Player Matchup

Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Forge319
Fafnir
Level 33
God Stats
0W - 5L
1,500 SR
Queue Stats
27W - 31L
1,511 Elo+
Party 2
Izanami
Izanami
chiefita117
Izanami
Level 18
God Stats
10W - 7L
1,661 SR
Queue Stats
14W - 17L
1,411 Elo+
Party 1
Hachiman
Hachiman
classyrussian19
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,541 Elo+
Party 2
Janus
Janus
tdog293
Janus
Level 54
God Stats
1W - 3L
1,225 SR
Queue Stats
76W - 75L
1,491 Elo+
Party 1
Team Averages
Level 40
1,477 SR
1,491 Elo+

VS

Team Averages
Level 79
1,528 SR
1,416 Elo+
Kukulkan
Kukulkan
Carlos23Ash
Kukulkan
Level 17
God Stats
7W - 6L
1,456 SR
Queue Stats
9W - 14L
1,335 Elo+
Party 3
Ymir
Ymir
HippyKit
Ymir
Level 154
God Stats
10W - 12L
1,477 SR
Queue Stats
635W - 708L
1,453 Elo+
Solo
Chaac
Chaac
LaffyTaffy5405
Chaac
Level 67
God Stats
19W - 17L
1,535 SR
Queue Stats
204W - 212L
1,403 Elo+
Party 3
Nemesis
Nemesis
LilMya
Nemesis
Level 29
God Stats
23W - 17L
1,531 SR
Queue Stats
78W - 83L
1,399 Elo+
Party 4
Rama
Rama
блинковски
Rama
Level 129
God Stats
10W - 6L
1,639 SR
Queue Stats
320W - 284L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 4 / 1
8,581
505
13,082
18,852
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Forge319
Fafnir
10
1 / 4 / 1
7,294
429
1,575
16,302
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
chiefita117
Izanami
12
0 / 8 / 1
7,351
432
5,092
11,916
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
11
1 / 7 / 0
7,420
436
4,280
14,256
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
tdog293
Janus
15
3 / 4 / 2
9,200
541
11,470
11,521
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carlos23Ash
Kukulkan
16
3 / 1 / 2
10,063
592
6,523
11,051
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
1 / 2 / 11
8,962
527
3,749
12,011
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 1
10,298
606
15,892
18,990
13,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
LilMya
Nemesis
16
4 / 4 / 8
10,340
608
6,662
13,861
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
14 / 1 / 4
12,126
713
18,179
10,374
3,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
27
27
Deaths
11
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
1
0.88
W
Kukulkan
Carlos23Ash
Kukulkan
3
1
2
4
L
Fafnir
Forge319
Fafnir
1
4
1
0.38
W
Ymir
1
2
11
3.25
W
5
3
1
1.83
W
Nemesis
LilMya
Nemesis
4
4
8
2
L
Izanami
chiefita117
Izanami
0
8
1
0.06
L
Hachiman
1
7
0
0.14
L
Janus
tdog293
Janus
3
4
2
1
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,499
Damage
51,005
72,847
Taken
66,287
36,766
Mitigated
35,850
16,043
Healing
25,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,082
3,840
0
5,507
18,852
13,451
755
3,077
15,624
0
51,349
W
Kukulkan
Carlos23Ash
Kukulkan
6,523
361
0
1,736
11,051
4,351
1,305
6,064
4,640
59,073
0
L
Fafnir
Forge319
Fafnir
1,575
437
218
4,381
16,302
13,175
187
2,007
14,238
18,092
0
W
Ymir
3,749
197
101
1,708
12,011
10,315
267
3,454
8,318
30,736
0
W
15,892
4,059
782
10,262
18,990
13,232
1,881
3,530
14,616
11,422
56,567
W
Nemesis
LilMya
Nemesis
6,662
2,665
172
5,548
13,861
4,744
843
2,630
11,005
0
59,032
L
Izanami
chiefita117
Izanami
5,092
3,221
0
1,188
11,916
2,857
1,291
880
10,949
0
44,817
L
Hachiman
4,280
2,997
0
2,897
14,256
3,852
488
3,121
11,030
0
37,955
L
Janus
tdog293
Janus
11,470
498
0
1,852
11,521
3,431
0
3,695
7,784
63,161
0
W
18,179
16,237
0
4,977
10,374
3,208
2,066
1,968
8,319
0
95,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,846
Gold Earned
51,789
404
Minions Killed
529
0
Camps Cleared
0
1,482,564
Distance Traveled
1,660,011
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,581
505
101
6
0
321,535
2
W
Kukulkan
10,063
592
117
7
0
318,853
0
L
Fafnir
7,294
429
30
2
0
308,844
2
W
Ymir
8,962
527
50
3
0
328,980
1
W
Chaac
10,298
606
115
7
0
317,062
1
W
Nemesis
10,340
608
93
5
0
368,338
0
L
Izanami
7,351
432
88
5
0
286,860
0
L
Hachiman
7,420
436
62
4
0
268,031
2
L
Janus
9,200
541
123
7
0
297,294
4
W
Rama
12,126
713
154
9
0
326,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role