Player Matchup

Fenrir
Fenrir
FLRW
Fenrir
Level 87
God Stats
2W - 2L
1,781 SR
Queue Stats
95W - 112L
1,532 Elo+
Party 2
Atlas
Atlas
HDY19990
Atlas
Level 120
God Stats
0W - 1L
1,349 SR
Queue Stats
14W - 6L
1,616 Elo+
Party 1
Izanami
Izanami
PKnator
Izanami
Level 106
God Stats
2W - 1L
1,805 SR
Queue Stats
117W - 113L
1,561 Elo+
Solo
Set
Set
Rhino717513
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,561 Elo+
Party 1
Scylla
Scylla
faeriday
Scylla
Level 127
God Stats
1W - 3L
1,745 SR
Queue Stats
117W - 121L
1,575 Elo+
Party 2
Team Averages
Level 114
1,636 SR
1,569 Elo+

VS

Team Averages
Level 153
1,323 SR
1,505 Elo+
Thoth
Thoth
Disciple17
Thoth
Level 160
God Stats
4W - 1L
1,577 SR
Queue Stats
240W - 199L
1,550 Elo+
Party 3
Cthulhu
Cthulhu
MRxBUBBLESNATCH
Cthulhu
Level 156
God Stats
2W - 1L
1,317 SR
Queue Stats
50W - 50L
1,489 Elo+
Party 3
Poseidon
Poseidon
RoShamBoBo
Poseidon
Level 131
God Stats
1W - 0L
1,307 SR
Queue Stats
103W - 104L
1,473 Elo+
Party 3
Medusa
Medusa
i failed ebonix
Medusa
Level 160
God Stats
2W - 5L
1,197 SR
Queue Stats
307W - 297L
1,584 Elo+
Party 3
Vulcan
Vulcan
smeagolsbarber
Vulcan
Level 157
God Stats
2W - 5L
1,218 SR
Queue Stats
314W - 337L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FLRW
Fenrir
15
2 / 11 / 11
8,939
688
9,607
20,028
8,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
HDY19990
Atlas
17
6 / 7 / 9
10,496
807
9,672
20,106
27,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
PKnator
Izanami
16
7 / 8 / 6
9,836
757
12,900
13,850
4,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 10
11,170
859
12,467
14,930
7,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
faeriday
Scylla
14
1 / 10 / 15
8,654
666
10,677
13,872
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
17 / 3 / 17
12,916
994
24,017
16,187
14,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 4 / 21
11,970
921
13,082
22,653
28,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
RoShamBoBo
Poseidon
17
10 / 6 / 9
10,940
842
10,236
11,014
4,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 5 / 22
11,200
862
13,933
13,384
5,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 6 / 14
10,698
823
10,454
10,424
4,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
125
23
Kills
42
42
Deaths
24
51
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Thoth
17
3
17
8.5
L
Fenrir
FLRW
Fenrir
2
11
11
0.68
L
Atlas
HDY19990
Atlas
6
7
9
1.5
W
7
4
21
4.38
L
Izanami
PKnator
Izanami
7
8
6
1.25
L
7
6
10
2
W
Poseidon
RoShamBoBo
Poseidon
10
6
9
2.42
L
Scylla
faeriday
Scylla
1
10
15
0.85
W
4
5
22
3
W
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,323
Damage
71,722
82,786
Taken
73,662
53,262
Mitigated
56,327
13,816
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
24,017
773
875
5,197
16,187
14,069
1,126
4,149
12,038
33,742
0
L
Fenrir
FLRW
Fenrir
9,607
930
638
874
20,028
8,698
265
15,139
4,889
0
16,016
L
Atlas
HDY19990
Atlas
9,672
2,998
650
1,362
20,106
27,515
96
12,892
7,214
23,245
0
W
13,082
505
894
4,085
22,653
28,318
178
4,442
18,211
26,613
0
L
Izanami
PKnator
Izanami
12,900
7,297
536
2,548
13,850
4,771
0
10,638
3,212
0
20,934
L
12,467
4,283
1,565
3,235
14,930
7,643
0
8,946
5,984
0
31,855
W
Poseidon
RoShamBoBo
Poseidon
10,236
1,925
1,873
1,068
11,014
4,279
1,113
2,844
8,170
19,161
0
L
Scylla
faeriday
Scylla
10,677
232
1,240
1,168
13,872
4,635
0
10,174
3,698
23,680
0
W
13,933
4,110
1,323
1,642
13,384
5,294
1,627
4,292
9,092
0
32,549
W
10,454
6,926
889
655
10,424
4,367
653
4,622
5,802
23,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
57,724
110
Minions Killed
134
0
Camps Cleared
0
1,100,643
Distance Traveled
1,208,313
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,916
994
15
1
0
288,143
1
L
Fenrir
8,939
688
11
1
0
213,748
0
L
Atlas
10,496
807
15
1
0
231,891
0
W
Cthulhu
11,970
921
19
1
0
271,548
1
L
Izanami
9,836
757
20
2
0
202,827
0
L
Set
11,170
859
38
3
0
230,369
1
W
Poseidon
10,940
842
38
3
0
202,486
0
L
Scylla
8,654
666
26
2
0
221,808
0
W
Medusa
11,200
862
36
3
0
236,437
0
W
Vulcan
10,698
823
26
2
0
209,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role