Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Awkward_charlie
Ah Muzen Cab
Level 126
God Stats
4W - 3L
1,635 SR
Queue Stats
138W - 136L
1,561 Elo+
Party 2
Poseidon
Poseidon
Blood_Diamonds78
Poseidon
Level 154
God Stats
8W - 7L
1,657 SR
Queue Stats
485W - 438L
1,578 Elo+
Party 2
Fenrir
Fenrir
VOLTAGE7777
Fenrir
Level 123
God Stats
4W - 3L
1,593 SR
Queue Stats
61W - 61L
1,556 Elo+
Solo
Cthulhu
Cthulhu
kingofdiamonds75
Cthulhu
Level 142
God Stats
1W - 4L
1,455 SR
Queue Stats
216W - 209L
1,504 Elo+
Party 2
Thanatos
Thanatos
streetrod107
Thanatos
Level 142
God Stats
34W - 24L
1,666 SR
Queue Stats
442W - 430L
1,586 Elo+
Party 2
Team Averages
Level 137
1,601 SR
1,557 Elo+

VS

Team Averages
Level 131
1,483 SR
1,553 Elo+
Kuzenbo
Kuzenbo
JagerBomber9724
Kuzenbo
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 265L
1,533 Elo+
Party 1
Chernobog
Chernobog
MOEOVER9000
Chernobog
Level 125
God Stats
3W - 3L
1,211 SR
Queue Stats
378W - 423L
1,551 Elo+
Party 1
Hercules
Hercules
ScoobieDoobies
Hercules
Level 160
God Stats
7W - 9L
1,496 SR
Queue Stats
506W - 563L
1,546 Elo+
Party 1
Janus
Janus
SpeedWagonFNDN
Janus
Level 153
God Stats
2W - 1L
1,425 SR
Queue Stats
201W - 178L
1,526 Elo+
Solo
Susano
Susano
cvilleballer44
Susano
Level 127
God Stats
5W - 1L
1,782 SR
Queue Stats
283W - 299L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Awkward_charlie
Ah Muzen Cab
10
0 / 1 / 1
5,899
492
4,133
6,570
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 3
6,440
537
3,467
6,558
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
7
0 / 3 / 0
4,799
400
1,970
6,272
2,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 2 / 2
5,224
435
4,376
8,053
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
streetrod107
Thanatos
12
4 / 2 / 1
6,528
544
6,430
7,115
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,901
492
2,052
5,147
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
MOEOVER9000
Chernobog
10
1 / 2 / 2
6,102
509
6,033
7,902
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
6 / 0 / 2
7,812
651
9,556
7,018
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 0 / 2
7,052
588
2,911
5,035
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 2
6,589
549
2,568
7,103
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
12
12
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Awkward_charlie
Ah Muzen Cab
0
1
1
0.5
L
1
4
3
0.63
W
1
0
1
1.5
W
Chernobog
MOEOVER9000
Chernobog
1
2
2
1
W
Hercules
6
0
2
7
W
3
0
2
4
L
Fenrir
0
3
0
0
W
1
3
2
0.67
L
0
2
2
0.5
L
Thanatos
streetrod107
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
23,120
34,568
Taken
32,205
13,100
Mitigated
12,648
13,703
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Awkward_charlie
Ah Muzen Cab
4,133
2,176
0
3,590
6,570
1,729
1,578
531
5,996
0
40,463
L
3,467
354
0
1,350
6,558
1,654
306
2,214
4,251
36,697
0
W
2,052
758
324
2,058
5,147
3,085
0
1,999
3,148
11,135
0
W
Chernobog
MOEOVER9000
Chernobog
6,033
4,170
0
3,347
7,902
2,595
160
1,575
6,327
0
38,417
W
Hercules
9,556
2,792
0
3,218
7,018
3,824
0
674
6,119
2,552
41,472
W
2,911
219
0
888
5,035
1,343
152
2,554
2,481
40,506
0
L
Fenrir
1,970
307
0
775
6,272
2,310
0
0
5,940
0
13,000
W
2,568
198
0
2,608
7,103
1,801
0
1,041
6,062
0
38,468
L
4,376
413
0
1,037
8,053
4,497
0
1,538
6,335
19,994
0
L
Thanatos
streetrod107
Thanatos
6,430
1,547
0
6,951
7,115
2,910
0
939
5,907
0
38,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
33,456
310
Minions Killed
362
0
Camps Cleared
0
1,091,508
Distance Traveled
1,273,803
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,899
492
78
7
0
238,926
4
L
Poseidon
6,440
537
85
7
0
215,207
6
W
Kuzenbo
5,901
492
31
3
0
258,659
1
W
Chernobog
6,102
509
77
6
0
234,094
3
W
Hercules
7,812
651
80
7
0
260,578
0
W
Janus
7,052
588
100
8
0
256,048
4
L
Fenrir
4,799
400
31
3
0
132,177
1
W
Susano
6,589
549
74
6
0
264,424
2
L
Cthulhu
5,224
435
45
4
0
246,446
2
L
Thanatos
6,528
544
71
6
0
258,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role