Player Matchup

Erlang Shen
Erlang Shen
Mr_FrosteeZe
Erlang Shen
Level 123
God Stats
0W - 1L
1,693 SR
Queue Stats
7W - 6L
1,626 Elo+
Party 2
King Arthur
King Arthur
Townnneyyy
King Arthur
Level 122
God Stats
7W - 6L
1,456 SR
Queue Stats
84W - 52L
1,597 Elo+
Party 2
Hades
Hades
WUMBO_THE_WISE
Hades
Level 121
God Stats
1W - 1L
1,594 SR
Queue Stats
74W - 52L
1,670 Elo+
Party 2
Team Averages
Level 122
1,581 SR
1,631 Elo+

VS

Team Averages
Level 144
1,549 SR
1,603 Elo+
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FAITHxSHADOWS
King Arthur
Level 145
God Stats
5W - 6L
1,543 SR
Queue Stats
209W - 153L
1,696 Elo+
Party 1
Bastet
Bastet
TX Prometheus
Bastet
Level 138
God Stats
3W - 1L
1,603 SR
Queue Stats
212W - 150L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mr_FrosteeZe
Erlang Shen
12
2 / 5 / 3
8,821
630
5,152
16,770
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Townnneyyy
King Arthur
12
2 / 4 / 4
8,658
618
7,938
14,586
17,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 5 / 2
8,788
628
8,470
16,787
7,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 2 / 10
10,081
720
11,393
8,935
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
FAITHxSHADOWS
King Arthur
14
7 / 3 / 7
10,169
726
14,151
11,843
9,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 9
9,425
673
15,336
8,815
2,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
14
14
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
10
4.5
W
King Arthur
FAITHxSHADOWS
King Arthur
7
3
7
3.5
L
Erlang Shen
Mr_FrosteeZe
Erlang Shen
2
5
3
0.7
W
3
2
9
3.75
L
King Arthur
Townnneyyy
King Arthur
2
4
4
1
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,560
Damage
40,880
48,143
Taken
29,593
36,922
Mitigated
15,885
11,195
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,393
4,864
0
4,293
8,935
3,120
1,388
3,956
4,866
32,974
0
W
King Arthur
FAITHxSHADOWS
King Arthur
14,151
1,722
0
2,517
11,843
9,894
212
2,512
8,933
0
29,671
L
Erlang Shen
Mr_FrosteeZe
Erlang Shen
5,152
1,724
0
3,251
16,770
11,116
0
4,076
12,371
0
26,361
W
15,336
1,701
0
2,323
8,815
2,871
918
2,343
6,108
0
35,497
L
King Arthur
Townnneyyy
King Arthur
7,938
774
477
1,576
14,586
17,931
0
3,827
10,422
0
23,394
L
8,470
783
372
5,519
16,787
7,875
0
3,925
12,420
33,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,267
Gold Earned
29,675
166
Minions Killed
140
8
Camps Cleared
4
683,800
Distance Traveled
779,710
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,081
720
55
4
1
244,767
1
W
King Arthur
10,169
726
45
3
0
243,816
2
L
Erlang Shen
8,821
630
53
4
3
219,137
0
W
Bastet
9,425
673
40
3
3
291,127
3
L
King Arthur
8,658
618
40
3
2
243,536
4
L
Hades
8,788
628
73
5
3
221,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role