,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
babyglou
Hades
16
1 / 7 / 16
10,179
727
8,986
15,497
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bigdaddy5646
Danzaburou
16
3 / 3 / 17
10,595
757
14,142
11,892
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
89
28
Kills
26
26
Deaths
28
60
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
5
7
2.3
L
Camazotz
Big Al9088
Camazotz
6
9
12
1.33
W
6
3
17
4.83
W
Cthulhu
Scyloth
Cthulhu
1
9
14
0.89
L
Da Ji
Stravith
Da Ji
10
5
4
2.4
L
Sobek
Thoalis
Sobek
6
4
14
3.25
L
Hades
babyglou
Hades
1
7
16
1.29
L
Danzaburou
bigdaddy5646
Danzaburou
3
3
17
3.83
W
Medusa
trent98
Medusa
8
5
11
2.7
W
Bellona
xXdl0olbXx
Bellona
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,723
Damage
63,303
81,796
Taken
83,858
52,891
Mitigated
69,444
22,146
Healing
24,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,763
3,271
667
1,197
11,050
3,963
71
2,739
8,222
20,454
0
L
Camazotz
Big Al9088
Camazotz
12,440
3,763
1,808
5,932
20,947
11,762
1,284
9,014
11,374
0
30,040
W
20,715
2,459
1,018
4,911
11,664
5,074
353
3,805
7,650
51,286
0
W
Cthulhu
Scyloth
Cthulhu
10,501
1,434
1,453
5,332
25,113
20,034
435
6,607
17,883
21,819
0
L
Da Ji
Stravith
Da Ji
16,317
3,160
0
412
11,916
5,845
96
4,492
7,071
0
39,984
L
Sobek
Thoalis
Sobek
11,418
941
1,371
7,462
23,606
32,889
28
11,769
10,570
25,050
0
L
Hades
babyglou
Hades
8,986
1,506
1,834
3,515
15,497
13,814
679
8,250
6,626
23,223
0
L
Danzaburou
bigdaddy5646
Danzaburou
14,142
6,229
224
2,147
11,892
5,134
442
6,345
5,090
0
34,093
W
Medusa
trent98
Medusa
16,187
8,872
0
3,554
16,983
6,309
1,391
3,113
13,502
0
41,425
W
Bellona
xXdl0olbXx
Bellona
11,557
3,916
1,209
2,805
16,986
17,511
1,602
3,240
13,144
0
34,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,744
Gold Earned
56,267
245
Minions Killed
236
7
Camps Cleared
6
1,158,881
Distance Traveled
1,196,275
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,519
894
17
1
1
201,524
0
L
Camazotz
11,416
815
63
5
0
225,523
1
W
Eset
12,723
909
91
7
2
264,444
0
W
Cthulhu
9,807
701
26
2
1
215,149
0
L
Da Ji
12,294
878
59
4
4
249,300
4
L
Sobek
11,783
842
24
2
1
270,756
1
L
Hades
10,179
727
38
3
0
218,236
1
L
Danzaburou
10,595
757
52
4
1
232,460
0
W
Medusa
12,913
922
64
5
1
244,249
0
W
Bellona
11,782
842
47
3
2
233,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role