Player Matchup

Sobek
Sobek
DankUsername
Sobek
Level 75
God Stats
3W - 1L
1,728 SR
Queue Stats
114W - 102L
1,531 Elo+
Party 2
Camazotz
Camazotz
Darkboad
Camazotz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,586 Elo+
Party 1
Odin
Odin
MilDeMojicón
Odin
Level 122
God Stats
3W - 0L
1,490 SR
Queue Stats
56W - 40L
1,552 Elo+
Party 1
Thanatos
Thanatos
NitoTheRavelord
Thanatos
Level 67
God Stats
2W - 1L
1,246 SR
Queue Stats
65W - 55L
1,549 Elo+
Party 2
Cerberus
Cerberus
blazedog03
Cerberus
Level 154
God Stats
2W - 0L
1,552 SR
Queue Stats
54W - 56L
1,527 Elo+
Party 1
Team Averages
Level 111
1,503 SR
1,549 Elo+

VS

Team Averages
Level 87
1,637 SR
1,517 Elo+
Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
AfricanChance
Sun Wukong
Level 124
God Stats
3W - 2L
1,627 SR
Queue Stats
259W - 239L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
Insomniuh
Hun Batz
Level 64
God Stats
1W - 2L
1,803 SR
Queue Stats
86W - 104L
1,501 Elo+
Party 3
Achilles
Achilles
Longbranch P
Achilles
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 3
Sol
Sol
LordFlipyNip
Sol
Level 107
God Stats
6W - 2L
1,755 SR
Queue Stats
321W - 284L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 24
13,372
743
9,927
36,121
55,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Darkboad
Camazotz
17
2 / 8 / 17
11,941
663
10,852
22,789
11,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 8 / 22
15,167
843
19,968
31,057
43,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
20
14 / 9 / 12
15,228
846
27,679
22,565
15,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
blazedog03
Cerberus
20
11 / 6 / 22
14,383
799
28,673
38,176
44,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
5 / 6 / 19
13,431
746
29,834
19,023
6,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
AfricanChance
Sun Wukong
20
2 / 5 / 24
13,030
724
21,495
26,055
23,824
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Insomniuh
Hun Batz
18
9 / 13 / 11
13,005
723
16,433
22,868
8,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Longbranch P
Achilles
20
7 / 7 / 14
14,010
778
13,213
24,274
38,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 7 / 12
14,464
804
44,214
22,045
8,593
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
117
37
Kills
37
38
Deaths
38
97
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
6
19
2.42
L
Sun Wukong
AfricanChance
Sun Wukong
2
5
24
2.8
W
2
7
24
2
W
Camazotz
Darkboad
Camazotz
2
8
17
1.31
L
Hun Batz
Insomniuh
Hun Batz
9
13
11
1.12
L
Achilles
Longbranch P
Achilles
7
7
14
2
L
14
7
12
2.86
W
8
8
22
2.38
W
Thanatos
14
9
12
2.22
W
Cerberus
blazedog03
Cerberus
11
6
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,099
Damage
125,189
150,708
Taken
114,265
170,706
Mitigated
85,377
61,120
Healing
38,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
29,834
8,196
6,531
3,600
19,023
6,387
1,259
7,687
11,336
0
50,958
L
Sun Wukong
AfricanChance
Sun Wukong
21,495
5,350
2,467
7,186
26,055
23,824
112
10,877
15,178
0
29,989
W
9,927
911
3,068
8,847
36,121
55,908
764
8,954
26,109
23,507
0
W
Camazotz
Darkboad
Camazotz
10,852
1,579
1,634
7,445
22,789
11,155
34
3,984
18,327
0
19,780
L
Hun Batz
Insomniuh
Hun Batz
16,433
4,037
3,431
1,382
22,868
8,131
88
9,766
13,102
0
26,708
L
Achilles
Longbranch P
Achilles
13,213
3,563
817
4,009
24,274
38,442
242
7,436
16,838
0
19,559
L
44,214
15,650
2,268
6,782
22,045
8,593
4,754
10,031
12,014
79,705
0
W
19,968
1,598
2,711
8,241
31,057
43,263
528
12,882
17,741
19,406
31,423
W
Thanatos
27,679
7,402
1,705
13,603
22,565
15,658
3,791
6,821
15,285
0
42,256
W
Cerberus
blazedog03
Cerberus
28,673
997
2,726
11,140
38,176
44,722
736
11,573
25,385
59,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,091
Gold Earned
67,940
188
Minions Killed
175
0
Camps Cleared
0
1,654,029
Distance Traveled
1,480,118
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,431
746
54
3
0
308,639
0
L
Sun Wukong
13,030
724
23
1
0
326,055
1
W
Sobek
13,372
743
22
1
0
317,069
0
W
Camazotz
11,941
663
26
1
0
377,752
0
L
Hun Batz
13,005
723
21
1
0
274,555
0
L
Achilles
14,010
778
11
1
0
328,309
0
L
Sol
14,464
804
66
4
0
242,560
0
W
Odin
15,167
843
64
4
0
319,366
0
W
Thanatos
15,228
846
29
2
0
325,668
0
W
Cerberus
14,383
799
47
3
0
314,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role