Player Matchup

Cupid
Cupid
AsbestosBreather
Cupid
Level 143
God Stats
5W - 3L
1,686 SR
Queue Stats
522W - 494L
1,555 Elo+
Solo
Chronos
Chronos
Kennyv13
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,458 Elo+
Party 1
Artemis
Artemis
MinksGri
Artemis
Level 139
God Stats
14W - 14L
1,613 SR
Queue Stats
632W - 623L
1,550 Elo+
Solo
Khepri
Khepri
TacoHeat-
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,611 Elo+
Solo
King Arthur
King Arthur
YungDelicious
King Arthur
Level 137
God Stats
0W - 1L
1,501 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 1
Team Averages
Level 135
1,560 SR
1,537 Elo+

VS

Team Averages
Level 125
1,499 SR
1,575 Elo+
Achilles
Achilles
Neshoba23
Achilles
Level 106
God Stats
2W - 0L
1,722 SR
Queue Stats
54W - 52L
1,570 Elo+
Party 2
Apollo
Apollo
Perantucci
Apollo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 163L
1,623 Elo+
Party 2
Nike
Nike
genbuddha
Nike
Level 160
God Stats
2W - 1L
1,660 SR
Queue Stats
84W - 69L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
unknownairman15
Nu Wa
Level 109
God Stats
1W - 2L
1,222 SR
Queue Stats
79W - 94L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
wolfgames52
Baron Samedi
Level 88
God Stats
3W - 8L
1,391 SR
Queue Stats
327W - 329L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 11
12,163
676
30,527
16,733
9,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Kennyv13
Chronos
19
3 / 6 / 10
11,556
642
18,191
23,884
10,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
MinksGri
Artemis
20
3 / 3 / 13
11,729
652
31,418
15,836
9,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Khepri
TacoHeat-
Khepri
18
4 / 7 / 13
12,524
696
11,844
26,577
43,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
YungDelicious
King Arthur
19
5 / 7 / 8
13,042
725
15,257
27,946
32,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Neshoba23
Achilles
20
6 / 3 / 14
12,814
712
15,702
30,069
52,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Perantucci
Apollo
20
6 / 4 / 11
13,586
755
25,124
25,095
15,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
19
5 / 5 / 14
13,336
741
11,945
33,592
42,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 3 / 11
12,139
674
25,740
15,313
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
wolfgames52
Baron Samedi
20
3 / 3 / 17
12,949
719
21,958
22,075
25,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
91
18
Kills
24
26
Deaths
18
55
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
3
11
2.83
L
Chronos
Kennyv13
Chronos
3
6
10
1.33
L
Artemis
MinksGri
Artemis
3
3
13
3.17
W
Achilles
Neshoba23
Achilles
6
3
14
4.33
W
Apollo
Perantucci
Apollo
6
4
11
2.88
L
Khepri
TacoHeat-
Khepri
4
7
13
1.5
L
King Arthur
YungDelicious
King Arthur
5
7
8
1.29
W
Nike
5
5
14
2.4
W
4
3
11
3.17
W
Baron Samedi
wolfgames52
Baron Samedi
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,237
Damage
100,469
110,976
Taken
126,144
104,582
Mitigated
143,148
44,002
Healing
51,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,527
10,020
6,640
6,938
16,733
9,402
1,543
7,367
8,939
0
71,780
L
Chronos
Kennyv13
Chronos
18,191
4,182
2,188
6,514
23,884
10,365
764
10,253
13,455
40,391
0
L
Artemis
MinksGri
Artemis
31,418
11,243
2,518
5,219
15,836
9,168
1,318
5,711
10,034
0
60,671
W
Achilles
Neshoba23
Achilles
15,702
2,235
3,507
6,679
30,069
52,316
0
6,438
23,631
1,472
23,783
W
Apollo
Perantucci
Apollo
25,124
17,635
0
6,535
25,095
15,557
3,905
6,903
18,192
0
56,773
L
Khepri
TacoHeat-
Khepri
11,844
573
2,329
4,728
26,577
43,051
213
13,366
12,653
24,170
0
L
King Arthur
YungDelicious
King Arthur
15,257
1,557
1,849
5,079
27,946
32,596
0
11,301
15,964
0
28,982
W
Nike
11,945
1,684
1,533
6,336
33,592
42,408
314
7,264
26,328
0
21,837
W
25,740
5,555
4,548
2,572
15,313
7,711
1,912
4,110
11,203
49,060
0
W
Baron Samedi
wolfgames52
Baron Samedi
21,958
2,871
12,765
6,906
22,075
25,156
663
5,320
16,755
45,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,014
Gold Earned
64,824
207
Minions Killed
197
0
Camps Cleared
0
1,571,759
Distance Traveled
1,638,138
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,163
676
66
4
0
304,929
0
L
Chronos
11,556
642
50
3
0
331,600
0
L
Artemis
11,729
652
41
2
0
292,781
0
W
Achilles
12,814
712
20
1
0
366,768
1
W
Apollo
13,586
755
85
5
0
301,871
1
L
Khepri
12,524
696
23
1
0
311,620
0
L
King Arthur
13,042
725
27
2
0
330,829
1
W
Nike
13,336
741
17
1
0
335,871
0
W
Nu Wa
12,139
674
25
1
0
323,826
1
W
Baron Samedi
12,949
719
50
3
0
309,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role