Player Matchup

Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Alalu
Fenrir
Masters
Level 160
God Stats
8W - 16L
1,539 SR
Queue Stats
197W - 207L
2,271 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Gekoscar
Hou Yi
Diamond III
Level 160
God Stats
2W - 1L
1,603 SR
Queue Stats
132W - 126L
2,310 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Otsoagreek
Erlang Shen
Diamond V
Level 160
God Stats
2W - 1L
1,682 SR
Queue Stats
142W - 133L
2,149 MMR
Solo
Thanatos
Thanatos
Masters
dHyperion
Thanatos
Masters
Level 156
God Stats
13W - 10L
1,668 SR
Queue Stats
325W - 306L
2,769 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,599 SR
2,200 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 102
1,711 SR
2,382 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
Luisferdi1234
Ah Muzen Cab
Masters
Level 84
God Stats
9W - 7L
1,737 SR
Queue Stats
315W - 292L
2,427 MMR
Party 1
Pele
Pele
Diamond III
Nebulaas
Pele
Diamond III
Level 159
God Stats
0W - 1L
1,886 SR
Queue Stats
62W - 43L
2,347 MMR
Solo
Sobek
Sobek
Masters
Not0scar
Sobek
Masters
Level 147
God Stats
4W - 10L
1,578 SR
Queue Stats
312W - 297L
2,181 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
TotalKraken
Ne Zha
Platinum II
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 78L
2,009 MMR
Solo
Thoth
Thoth
Masters
VoidJM
Thoth
Masters
Level 66
God Stats
7W - 2L
1,856 SR
Queue Stats
171W - 139L
2,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
5 / 0 / 4
6,366
637
5,405
4,289
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Alalu
Fenrir
8
1 / 1 / 6
5,459
546
5,128
9,182
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Gekoscar
Hou Yi
12
2 / 0 / 2
6,694
669
3,112
4,782
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Otsoagreek
Erlang Shen
12
4 / 0 / 0
7,154
715
4,224
6,985
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
dHyperion
Thanatos
11
5 / 1 / 6
6,469
647
6,262
7,825
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArtioCamazotzOdin

VS

Bans
CliodhnaKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Luisferdi1234
Ah Muzen Cab
10
0 / 2 / 0
5,313
531
2,969
4,863
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
0 / 4 / 0
5,377
538
1,386
5,870
2,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Not0scar
Sobek
7
0 / 3 / 2
4,813
481
2,715
8,784
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
9
2 / 4 / 0
5,389
539
3,923
7,555
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
VoidJM
Thoth
8
0 / 4 / 2
4,848
485
4,751
6,083
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
2
2
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
4
7
W
Fenrir
Alalu
Fenrir
1
1
6
4
W
Hou Yi
Gekoscar
Hou Yi
2
0
2
3
L
Ah Muzen Cab
Luisferdi1234
Ah Muzen Cab
0
2
0
0
L
Pele
0
4
0
0
L
Sobek
Not0scar
Sobek
0
3
2
0.33
W
Erlang Shen
Otsoagreek
Erlang Shen
4
0
0
4
L
Ne Zha
2
4
0
0.5
L
Thoth
VoidJM
Thoth
0
4
2
0.25
W
Thanatos
dHyperion
Thanatos
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
15,744
33,063
Taken
33,155
13,223
Mitigated
12,434
20,589
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,405
969
0
2,572
4,289
1,735
7
2,596
1,693
34,238
0
W
Fenrir
Alalu
Fenrir
5,128
1,779
101
3,857
9,182
3,332
0
2,109
7,073
0
16,512
W
Hou Yi
Gekoscar
Hou Yi
3,112
1,257
0
1,967
4,782
1,280
0
513
4,269
0
45,436
L
Ah Muzen Cab
Luisferdi1234
Ah Muzen Cab
2,969
1,317
0
2,212
4,863
957
0
154
4,709
0
39,046
L
Pele
1,386
562
0
413
5,870
2,793
0
0
5,870
0
29,844
L
Sobek
Not0scar
Sobek
2,715
351
243
2,868
8,784
4,940
0
2,430
6,148
11,334
0
W
Erlang Shen
Otsoagreek
Erlang Shen
4,224
2,439
0
4,188
6,985
3,795
0
0
6,985
0
43,197
L
Ne Zha
3,923
1,047
0
1,584
7,555
2,666
0
1,920
5,479
0
26,507
L
Thoth
VoidJM
Thoth
4,751
360
0
1,628
6,083
1,078
0
613
5,390
31,370
0
W
Thanatos
dHyperion
Thanatos
6,262
1,763
0
7,904
7,825
3,081
0
2,248
5,577
0
37,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
25,740
394
Minions Killed
291
0
Camps Cleared
0
1,052,194
Distance Traveled
997,752
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,366
637
80
8
0
205,640
4
W
Fenrir
5,459
546
27
3
0
212,969
0
W
Hou Yi
6,694
669
116
12
0
191,046
5
L
Ah Muzen Cab
5,313
531
75
8
0
209,696
2
L
Pele
5,377
538
74
7
0
193,668
2
L
Sobek
4,813
481
21
2
0
189,376
6
W
Erlang Shen
7,154
715
103
10
0
204,770
6
L
Ne Zha
5,389
539
53
5
0
203,678
2
L
Thoth
4,848
485
68
7
0
201,334
1
W
Thanatos
6,469
647
68
7
0
237,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role