Player Matchup

Sol
Sol
Ashybashy1507
Sol
Level 16
God Stats
3W - 3L
1,257 SR
Queue Stats
13W - 23L
1,257 Elo+
Party 2
Bastet
Bastet
Xx ViPErZ0
Bastet
Level 62
God Stats
23W - 14L
1,595 SR
Queue Stats
140W - 188L
1,386 Elo+
Party 2
Erlang Shen
Erlang Shen
chazkillo
Erlang Shen
Level 84
God Stats
1W - 4L
1,482 SR
Queue Stats
159W - 213L
1,385 Elo+
Party 2
Team Averages
Level 54
1,445 SR
1,343 Elo+

VS

Team Averages
Level 71
1,484 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigBanton
Chaac
Level 39
God Stats
9W - 9L
1,516 SR
Queue Stats
216W - 177L
1,503 Elo+
Party 1
Thor
Thor
SumPifffArmors
Thor
Level 26
God Stats
2W - 2L
1,437 SR
Queue Stats
106W - 124L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
9,505
679
3,500
7,071
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Xx ViPErZ0
Bastet
13
5 / 8 / 4
9,489
678
15,213
15,977
5,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
chazkillo
Erlang Shen
12
2 / 7 / 6
8,857
633
7,721
19,540
11,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
10 / 1 / 7
11,565
826
17,043
11,573
4,328
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
BigBanton
Chaac
15
6 / 3 / 8
11,083
792
12,026
16,620
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 6 / 9
9,451
675
6,898
14,259
6,917
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
18
18
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
7
13.5
L
2
3
4
1.33
W
Chaac
BigBanton
Chaac
6
3
8
3.33
W
2
6
9
1.08
L
Bastet
Xx ViPErZ0
Bastet
5
8
4
0.88
L
Erlang Shen
chazkillo
Erlang Shen
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
35,967
42,588
Taken
42,452
19,600
Mitigated
23,984
6,823
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,043
4,395
0
6,667
11,573
4,328
1,916
633
10,940
60,663
0
L
3,500
1,056
0
1,517
7,071
2,453
0
2,871
3,996
18,716
1,428
W
Chaac
BigBanton
Chaac
12,026
1,687
413
6,608
16,620
12,739
1,040
2,908
13,712
609
39,437
W
6,898
1,111
0
991
14,259
6,917
262
248
14,011
0
15,448
L
Bastet
Xx ViPErZ0
Bastet
15,213
2,548
358
2,815
15,977
5,613
0
5,841
9,476
0
33,062
L
Erlang Shen
chazkillo
Erlang Shen
7,721
3,691
0
2,133
19,540
11,534
0
8,544
10,368
0
25,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
32,099
101
Minions Killed
188
3
Camps Cleared
9
690,085
Distance Traveled
753,693
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,565
826
98
7
5
276,520
2
L
Sol
9,505
679
37
3
1
162,110
1
W
Chaac
11,083
792
65
5
2
276,697
2
W
Thor
9,451
675
25
2
2
200,476
0
L
Bastet
9,489
678
37
3
0
276,241
0
L
Erlang Shen
8,857
633
27
2
2
251,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role