Player Matchup

Thoth
Thoth
DougMcCoquner
Thoth
Level 127
God Stats
1W - 0L
1,639 SR
Queue Stats
54W - 21L
1,745 Elo+
Party 1
Chaac
Chaac
Nitronic9o1
Chaac
Level 146
God Stats
2W - 0L
1,735 SR
Queue Stats
94W - 61L
1,779 Elo+
Party 1
Nemesis
Nemesis
Reapy13
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,658 Elo+
Party 1
Team Averages
Level 100
1,625 SR
1,727 Elo+

VS

Team Averages
Level 73
1,537 SR
1,542 Elo+
Pele
Pele
ItzBrolly
Pele
Level 27
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 2
Bacchus
Bacchus
MinisterEfly
Bacchus
Level 124
God Stats
2W - 1L
1,612 SR
Queue Stats
9W - 3L
1,719 Elo+
Party 2
Merlin
Merlin
Skurmes
Merlin
Level 69
God Stats
2W - 1L
1,464 SR
Queue Stats
3W - 5L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,923
709
14,114
8,590
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 4 / 4
10,869
776
19,660
22,309
17,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Reapy13
Nemesis
12
1 / 5 / 6
8,775
627
5,848
10,739
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
9 / 4 / 3
10,007
715
16,034
20,604
11,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
MinisterEfly
Bacchus
12
3 / 5 / 8
9,624
687
8,023
13,885
14,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Skurmes
Merlin
13
1 / 3 / 10
8,821
630
11,025
10,136
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
13
13
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Pele
9
4
3
2.63
L
Bacchus
MinisterEfly
Bacchus
3
5
8
1.4
W
7
4
4
2.25
W
Nemesis
Reapy13
Nemesis
1
5
6
0.8
L
Merlin
Skurmes
Merlin
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,622
Damage
35,082
41,638
Taken
44,625
23,595
Mitigated
28,672
12,631
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,114
395
0
1,034
8,590
2,695
1,007
4,099
4,249
43,230
0
L
Pele
16,034
3,838
0
6,469
20,604
11,237
0
5,931
13,829
0
31,919
L
Bacchus
MinisterEfly
Bacchus
8,023
758
364
1,832
13,885
14,347
250
5,812
7,552
14,015
0
W
19,660
3,616
468
10,240
22,309
17,001
557
10,724
10,908
5,565
32,165
W
Nemesis
Reapy13
Nemesis
5,848
959
0
889
10,739
3,899
0
4,450
5,885
0
16,856
L
Merlin
Skurmes
Merlin
11,025
773
396
740
10,136
3,088
420
4,980
4,840
41,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
28,452
148
Minions Killed
141
5
Camps Cleared
6
802,983
Distance Traveled
782,756
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,923
709
70
5
2
248,217
2
L
Pele
10,007
715
47
3
2
263,216
3
L
Bacchus
9,624
687
17
1
2
276,874
9
W
Chaac
10,869
776
48
3
2
273,123
3
W
Nemesis
8,775
627
30
2
1
281,643
3
L
Merlin
8,821
630
77
6
2
242,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role