Player Matchup

Jing Wei
Jing Wei
SKIGURL
Jing Wei
Level 114
God Stats
2W - 1L
1,411 SR
Queue Stats
171W - 175L
1,391 Elo+
Party 2
Atlas
Atlas
Thebigguy3905
Atlas
Level 54
God Stats
1W - 0L
1,195 SR
Queue Stats
14W - 38L
1,258 Elo+
Party 2
Olorun
Olorun
bub2
Olorun
Level 144
God Stats
2W - 3L
1,585 SR
Queue Stats
116W - 139L
1,327 Elo+
Party 2
Medusa
Medusa
gankr
Medusa
Level 115
God Stats
1W - 1L
1,277 SR
Queue Stats
111W - 111L
1,422 Elo+
Solo
King Arthur
King Arthur
xXC1oud3dXx
King Arthur
Level 127
God Stats
1W - 3L
1,096 SR
Queue Stats
88W - 109L
1,398 Elo+
Party 2
Team Averages
Level 111
1,313 SR
1,359 Elo+

VS

Team Averages
Level 116
1,483 SR
1,430 Elo+
Xing Tian
Xing Tian
Jarlaxle1556
Xing Tian
Level 105
God Stats
3W - 2L
1,642 SR
Queue Stats
141W - 147L
1,407 Elo+
Party 1
Apollo
Apollo
JohnyOsiOsi
Apollo
Level 109
God Stats
3W - 6L
1,332 SR
Queue Stats
327W - 327L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Nightbreaker V2
Baron Samedi
Level 128
God Stats
4W - 1L
1,653 SR
Queue Stats
275W - 272L
1,408 Elo+
Party 1
Thor
Thor
RetiredPirate34
Thor
Level 102
God Stats
0W - 1L
1,259 SR
Queue Stats
94W - 117L
1,454 Elo+
Solo
Zeus
Zeus
theghostgamer19
Zeus
Level 135
God Stats
5W - 5L
1,528 SR
Queue Stats
377W - 399L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SKIGURL
Jing Wei
19
2 / 8 / 18
12,472
693
14,388
19,574
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 8 / 16
12,644
702
13,904
23,991
28,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
bub2
Olorun
20
10 / 5 / 12
14,657
814
21,252
19,556
9,352
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
gankr
Medusa
20
10 / 4 / 13
14,199
789
25,664
15,694
6,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xXC1oud3dXx
King Arthur
18
2 / 10 / 13
11,690
649
15,282
27,457
22,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jarlaxle1556
Xing Tian
20
6 / 5 / 19
12,677
704
13,827
31,054
35,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
20
19 / 5 / 8
15,211
845
25,273
21,843
11,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Nightbreaker V2
Baron Samedi
20
6 / 4 / 20
13,158
731
17,702
22,685
12,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 6 / 17
11,338
630
7,700
17,019
10,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 6 / 14
11,480
638
19,832
9,345
3,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
113
26
Kills
35
35
Deaths
26
72
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Jarlaxle1556
Xing Tian
6
5
19
3.1
L
Apollo
19
5
8
4.6
L
Baron Samedi
Nightbreaker V2
Baron Samedi
6
4
20
4
L
2
6
17
1.75
W
Jing Wei
SKIGURL
Jing Wei
2
8
18
1.38
W
2
8
16
1.25
W
Olorun
bub2
Olorun
10
5
12
3.2
W
Medusa
gankr
Medusa
10
4
13
4.13
L
2
6
14
1.5
W
King Arthur
xXC1oud3dXx
King Arthur
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,490
Damage
84,334
106,272
Taken
101,946
73,922
Mitigated
73,866
31,197
Healing
31,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Jarlaxle1556
Xing Tian
13,827
1,058
1,855
5,144
31,054
35,561
251
8,527
22,527
19,400
0
L
Apollo
25,273
16,718
404
6,465
21,843
11,612
3,590
8,199
13,644
0
50,329
L
Baron Samedi
Nightbreaker V2
Baron Samedi
17,702
1,094
5,601
6,561
22,685
12,696
1,306
7,013
15,672
42,105
0
L
7,700
423
1,496
2,894
17,019
10,189
357
5,635
11,384
0
22,495
W
Jing Wei
SKIGURL
Jing Wei
14,388
10,037
2,179
3,393
19,574
6,714
1,831
11,709
7,865
0
28,965
W
13,904
5,060
3,164
2,120
23,991
28,231
144
10,028
13,963
27,091
0
W
Olorun
bub2
Olorun
21,252
11,967
1,722
7,671
19,556
9,352
2,215
9,925
9,631
45,771
3,851
W
Medusa
gankr
Medusa
25,664
10,728
3,084
3,713
15,694
6,743
1,344
7,599
8,095
0
53,461
L
19,832
1,463
275
856
9,345
3,808
204
3,871
5,474
33,559
0
W
King Arthur
xXC1oud3dXx
King Arthur
15,282
1,135
1,471
2,680
27,457
22,882
0
12,100
15,357
0
30,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,662
Gold Earned
63,864
184
Minions Killed
178
0
Camps Cleared
0
1,572,587
Distance Traveled
1,400,923
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,677
704
8
0
0
318,174
1
L
Apollo
15,211
845
69
4
0
266,350
0
L
Baron Samedi
13,158
731
41
2
0
333,477
0
L
Thor
11,338
630
32
2
0
295,342
0
W
Jing Wei
12,472
693
37
2
0
293,020
4
W
Atlas
12,644
702
23
1
0
277,597
0
W
Olorun
14,657
814
60
3
0
305,056
1
W
Medusa
14,199
789
40
2
0
380,375
4
L
Zeus
11,480
638
28
2
0
187,580
0
W
King Arthur
11,690
649
24
1
0
316,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role