Player Matchup

Fenrir
Fenrir
HappyStruggle
Fenrir
Level 65
God Stats
7W - 5L
1,612 SR
Queue Stats
153W - 172L
1,415 Elo+
Solo
Bacchus
Bacchus
Penguinator2780
Bacchus
Level 29
God Stats
2W - 4L
1,460 SR
Queue Stats
67W - 87L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
Ramasekva165
Heimdallr
Level 125
God Stats
10W - 7L
1,552 SR
Queue Stats
21W - 29L
1,424 Elo+
Solo
Mulan
Mulan
paychriss
Mulan
Level 49
God Stats
0W - 1L
1,274 SR
Queue Stats
134W - 143L
1,443 Elo+
Party 1
Chang'e
Chang'e
zombiePwnr
Chang'e
Level 68
God Stats
11W - 13L
1,413 SR
Queue Stats
114W - 143L
1,412 Elo+
Solo
Team Averages
Level 67
1,462 SR
1,410 Elo+

VS

Team Averages
Level 45
1,483 SR
1,371 Elo+
Cabrakan
Cabrakan
BOBHEFEED
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,299 Elo+
Party 2
King Arthur
King Arthur
RoiHeenok1
King Arthur
Level 17
God Stats
4W - 6L
1,429 SR
Queue Stats
9W - 12L
1,291 Elo+
Party 2
Yemoja
Yemoja
VanillaChips340
Yemoja
Level 26
God Stats
2W - 0L
1,778 SR
Queue Stats
41W - 68L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
angelfuenmayor
Cthulhu
Level 41
God Stats
25W - 14L
1,549 SR
Queue Stats
119W - 113L
1,451 Elo+
Solo
Sobek
Sobek
khalibreensauce
Sobek
Level 126
God Stats
1W - 2L
1,158 SR
Queue Stats
254W - 215L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 4
9,305
490
15,394
17,771
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 7 / 2
7,422
391
9,447
18,657
21,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Ramasekva165
Heimdallr
13
1 / 6 / 2
8,036
423
7,942
12,667
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
paychriss
Mulan
15
3 / 7 / 2
9,514
501
13,688
21,611
16,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
zombiePwnr
Chang'e
13
1 / 8 / 3
8,306
437
9,423
13,947
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BOBHEFEED
Cabrakan
14
5 / 3 / 13
9,372
493
8,815
13,596
10,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RoiHeenok1
King Arthur
18
15 / 3 / 6
11,338
597
20,192
19,085
10,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 12
8,986
473
12,516
10,991
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 1 / 12
9,516
501
11,583
20,386
23,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 3 / 9
10,269
540
11,992
19,254
13,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
13
Kills
32
32
Deaths
13
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BOBHEFEED
Cabrakan
5
3
13
3.83
L
7
4
4
2.25
L
1
7
2
0.29
L
Heimdallr
Ramasekva165
Heimdallr
1
6
2
0.33
W
King Arthur
RoiHeenok1
King Arthur
15
3
6
6
W
2
3
12
2.67
W
4
1
12
10
W
6
3
9
3.5
L
Mulan
paychriss
Mulan
3
7
2
0.57
L
Chang'e
zombiePwnr
Chang'e
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,894
Damage
65,098
84,653
Taken
83,312
54,114
Mitigated
62,943
17,500
Healing
31,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BOBHEFEED
Cabrakan
8,815
2,065
0
1,590
13,596
10,544
487
2,928
10,592
22,098
0
L
15,394
3,684
0
3,800
17,771
6,816
0
10,654
7,117
0
47,027
L
9,447
1,640
0
2,671
18,657
21,967
0
11,049
7,608
21,748
0
L
Heimdallr
Ramasekva165
Heimdallr
7,942
2,969
0
2,942
12,667
4,470
915
6,133
6,534
0
60,717
W
King Arthur
RoiHeenok1
King Arthur
20,192
4,627
0
5,854
19,085
10,752
2,489
5,553
13,072
0
69,422
W
12,516
5,650
3,863
2,980
10,991
4,304
2,119
2,916
7,982
45,329
0
W
11,583
1,495
2,923
3,978
20,386
23,968
226
5,407
14,768
33,015
0
W
11,992
859
540
10,007
19,254
13,375
0
3,214
15,628
65,382
0
L
Mulan
paychriss
Mulan
13,688
1,897
0
4,171
21,611
16,121
538
9,984
11,627
2,243
59,419
L
Chang'e
zombiePwnr
Chang'e
9,423
1,720
921
2,995
13,947
4,740
388
7,352
6,595
50,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
49,481
415
Minions Killed
405
0
Camps Cleared
0
1,580,281
Distance Traveled
1,694,327
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,372
493
32
2
0
351,203
6
L
Fenrir
9,305
490
71
4
0
358,101
4
L
Bacchus
7,422
391
23
1
0
320,928
1
L
Heimdallr
8,036
423
106
6
0
294,948
2
W
King Arthur
11,338
597
118
6
0
330,166
3
W
Yemoja
8,986
473
94
5
0
323,006
1
W
Cthulhu
9,516
501
50
3
0
331,370
2
W
Sobek
10,269
540
111
6
0
358,582
4
L
Mulan
9,514
501
120
6
0
311,997
1
L
Chang'e
8,306
437
95
5
0
294,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role