Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Rober18__
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,430 Elo+
Solo
Bellona
Bellona
composer927
Bellona
Level 128
God Stats
14W - 22L
1,399 SR
Queue Stats
354W - 515L
1,403 Elo+
Solo
Team Averages
Level 104
1,466 SR
1,444 Elo+

VS

Team Averages
Level 98
1,577 SR
1,439 Elo+
Chaac
Chaac
Buusher
Chaac
Level 104
God Stats
2W - 3L
1,579 SR
Queue Stats
12W - 22L
1,325 Elo+
Solo
Hera
Hera
Cheetah2000
Hera
Level 124
God Stats
5W - 2L
1,583 SR
Queue Stats
46W - 41L
1,503 Elo+
Party 1
Atlas
Atlas
PυrρlεFεnιx
Atlas
Level 65
God Stats
3W - 1L
1,568 SR
Queue Stats
45W - 49L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 2 / 1
6,459
587
7,333
7,977
2,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Rober18__
Chang'e
11
0 / 2 / 1
6,696
609
6,289
9,909
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
composer927
Bellona
11
1 / 1 / 0
6,817
620
7,166
9,098
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Buusher
Chaac
12
2 / 1 / 3
7,658
696
8,403
8,755
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 3
7,688
699
7,584
5,748
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 4
7,663
697
6,270
13,167
8,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
W
Chaac
Buusher
Chaac
2
1
3
3.5
W
2
0
3
3.5
W
1
0
4
3
L
Chang'e
Rober18__
Chang'e
0
2
1
0.25
L
Bellona
composer927
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,788
Damage
22,257
26,984
Taken
27,670
11,350
Mitigated
13,991
8,803
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,333
2,716
384
910
7,977
2,480
0
3,737
3,794
0
28,243
W
Chaac
Buusher
Chaac
8,403
1,127
563
4,380
8,755
4,339
445
2,429
6,124
0
18,647
W
7,584
1,270
81
2,730
5,748
1,584
1,631
1,345
4,240
31,074
0
W
6,270
2,182
1,462
5,062
13,167
8,068
216
3,251
8,940
14,827
0
L
Chang'e
Rober18__
Chang'e
6,289
591
1,496
4,215
9,909
2,992
0
6,037
3,368
24,522
0
L
Bellona
composer927
Bellona
7,166
857
604
1,194
9,098
5,878
0
3,684
4,888
0
18,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,972
Gold Earned
23,009
120
Minions Killed
105
7
Camps Cleared
1
637,216
Distance Traveled
672,923
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,459
587
36
3
3
183,206
4
W
Chaac
7,658
696
26
2
0
244,780
5
W
Hera
7,688
699
67
6
1
208,445
2
W
Atlas
7,663
697
12
1
0
219,698
6
L
Chang'e
6,696
609
61
6
4
203,380
3
L
Bellona
6,817
620
23
2
0
250,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role