Player Matchup

Scylla
Scylla
ImZabaa
Scylla
Level 92
God Stats
0W - 3L
1,489 SR
Queue Stats
38W - 34L
1,669 Elo+
Party 2
Kuzenbo
Kuzenbo
LULW
Kuzenbo
Level 24
God Stats
0W - 1L
1,635 SR
Queue Stats
5W - 6L
1,406 Elo+
Party 2
Cupid
Cupid
jakesnake156
Cupid
Level 41
God Stats
6W - 5L
1,626 SR
Queue Stats
38W - 42L
1,573 Elo+
Party 2
Team Averages
Level 52
1,583 SR
1,549 Elo+

VS

Team Averages
Level 78
1,441 SR
1,405 Elo+
Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SeaBasSs_FtW
Discordia
Level 69
God Stats
3W - 5L
1,355 SR
Queue Stats
83W - 121L
1,334 Elo+
Party 1
Da Ji
Da Ji
Twixyyy
Da Ji
Level 43
God Stats
133W - 156L
1,467 SR
Queue Stats
158W - 219L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImZabaa
Scylla
10
2 / 7 / 1
6,847
685
5,546
7,931
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
LULW
Kuzenbo
10
1 / 4 / 1
6,711
671
4,737
12,152
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 5 / 2
6,146
615
2,823
8,363
2,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 0 / 11
8,663
866
6,975
9,094
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SeaBasSs_FtW
Discordia
12
4 / 2 / 7
7,703
770
6,905
5,852
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Twixyyy
Da Ji
13
9 / 1 / 7
8,715
872
11,954
8,448
4,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
11
8.5
L
Scylla
ImZabaa
Scylla
2
7
1
0.36
L
Kuzenbo
LULW
Kuzenbo
1
4
1
0.38
W
Discordia
SeaBasSs_FtW
Discordia
4
2
7
3.75
W
Da Ji
Twixyyy
Da Ji
9
1
7
12.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,106
Damage
25,834
28,446
Taken
23,394
18,600
Mitigated
15,191
3,682
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,975
1,486
2,318
4,976
9,094
9,094
243
3,402
5,589
19,972
0
L
Scylla
ImZabaa
Scylla
5,546
528
0
350
7,931
2,373
0
4,725
3,206
25,465
0
L
Kuzenbo
LULW
Kuzenbo
4,737
1,817
236
1,548
12,152
13,764
0
6,596
5,556
8,301
0
W
Discordia
SeaBasSs_FtW
Discordia
6,905
952
532
708
5,852
1,965
0
3,057
2,641
34,295
0
W
Da Ji
Twixyyy
Da Ji
11,954
3,779
0
1,376
8,448
4,132
485
3,829
4,380
0
21,215
L
2,823
1,070
292
1,256
8,363
2,463
0
2,882
5,481
0
14,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,704
Gold Earned
25,081
95
Minions Killed
114
3
Camps Cleared
6
531,364
Distance Traveled
567,923
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,663
866
15
2
0
187,370
4
L
Scylla
6,847
685
56
6
2
168,981
1
L
Kuzenbo
6,711
671
8
1
0
187,041
0
W
Discordia
7,703
770
66
7
4
188,375
2
W
Da Ji
8,715
872
33
3
2
192,178
1
L
Cupid
6,146
615
31
3
1
175,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role