Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KrispieKreamer
Neith
Level 15
God Stats
1W - 1L
1,655 SR
Queue Stats
6W - 12L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
WeEeaBoHunter
Gilgamesh
Level 69
God Stats
2W - 3L
1,412 SR
Queue Stats
302W - 220L
1,552 Elo+
Party 1
Team Averages
Level 63
1,522 SR
1,462 Elo+

VS

Team Averages
Level 105
1,586 SR
1,560 Elo+
Ne Zha
Ne Zha
Death by Lag158
Ne Zha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 219L
1,589 Elo+
Solo
Bastet
Bastet
Horusgebel
Bastet
Level 157
God Stats
1W - 0L
1,569 SR
Queue Stats
138W - 135L
1,501 Elo+
Party 2
Thanatos
Thanatos
IL0V3-U-BCH
Thanatos
Level 18
God Stats
4W - 1L
1,690 SR
Queue Stats
29W - 16L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 7 / 2
9,520
595
10,867
18,099
7,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 9 / 1
8,870
554
5,077
12,280
2,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
WeEeaBoHunter
Gilgamesh
13
1 / 5 / 4
9,420
589
9,904
18,946
24,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
10,451
653
7,365
12,728
4,786
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Horusgebel
Bastet
16
10 / 2 / 7
11,843
740
17,470
13,367
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
IL0V3-U-BCH
Thanatos
16
7 / 1 / 13
11,706
732
17,132
13,032
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
21
21
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
2
0.43
W
4
3
11
3.17
W
Bastet
Horusgebel
Bastet
10
2
7
6.75
W
Thanatos
IL0V3-U-BCH
Thanatos
7
1
13
13.5
L
2
9
1
0.28
L
Gilgamesh
WeEeaBoHunter
Gilgamesh
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
41,967
49,325
Taken
39,127
34,101
Mitigated
18,612
5,265
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,867
732
208
3,749
18,099
7,156
0
113
17,146
31,293
0
W
7,365
1,164
0
2,473
12,728
4,786
408
3,665
9,063
0
26,716
W
Bastet
Horusgebel
Bastet
17,470
3,195
0
4,907
13,367
7,208
70
3,795
9,572
0
52,873
W
Thanatos
IL0V3-U-BCH
Thanatos
17,132
1,952
0
12,788
13,032
6,618
1,846
3,804
9,228
0
50,413
L
5,077
2,519
0
436
12,280
2,927
0
4
11,799
0
19,199
L
Gilgamesh
WeEeaBoHunter
Gilgamesh
9,904
2,179
0
872
18,946
24,018
0
66
17,886
0
25,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
34,000
130
Minions Killed
191
3
Camps Cleared
11
772,253
Distance Traveled
933,565
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,520
595
60
4
3
245,616
7
W
Ne Zha
10,451
653
37
2
2
308,515
3
W
Bastet
11,843
740
70
4
5
301,102
1
W
Thanatos
11,706
732
84
5
4
323,948
3
L
Neith
8,870
554
40
3
0
224,768
0
L
Gilgamesh
9,420
589
30
2
0
301,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role