Player Matchup

Loki
Loki
Drezzie-_-
Loki
Level 18
God Stats
2W - 9L
1,315 SR
Queue Stats
8W - 32L
1,117 Elo+
Party 1
Hades
Hades
EmiThs
Hades
Level 47
God Stats
2W - 2L
1,805 SR
Queue Stats
100W - 109L
1,397 Elo+
Party 3
Sobek
Sobek
HenriqueSanefuji
Sobek
Level 35
God Stats
1W - 3L
1,514 SR
Queue Stats
49W - 72L
1,247 Elo+
Party 1
Nike
Nike
LindinhaLoli
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,514 Elo+
Party 3
Fenrir
Fenrir
Modhaar
Fenrir
Level 24
God Stats
1W - 1L
1,416 SR
Queue Stats
23W - 38L
1,253 Elo+
Party 1
Team Averages
Level 51
1,510 SR
1,306 Elo+

VS

Team Averages
Level 37
1,437 SR
1,348 Elo+
Cliodhna
Cliodhna
KONODIOODAAA
Cliodhna
Level 36
God Stats
32W - 31L
1,459 SR
Queue Stats
78W - 98L
1,347 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KryStiller
Kumbhakarna
Level 43
God Stats
2W - 2L
1,411 SR
Queue Stats
84W - 122L
1,383 Elo+
Solo
Nemesis
Nemesis
NHEMTAI
Nemesis
Level 50
God Stats
11W - 24L
1,267 SR
Queue Stats
159W - 213L
1,303 Elo+
Party 2
Ah Puch
Ah Puch
StutsSchuback
Ah Puch
Level 8
God Stats
4W - 1L
1,673 SR
Queue Stats
7W - 9L
1,395 Elo+
Party 2
Neith
Neith
yHak4shi_-
Neith
Level 46
God Stats
3W - 3L
1,375 SR
Queue Stats
110W - 157L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,430
378
4,464
12,981
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
EmiThs
Hades
14
7 / 7 / 2
9,270
545
14,261
19,195
7,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 9 / 2
6,454
380
4,908
17,801
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 5 / 2
7,156
421
6,271
12,968
7,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Modhaar
Fenrir
9
1 / 14 / 0
6,608
389
4,034
15,152
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KONODIOODAAA
Cliodhna
16
14 / 1 / 5
10,156
597
16,978
10,584
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
KryStiller
Kumbhakarna
12
2 / 0 / 15
8,372
492
2,793
11,952
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
NHEMTAI
Nemesis
14
9 / 1 / 8
9,353
550
14,134
11,074
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
13
2 / 5 / 10
8,639
508
11,780
10,943
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
16 / 3 / 5
9,785
576
16,752
7,794
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
10
Kills
43
43
Deaths
10
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Hades
EmiThs
Hades
7
7
2
1.14
L
1
9
2
0.22
W
Cliodhna
KONODIOODAAA
Cliodhna
14
1
5
16.5
W
Kumbhakarna
KryStiller
Kumbhakarna
2
0
15
9.5
L
1
5
2
0.4
L
Fenrir
Modhaar
Fenrir
1
14
0
0.07
W
Nemesis
NHEMTAI
Nemesis
9
1
8
13
W
Ah Puch
2
5
10
1.4
W
Neith
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,938
Damage
62,437
78,097
Taken
52,347
31,050
Mitigated
27,997
11,262
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,464
2,115
0
734
12,981
5,071
0
1,777
11,022
0
26,708
L
Hades
EmiThs
Hades
14,261
955
310
5,478
19,195
7,083
130
6,793
11,796
38,765
0
L
4,908
574
0
2,881
17,801
8,289
0
2,661
14,973
16,967
0
W
Cliodhna
KONODIOODAAA
Cliodhna
16,978
2,001
0
2,912
10,584
5,123
524
2,501
8,083
0
71,745
W
Kumbhakarna
KryStiller
Kumbhakarna
2,793
1,091
0
2,944
11,952
11,336
80
4,985
6,651
20,302
0
L
6,271
692
0
285
12,968
7,236
0
60
12,467
5,632
25,204
L
Fenrir
Modhaar
Fenrir
4,034
1,633
0
1,574
15,152
3,371
0
2,511
12,157
0
22,576
W
Nemesis
NHEMTAI
Nemesis
14,134
6,142
0
5,654
11,074
4,933
0
2,422
8,615
0
58,686
W
Ah Puch
11,780
1,079
83
2,162
10,943
3,500
2,267
8,138
2,703
40,698
0
W
Neith
16,752
9,567
0
2,927
7,794
3,105
697
2,627
4,878
0
52,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
46,305
226
Minions Killed
378
0
Camps Cleared
0
1,371,793
Distance Traveled
1,619,617
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,430
378
40
2
0
294,484
0
L
Hades
9,270
545
62
4
0
270,489
4
L
Sobek
6,454
380
17
1
0
296,737
2
W
Cliodhna
10,156
597
102
6
0
334,006
0
W
Kumbhakarna
8,372
492
34
2
0
323,324
2
L
Nike
7,156
421
62
4
0
241,350
5
L
Fenrir
6,608
389
45
3
0
268,733
0
W
Nemesis
9,353
550
85
5
0
381,521
0
W
Ah Puch
8,639
508
80
5
0
277,591
0
W
Neith
9,785
576
77
5
0
303,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role